Samsung Galaxy i5700 'Portal'

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Has anyone else noticed something strange about their Portal's touch screen?

If I hold the phone in my hand it works perfectly, but if I rest it on some surfaces, I.E. the sofa I can no longer drag or swipe it registers the swipe as a touch and usually starts up what ever is under the start of the swipe. Clicks become unreliable too.

Seems a little weird to me, works if I put i on my leg or arm but not on the floor etc.

Anyone know a reason for this?

Sidenote: 2.1 makes this phone so much nicer and a much better bargain.

Yup I have noticed that too, it is quite annoying isn't it :p.

Have you tried your 3d games then, like your favourite one labyrinth, notice a big improvement at all?

EDIT: Could some one link me to the gallery3d.apk download please, tried looking for it but the only ones that I can find is for android 1.5 or 1.6 on the spica not 2.1, plus any links which I did find they were all broken.

Thanks
 
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The touch screen does seem a bit weird if it's not on a solid surface :( I just tought that was how it was meant to be :confused:

I got a new case today :) seems ok so far but will see in time I guess.
DSC00732.jpg

Only cost £2 so not too bothered if I don't use it.

Seems to fit quite well and will at least protect the back and the sides.
I don't think the back cover is very solid :( but that seems the norm for most new phones :(

edit: Has anyone else tried the ARM11 Optimized Calculator, JIT v8.7 & OpenGL v1.4 ? :) seems pretty cool, linpack went from 3MFLOPS to 8MFLOPS
 
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I was looking at flashing the optimized calculator but from what I understand it only really improves actual calculations rather than real world OS operations.

Edit: Just installed the non JIT version, my MFLOPS doubled and maybe gained a slight improvement in a few of the more laggy games but not really seeing much improvement overall, it's all pretty marginal.

Further edit: Just tried speedx which works great now, was a bit choppy before the update, and lol benchmarkpi is now faster than stock xperia. Also trying a few other games and they're running a bit faster too. I guess it's worth the update, just don't forget to fix the calculator app as it fcs unless you run another update.

Have you tried your 3d games then, like your favourite one labyrinth, notice a big improvement at all?
3D seems a little better and the games that were a bit slow before in 2D have sped up to a better level, there are also a few games that work properly now that had a bunch of glitches before, labyrinth now works a lot better, it's still not perfect like the G1 but it's now playable :)

EDIT: Could some one link me to the gallery3d.apk download please, tried looking for it but the only ones that I can find is for android 1.5 or 1.6 on the spica not 2.1, plus any links which I did find they were all broken.
Errrmm... I have it installed but I can't find the apk lol

Another edit: http://forum.samdroid.net/threads/1049-gallery.apk-no-bug.?highlight=gallery
 
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3D seems a little better and the games that were a bit slow before in 2D have sped up to a better level, there are also a few games that work properly now that had a bunch of glitches before, labyrinth now works a lot better, it's still not perfect like the G1 but it's now playable :)

That's good :). I found that when I had the sounds and especially the vibrations on for labyrinth, the game didn't seem any where as smooth as what it was with them turned off.

Errrmm... I have it installed but I can't find the apk lol

Another edit: http://forum.samdroid.net/threads/1049-gallery.apk-no-bug.?highlight=gallery

Lol. Ok thanks very much, got it installed and working :D, when I first installed it, there were quite a lot of glitches, taking forever to load and most images weren't loading but a restart fixed all of those problems, looks great, nice features and it runs pretty smooth and is pretty quick considering all the rotation stuff etc. :D.

Thanks again :D.
 
That's good :). I found that when I had the sounds and especially the vibrations on for labyrinth, the game didn't seem any where as smooth as what it was with them turned off.
Yea it was really weird, it did seem like the vibrations were messing up the game and for me on 1.5 and it was unplayable, but now especially after I flashed the new kernel it's almost perfect.
 
Oh man, my love for this phone grows every day, I just got the wifi tethering working, I don't think there is anything I can't do now :D

2.1 runs a dream and those Samdroid people have really made this a great little phone.

If you're looking for a cheap android phone then you can't go wrong with the portal, as long as it has 2.1.
 
No-one filled up their /data partition yet?

filled mine other night and have now released a mod to relocate dalvik-cache to the /cache partition on the phone freeing up 45mb of app storage :D
also means you don't need to mess around with slow apps2sd
 
What is this data partition you speak of? Do we lose anything by moving the dalvik cache?
You don't lose anything.

It seems that the i5700 is partitioned a bit wierd.

you have 512mb divided:

/dev 82mb
/system 200mb
/data 150mb
/cache 80mb

dalvik was taking up 45mb on my phone and the cache partition was near empty (/cache only gets used every now and again by processes & OTA updates)

before moving
Code:
Filesystem           1K-blocks      Used Available Use% Mounted on
tmpfs                    82624        12     82612   0% /dev
tmpfs                     4096         0      4096   0% /sqlite_stmt_journals
/dev/stl6               200996    133660     67336  66% /system
/dev/stl5               150644    150184       460 100% /data
/dev/stl7                80576      4180     76396   5% /cache
/dev/stl10                7729       776      6953  10% /efs
/dev/bml8                 4096      4096         0 100% /xbin
after moving
Code:
Filesystem           1K-blocks      Used Available Use% Mounted on
tmpfs                    82624        12     82612   0% /dev
tmpfs                     4096         0      4096   0% /sqlite_stmt_journals
/dev/stl6               200996    133668     67328  67% /system
/dev/stl5               150644    105580     45064  70% /data
/dev/stl7                80576     41962     38614  52% /cache
/dev/stl10                7729       776      6953  10% /efs
/dev/bml8                 4096      4096         0 100% /xbin
/dev/stl7                80576     41962     38614  52% /data/dalvik-cache
Also in comparison the htc desire only has a 40mb /cache partition
 
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hmm just looking into the problem and I think some of the memory usage stems from using JIT
There are dumps made by the debugger on crashes. These just seem to mount up and use up memory.
Code:
65.7M   /data/tombstones

checkout my thread on the development section of samdroid for more info

my phone atm (after using my new script)
Code:
Filesystem                Size      Used Available Use% Mounted on
tmpfs                    80.7M     12.0K     80.7M   0% /dev
tmpfs                     4.0M         0      4.0M   0% /sqlite_stmt_journals
/dev/stl6               196.3M    130.5M     65.8M  67% /system
/dev/stl5               147.1M     52.8M     94.3M  36% /data
/dev/stl7                78.7M     41.9M     36.8M  53% /cache
/dev/stl10                7.5M    776.0K      6.8M  10% /efs
/dev/bml8                 4.0M      4.0M         0 100% /xbin
/dev/stl7                78.7M     41.9M     36.8M  53% /data/dalvik-cache
 
Just done the update, thanks for the free space, might move some of my stuff to data later.
 
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I guess that's with JIT? Might have to give JIT a try, just keep hearing that it's unstable.
The only thing I had problems with before was tapatalk but as soon as I upgraded to JIT 8.11 it seemed fine.
I then uninstalled it as I realised it was a waste of time tho :)

Not had any problems since :)

Currently using the ARM11 JIT v8.12 & ARM11 OpenGL v1.4

Only just put the new kernel on so not sure about it being stable but so far it seems ok.
 
Some good news :), although I am not getting my hopes up yet until it has been 100% confirmed by samsung that the I5700 is getting 2.2:

"From the SamsungFirmwares web forum admins twitter feed:
Question: @SamsungFirmware Any updates on the i5700/2.2 issue? Did you have that phone call with the Samsung Devs?
Response: I got a great mail back from a person of samsung. He told me that they are busy with updates 2.1 and 2.2

Question: Busy with updates *other* than the i5700, or on 2.2 for the i5700 too?
Response: Android 2.1 and 2.2 they checking better fw version for 2.1 and testing 2.2.

From Facebook:
Great news: Samsung is busy with new updates for the Samsung Spica. 2.1 and 2.2."
 
Some good news :), although I am not getting my hopes up yet until it has been 100% confirmed by samsung that the I5700 is getting 2.2:

"From the SamsungFirmwares web forum admins twitter feed:
Question: @SamsungFirmware Any updates on the i5700/2.2 issue? Did you have that phone call with the Samsung Devs?
Response: I got a great mail back from a person of samsung. He told me that they are busy with updates 2.1 and 2.2

Question: Busy with updates *other* than the i5700, or on 2.2 for the i5700 too?
Response: Android 2.1 and 2.2 they checking better fw version for 2.1 and testing 2.2.

From Facebook:
Great news: Samsung is busy with new updates for the Samsung Spica. 2.1 and 2.2."
Cool :)
will be amazing!! :D

altho maybe t-mobile will roll out 2.1 when 2.2 is released? :rolleyes:

the speed increase should be excellent for such a cheap handset aswell :D 800mhz on froyo w00p
 
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