Skyrim fail - Why don't you like it?

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Skyrim is a fail because I don't like it, yet I feel like I should, so I'm attempting to find other people who don't like it and why, since I haven't found anyone who doesn't like it, then I might as well find out why I am wrong and should like it?

Honestly, is that so difficult



Yes, I played games like Dizzy, Sonic, Streets of Rage etc.... games that had an ending

??? Skyrim does have an end if you finish the main quest. It is an RPG not an MMO
 
First off stop comparing Skyrim to WoW - they are nothing like each other (for starters content in Skyrim is finite, WoW's end game content is on a loop).
Secondly, rpg's aren't so much about escaping from real life woes as they are about enjoying a good story. The fact that you can affect how it plays out is what makes them so popular.
If you're more into mindless popcorn fun (i.e. Running around gunning people down) then all the power to you. Don't look down on those who enjoy other forms of entertainment though.
 
I'm not looking down on others, I'm trying to figure out why the game is so popular because I'm just not seeing it. This is really getting frustrating now

I'm not being insulting
I'm not condemning people for liking it

Maybe I'm just not drinking the same water as you guys lol
 
How can you figure out why when your thread title is WHY IS IT BAD? You would only get people saying why it is bad and not people telling you why it is good.

Do you really not understand that?
 
I share the OP's sentiment, to be honest. I do think the 'conditioning' of recent MMO's is to blame! Personally, I can't see much point in sinking 300 hours into the grindy and obsessive-compulsive 'I must complete this!' aspects of a game that is entirely single-player and divorced from any other human agent. Surely half of the attraction of getting the best armour and the best gear is to show it off to (and perhaps even compete with) your mates? How can you do that if you're playing in a solipsistic universe, population: one? You're the champion of your own hard-drive's save file, and that is it. Not quite the epic experience that I, for one, can enjoy. It seems to me that RPG's are MMO's for the asocial. Solipsism is probably an apt term, because it is all down to individual imagination and literal as well as figurative 'fantasy' to ape the game experience up in your own mind. A very real element of personal roleplay is involved to become immersed in these games... that willing suspension of disbelief pops up that I simply cannot employ anymore in computer games. "Don't even talk about reading clubs" is a comment that echoes this sentiment-- half of the joy of reading a good book is in sharing your thoughts and discussion with others! Though, saying this, I am desperately seeking a new MMORPG to play in the lacklustre modern PC gaming landscape, and I am a literature postgraduate, so maybe my views are biased :p.
 
I share the OP's sentiment, to be honest. I do think the 'conditioning' of recent MMO's is to blame! Personally, I can't see much point in sinking 300 hours into the grindy and obsessive-compulsive 'I must complete this!' aspects of a game that is entirely single-player and divorced from any other human agent. Surely half of the attraction of getting the best armour and the best gear is to show it off to (and perhaps even compete with) your mates? How can you do that if you're playing in a solipsistic universe, population: one? You're the champion of your own hard-drive's save file, and that is it. Not quite the epic experience that I, for one, can enjoy. It seems to me that RPG's are MMO's for the asocial. Solipsism is probably an apt term, because it is all down to individual imagination and literal as well as figurative 'fantasy' to ape the game experience up in your own mind. A very real element of personal roleplay is involved to become immersed in these games... that willing suspension of disbelief pops up that I simply cannot employ anymore in computer games. "Don't even talk about reading clubs" is a comment that echoes this sentiment-- half of the joy of reading a good book is in sharing your thoughts and discussion with others! Though, saying this, I am desperately seeking a new MMORPG to play in the lacklustre modern PC gaming landscape, and I am a literature postgraduate, so maybe my views are biased :p.

OMG! Someone else who agree's with me! you put it a lot more articulate than me though
 
I'm not looking down on others, I'm trying to figure out why the game is so popular because I'm just not seeing it. This is really getting frustrating now

I'm not being insulting
I'm not condemning people for liking it

Maybe I'm just not drinking the same water as you guys lol

You're getting a bit pedantic now. Is it really that hard to see that people have different tastes in life? RPG's are not for me either, just like a lot of "popular" movies are not for me. That's life, move on and get on with it.
 
First off stop comparing Skyrim to WoW - they are nothing like each other (for starters content in Skyrim is finite, WoW's end game content is on a loop).
Secondly, rpg's aren't so much about escaping from real life woes as they are about enjoying a good story. The fact that you can affect how it plays out is what makes them so popular.
If you're more into mindless popcorn fun (i.e. Running around gunning people down) then all the power to you. Don't look down on those who enjoy other forms of entertainment though.

I guess I just enjoy a good book when it comes to the supposedly 'deeper' entertainment experience. I find the writing and dialogue in Skyrim to be unbearably cheesy and amateurish, and it completely breaks my immersion and involvement in the game. I'm trying more often not to laugh, or otherwise just trying to suspend my constant interior stream of criticism, than I am becoming engrossed. RPG fans seem to look down their noses quite snootily (at times) at the 'mindless majority' that enjoy an FPS fragfest or an uncomplicated and action-packed gaming experience... but often times forget that fantasy role-playing games seem to be the safe refuge of a deluge of shoddy hack-writers and tired cliché. I can't get into any role-playing universe or its lore because they have all been so poorly developed-- so pastiche. Almost embarrassing. Perhaps the 'mindless fraggers' of the PC gaming world just like to avoid hokey half-baked fantasy novels played out in 3D.
 
I share the OP's sentiment, to be honest. I do think the 'conditioning' of recent MMO's is to blame! Personally, I can't see much point in sinking 300 hours into the grindy and obsessive-compulsive 'I must complete this!' aspects of a game that is entirely single-player and divorced from any other human agent. Surely half of the attraction of getting the best armour and the best gear is to show it off to (and perhaps even compete with) your mates? How can you do that if you're playing in a solipsistic universe, population: one? You're the champion of your own hard-drive's save file, and that is it. Not quite the epic experience that I, for one, can enjoy. It seems to me that RPG's are MMO's for the asocial. Solipsism is probably an apt term, because it is all down to individual imagination and literal as well as figurative 'fantasy' to ape the game experience up in your own mind. A very real element of personal roleplay is involved to become immersed in these games... that willing suspension of disbelief pops up that I simply cannot employ anymore in computer games. "Don't even talk about reading clubs" is a comment that echoes this sentiment-- half of the joy of reading a good book is in sharing your thoughts and discussion with others! Though, saying this, I am desperately seeking a new MMORPG to play in the lacklustre modern PC gaming landscape, and I am a literature postgraduate, so maybe my views are biased :p.

People do not need to play online all the time, or show stuff off. 300 hours into one game with exploring, you sound as if wow 300 hours playing a game? So while we spend 300 hours on Skyrim you will sink 300 into finishing all your other games. This whole I must play online I must talk to people all the time when gaming is shocking.
 
Yes, I played games like Dizzy, Sonic, Streets of Rage etc.... games that had an ending

Just checking as below can happen a lot

Yeap kids today can only play online with others. I was a kid with spectrums and commodores so I was lucky to learn to play a game for its story and not my k/d ratio online. My son will ONLY play GOW he won't play any single player game. I think it is time to ban him from live and force him to play single player.

Haha force him into single player!!! I can't stand the reliance on online content in modern gaming, its no fun and confusing...
 
Skyrim is my first RPG, I mostly play FPS and the odd racing game, previous RPG's have failed to interest me to the point of giving them a go, Skyrim for some reason has managed to interest me enough to try it and it's the shock of the year for me, I haven't played BF3 once since installing it!
It has everything, combat, puzzles and a strong story all done very well, I can't see me rushing out to buy any previous instalments of the Elder Scrolls and I may well be missing out there?

Bottom line - I gave Skyrim a fair chance and it has opened me up to a genre of gaming I would have previously ignored, don't judge it or others without giving it that chance, you might just find you like it ;)
 
I guess I just enjoy a good book when it comes to the supposedly 'deeper' entertainment experience. I find the writing and dialogue in Skyrim to be unbearably cheesy and amateurish, and it completely breaks my immersion and involvement in the game. I'm trying more often not to laugh, or otherwise just trying to suspend my constant interior stream of criticism, than I am becoming engrossed. RPG fans seem to look down their noses quite snootily (at times) at the 'mindless majority' that enjoy an FPS fragfest or an uncomplicated and action-packed gaming experience... but often times forget that fantasy role-playing games seem to be the safe refuge of a deluge of shoddy hack-writers and tired cliché. I can't get into any role-playing universe or its lore because they have all been so poorly developed-- so pastiche. Almost embarrassing. Perhaps the 'mindless fraggers' of the PC gaming world just like to avoid hokey half-baked fantasy novels played out in 3D.

Amen brother
 
But, voorhees, gaming nowadays in our modern networked, everything-online world is typically more and more social - you have to admit that. You cannot blame a newer generation of gamers that were not raised on the 'canon' of Morrowind, Baldur's Gate, Oblivion, Deus Ex (i.e. pre-Internet-everything era games) for somewhat missing the point of these entirely single-player universes. Technology has now made it possible for people to enjoy role-playing games in huge environments with actual other human players (or even roleplayers, if you fancy). You can't fault someone for having the assumption that all games are enriched by social, shared experience-- there is some truth to this assertion. The single-player RPG game, in this sense, can seem like somewhat of an anachronism; the retreat into a single-player universe becomes a voluntary act of solipsism, purposefully eschewing the social-shared experiences of massively multiplayer RPG experiences. I know a lot of it, really, has to do with quality, i.e. current MMO's are awful and Skyrim presents a welcome relief, but I don't think you can accuse the OP of being insensitive or insulting by simply asking why everyone is so eager to unplug the Ethernet and get lost in their own personal narratives. I, for one, find it very hard to do that. I just think a game experience is better shared. Clearly, so do many other RPG players, who are eager to mash the 'capture screenshot' button or show off their in-game anecdotes or newly-crafted armorsets in the High-Res Screenshot thread. So he's not completely off the mark.
 
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The main story can be done in less than 20 hours.

The other 280 hours are players wanting to explore a whole new world. Some of the story lines from the side quests could make up a whole new game. Its not about getting the best gear to show off to friends or socialising. Its about relaxing and enjoying the world not knowing what is around the next corner.

Humans like to explore the unknown it is within the nature. This is why people love the Elder games. To many games atm are all about getting the best gear or the stories are so liner it leaves nothing to the imagination more and more people are getting sick of this and are turning to games like elder of scrolls because Elder of scrolls bring back what rpg gaming was meant to be, an imaginative story.
 
So you don't 'get' Skyrim. Big deal. Stick to playing MW3 then, it's nice and simple. :)

See? This RPG 'hurr durr we are playing something too complicated for your little mind to handle' attitude totally stinks. I could say "stick to hack-written fantasy ********, recycled cliché, overuse of stock characters, and totally regressive genre mining" whilst I read the best of literary fiction. Where does that line of thinking lead to? What does that attitude merit? If you think RPG's are a somehow more 'challenging' or 'intellectual' gaming pursuit, then all I can say is that it betrays a lot about how unintelligent you really must be. A dragon-questing RPG a genius doth not make.
 
How on Earth do you reach the age at which you can use a computer and visit an online forum yet can't comprehend that people have different tastes yet?? :confused:

I like Elder Scrolls games and other RPGs, I don't like sports games, racing games or beat 'em ups. Different strokes for different folks.
 
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