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SAPPHIRE RX 480 NITRO NOW AVAILABLE FOR PRE-ORDER AT OVERCLOCKERS UK (WORLD FIRST) !!!

We've been waiting for DX12 to save the day for what seems like years now, in the games released so far it's been unimpressive. We heard all this hype about ROVs and conservative this, physically-based that, asynchronous the other and it ended up a wet fart.

People don't want a card that might be good in 2 years time.

We haven't been hearing about it for years, basically all the current DX12 titles show the massive gains for AMD you're talking about, you don't need to wait 2 years. Doom, out already, shows massive gains where a RX480 is close to a 1070.

The realistic situation is you have suddenly decided that in every way possible you're going to **** on AMD.

I literally posted a benchmark about a game out now which shows these very gains being talked about and you somehow decide to call this a wet fart and we don't want to wait 2 years.... how can anyone being objective say such ridiculous things.

Hitman, Doom, Ashes, Tomb Raider just got fixed to give decent performance on AMD with DX12, one of the only 'bad' DX12 games to date is also fixed.


Again, today, literally today, DX12 allows a RX480 to compete closer to a 1070 than a 980 or what will be the 1060.

A half dozen games in the past 6 months, another half dozen games in the next 4 months, almost all major titles next year. What have to wait 2 years, what wet fart, the proof is right there in multiple DX12 games already out. Your AMD/DX12 bashing is getting beyond belief now.
 
We haven't been hearing about it for years, basically all the current DX12 titles show the massive gains for AMD you're talking about, you don't need to wait 2 years. Doom, out already, shows massive gains where a RX480 is close to a 1070.

The realistic situation is you have suddenly decided that in every way possible you're going to **** on AMD.

I literally posted a benchmark about a game out now which shows these very gains being talked about and you somehow decide to call this a wet fart and we don't want to wait 2 years.... how can anyone being objective say such ridiculous things.

Hitman, Doom, Ashes, Tomb Raider just got fixed to give decent performance on AMD with DX12, one of the only 'bad' DX12 games to date is also fixed.


Again, today, literally today, DX12 allows a RX480 to compete closer to a 1070 than a 980 or what will be the 1060.

A half dozen games in the past 6 months, another half dozen games in the next 4 months, almost all major titles next year. What have to wait 2 years, what wet fart, the proof is right there in multiple DX12 games already out. Your AMD/DX12 bashing is getting beyond belief now.

Hear, hear! History has shown with the AMD ages well and your benchmark post proves it.

I was going to buy a 970, but i made prediction based on Nvidia's history. As soon as the 1060 is released, manufacturing will stop with the 970 due to 28nm. from a business point of view why I should spend software resources on an old achitecture (maxwell) trying to emulated DX12/Vulkan features such as async?

As soon as more DX12/Vulkan games (Deus Ex: Mankind Divided in august) are released Nvidia will slowly erode support for maxwell eventually becoming the 700 series.

Apologies, I digress due to the wait of my RX 480 can we get an ETA on clock speeds at least? :(
 
There are a multitude of games currently showing major performance advantage for previously comparable cores for AMD. A 390 matching a 970 in DX11 moves up beyond a 980 in DX12 and now Vulkan.

August game releases, Division DLC, No Man's Sky, Deus Ex, WoW expansion, FO 4 expansion. No Man's Sky I don't believe uses DX12, Deus Ex certainly does, people are expecting Blizzard to add DX12 to Legion at some point.

Looking at Sept releases on PC we have DLC like for The Division, which though DX11 runs great on AMD, Forza 3 and ReCore which are both DX12, and re-released collections. The only 'new' game on PC in Sept that doesn't have DX12 is Fifa 17 and NBA 17, probably using 4 year old console engines so who cares. So Sept is a DX12 whitewash(when considering performance games).

Oct real new games, Mafia 3, Gears 4, BF1, Civ 6, TitanFall 2. Of these Gears 4 and BF1 definitely have DX12, TitanFall 2... the first had Mantle so not sure what's going on, they should really push DX12 onto it. Civ 6 is rumoured to have DX12, Vulkan or both, they've talked about DX12 but then it's supposed to be on Linux so Vulkan makes more sense though both is fine.

Mafia 3 I can't find anything on being DX12/Vulkan, but I can find really little info on it full stop and the videos of it look, uninspiring graphically.

Nov/Dec, COD:stupid edition, Dishonoured 2, Watch Dogs 2, Dead Rising 4. Dishonoured 2 I can't find anything about DX12, it's Bethesda and using idTech 5 so probably not. WD2 and Dead Rising 4 use DX12.

There are more DX12 AAA games coming out before 2016 than DX11 games..... to pretend it's 2 years away is nuts when you can see benchmarks from multiple DX12 games and the majority of big titles left in 2016 are DX12/Vulkan.
 
Are those dx12 full titles or really just dx11 titles with a little dx12 slapped on to call them dx12 titles. As i doubt they are full on dx12 ones that has full dx12 in the engine from the ground up.
 
Any chance of an update on stock from Gibbo/OcUK? I've been on the fence about this but now I'm sold, just want to know if I'm too late to get the early stock.
 
We've been waiting for DX12 to save the day for what seems like years now, in the games released so far it's been unimpressive. We heard all this hype about ROVs and conservative this, physically-based that, asynchronous the other and it ended up a wet fart.

People don't want a card that might be good in 2 years time.

Disagree. Maybe not at the top end but in the mid range, having a card which gets faster every two years by 20% or so means you get value for money.

Look at my 290x. Cost me £200ish a few years ago and today i am looking it at running Doom on high in 4k at a constant 60fps.

Not bad for a three year old £200 card.
 
1317mhz or something on the Nitro apparently, out of the box, bit of a let down from the 1350 we was hoping for, none the less, it may overclock closer to 1400 while remaining cool etc, heres hoping!

1317MHz is even less than the reference cooled XFX 480 Black Edition which has 1328MHz. Sapphire hasn't confirmed anything yet so no idea where Guru3D got their info from.
 
Are those dx12 full titles or really just dx11 titles with a little dx12 slapped on to call them dx12 titles. As i doubt they are full on dx12 ones that has full dx12 in the engine from the ground up.

transition period.
we have both dx11 and dx12 etc..games coming out due to any game needs a year to 3 years to be developed so dx11 games will be common as well as dx9 for the short term.

dx12 and win10 is basically one year old point atm, so BF1 and dice goes first with a game engine means any ea game using frostbite will have dx12 coming out with built in support.

the main thing is to have a card that can do dx11/dx12 good.
 
I dont think frostbite engine will be dx12 fully it will have some dx12 in yes just like mantle was in but not full. It would need a total rewrite to be fully dx12 with no dx11 or 9 in it. Is what im kinda saying about all these dx12 titles.

For now we will see dx12 titles come but they will only use some of dx12 just enough for people to go ooh at with a bit of speed increase maybe. What i look forward to are proper full on dx12 engined powered games which wont come i think for at least a few years. Would love to see one sooner like and compare a full dx12 title vs a one with dx12 tagged on a dx11 engine game like ashes or bf1.

Mind you i should say i dunno for sure if any are now fully dx12 engined games im presuming because of the lack of time for any decent dev house to have a fully written dx12 engine out for their games. But i cant believe ashes or bf1 for example are true dx12 titles.
 
I don't think you will see much in the way of performance but the 8gb of ram may help with 3440x1440, I'm still on the fence to get a pair to replace my fury with the xr34

When upgrading something like a GPU i feel like i need to see a jump in performance, only then then will i pull the trigger

Vega will see such an jump in performance? hard to say atm i suppose
 
When upgrading something like a GPU i feel like i need to see a jump in performance, only then then will i pull the trigger

Vega will see such an jump in performance? hard to say atm i suppose

We're probably getting close to a ceiling on improvements in raw performance. I suspect that the next few years will see better efficiency more than anything. That 290x is a fantastic card and will last you another year at least i reckon.
 
When upgrading something like a GPU i feel like i need to see a jump in performance, only then then will i pull the trigger

Vega will see such an jump in performance? hard to say atm i suppose

It will likely go like this 490 -> Fury X performance or slightly better. Vega HBM2 -> 1080ish performance.

That's it. The 1080ti equivalent will likely come much much later in the form of Navi.
 
I dont think frostbite engine will be dx12 fully it will have some dx12 in yes just like mantle was in but not full. It would need a total rewrite to be fully dx12 with no dx11 or 9 in it. Is what im kinda saying about all these dx12 titles.

For now we will see dx12 titles come but they will only use some of dx12 just enough for people to go ooh at with a bit of speed increase maybe. What i look forward to are proper full on dx12 engined powered games which wont come i think for at least a few years. Would love to see one sooner like and compare a full dx12 title vs a one with dx12 tagged on a dx11 engine game like ashes or bf1.

Mind you i should say i dunno for sure if any are now fully dx12 engined games im presuming because of the lack of time for any decent dev house to have a fully written dx12 engine out for their games. But i cant believe ashes or bf1 for example are true dx12 titles.

Frostbite engine is meant to be Vulkan by October.
 
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