Six terrible graphical effects that need to stop

Nvidia recommend using DSR with fxaa that way the textures will be sharper and you get free AA. So no drop in sharpness whatsoever.
If you're downsampling from a high enough resolution, you can still end up with a net positive gain in sharpness even with FXAA.

FXAA implementation has improved quite a bit, too. You can use it in many games and the hit to clarity is basically unnoticeable unless you do some layer GIF comparison or something.
 
It's also lost almost 100% of the detail behind the three poles, turned into what looks like a heavy fog when the other image shows a whole load of detail.

I'm assuming it's because it's a moving scene and the fog gets denser/lighter at times and they screen shorted at bad times
 
I just want decent game-play, keep the effects for the kids (they have better eye's, for a start). Yeah, these all need canning.
 
I think I'm one of the few that actually likes DoF. There's only been a few instances where it's irritated me because I was trying to focus on a blurred portion of the screen.

The rest can gtf. Especially motion blur. I have as much hatred for it as I had for bloom when it was in use. I don't see bloom so much these days though, thankfully.
 
Any kind of effect like motion blur i hate..that's always one thing i turn off in a game i play..cant understand how anyone would actually like it.

Film grain is okay for me but only a little.
 
I have owned many different PC systems, GPUs, Monitors, etc....

and NEVER have I known a game that doesn't tear when V-Sync is off

Well that's a shame for you, I very rarely need to enable it.
The point you are missing is that its not a graphical effect which this thread is about, its a fix for an issue that occasionally occurs.
 
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Well that's a shame for you, I very rarely need to enable it.
The point you are missing is that its not a graphical effect which this thread is about, its a fix for an issue that occasionally occurs.

I will go further than that...

I never seen a PC system EVER, where V-sync OFF didn't result in tearing...

...but then I suppose not everyone notices it or bothers about it....which is something I find incomprehensible, hence stating it on this thread.
 
Motion blur goes off instantly on every game I play, same goes for chromatic and film grain. Useless features.

I hate motion blur, Quite a few Stalker modders had a thing for it for a while and thought it looked great when you turned your head in game and saw nothing in focus, I could never work out why. If I use Texture and shader mods etc I want to see the beauty of the Zone not then go and make it all out of focus whenever I move around.
 
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I will go further than that...

I never seen a PC system EVER, where V-sync OFF didn't result in tearing...

...but then I suppose not everyone notices it or bothers about it....which is something I find incomprehensible, hence stating it on this thread.

I avoid v-sync whenever possible, The odd game needs it though, I played Rage a couple of months ago and without it there was a tear right across the centre of the screen but with v-sync it was perfect.

As a rule if these are in a game I will turn them off,

Motion blur, Head bobbing/sway, V-sync and Bloom.

Edit: Almost forgot: Chromatic aberration and film grain. You don't see them that often but Dying Light was one offender.
 
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At least dying light could be fixed easily to avoid chromatic aberration.

Why is vsync a bad thing? I keep it on in some form in every game I play - either forced via NVidia, or put on in game and its always perfect. Maybe its because im still on 60hz 1080p?
 
I don't know if it is to be honest, I just read about it adding lag years ago and got into the habit of avoiding it unless needed. I'm also on 60hz 1080p although I use vsr to up it too 1440 nowadays as it does improve it visually. I don't go higher though as it shrinks stuff too much.

I just looked into the NVidia DSR option - going to give that a go :)
 
I don't know if it is to be honest, I just read about it adding lag years ago and got into the habit of avoiding it unless needed. I'm also on 60hz 1080p although I use vsr to up it too 1440 nowadays as it does improve it visually. I don't go higher though as it shrinks stuff too much.

wasnt that the old quake players wanting to keep 125fps?
 
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