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IndeedLol you two
- I haven't got overwatch now but when I played it on the free weekend trial, it worked perfectly fine in fullscreen mode with black bars, check your monitor settings to make sure 1:1 pixel mapping is enabled and then disable this in nvidia control panel and set in game res. to 2560x1440
*double facepalm*
Just because the data is there DOES NOT mean that you should see it.
:
There is no point re-posting the exact same stuff I have already posted as we are now just going around in circles so re-read the article, read my posts, your posts and then come back with a new question that hasn't already been addressed before.... or leave it at agree to disagree.You've certainly got the facepalm bit right.
You are honestly saying that two pixels of exactly the same data should appear differently based on its location on the screen?
I mean, i just cant even... like... wut?
There is no point re-posting the exact same stuff I have already posted as we are now just going around in circles so re-read the article, read my posts, your posts and then come back with a new question that hasn't already been addressed before...
In order for him to have made those comments, he will have had to have seen that moment/scene in the film... Unless they watched a version of the film, which had extras scenes that the official blu ray version does not have (which I doubt)
Lol you two
I haven't got overwatch now but when I played it on the free weekend trial, it worked perfectly fine in fullscreen mode with black bars, check your monitor settings to make sure 1:1 pixel mapping is enabled and then disable this in nvidia control panel and set in game res. to 2560x1440
Again I point back to this:Its a pretty basic thing to get wrong. A pixels location on the screen should not have any effect on its appearance. Until you get that right there isnt anything else to ask you.
There is no point re-posting the exact same stuff I have already posted as we are now just going around in circles so re-read the article, read my posts, your posts and then come back with a new question that hasn't already been addressed before....
1) i dont want black bars i hate them
2) i not playing around with settings for one game, specially to get blackbars
3) ive gone back to 16:9
Run 21:9 zoomed in which makes me feel dizzy
OR
You run in 16:9 mode in borderless window mode having huge black bars that are size your hands
OR
You run in full widowed mode.
You aren't playing around with settings for just one game. It will apply to everything and not mess up the aspect ratio for anything else, from the sounds of it, you haven't correctly got the ratio and scaling etc. settings applied on either your x34 monitor OSD settings or/and via nvidia control panel (which will be adding to your input lag if not correctly set up), essentially you should be able to play the game in exclusive fullscreen mode with black bars at the sides and any additional input lag.
Since I no longer have overwatch, I can't fire it up to check those windowed settings and if they are what I am thinking of or not (a lot of games don't correctly use those terms)
It is more than an inch or 2. A 34" monitor will essentially become a 27" 16.9 screen:Cheers Smogsy,
From everything you said I think I am still looking to go 21:9 in either 34" 3440x1440 or 38" 3840x1600 monitor for myself. I don't mind adjusting settings. Not worried about Overwatch itself as I don't play it.
The info to compare was handy and so were the videos, it has shown I would be willing to put up with some games having sidebars especially on a larger screen anyways because loosing an inch or two on the edges shouldn't be an issue at 34" or 38" I don't think.
In regards to the other two. In fairness Nexus, I am a little at a lost to what you are saying or suggesting as Andy is correct in principle to what is being said. I don't think you are quite following what the point is and it isn't to do with the Gamma slider at all. But this is coming from TV calibration and my understanding there (my brother works for an AV supplier and I know the person who does the calibration there and often have long discussions about what it does etc).
Thank you, you have presented this far better now, your OP reads completely wrong and/or is confusing...you dont understand
overwatch has:
Full screen
border less
Windowed
& has 21:9/16:9 mode
Fullscreen 21:9 @ 2560x1440 stretches the image
Fullscreen 21:9 @ 3440x1440 is zoomed in
Fullscreen 16:9 @ 2560x1440 creates black bars
Borderless = Same + input lag
Windowed = NO black bars. + extra input lag
= no optionsd for me = 16:9 monitor is the only option.
i don't want black bars so the other options are moot. No point playing around with Nvidia Control panel because exclusive 1:1 will STILL have black bars. so theirs 0 point.
the real problem is you cannot fix it either. you cannot run full screen 16:9.
Run 21:9 zoomed in which makes me feel dizzy
OR
You run in 16:9 mode in borderless window mode having huge black bars that are size your hands
OR
You run in full widowed mode.
both of which increases Input Lag
This Monitor fails what i call the the Genji Test.
Fullscreen 16:9 @ 2560x1440 creates black bars
Thank you, you have presented this far better now, your OP reads completely wrong and/or is confusing...
And then proceed on to say that it fails your input lag test:
If you played using this:
Then the monitor should not have failed your Genji test... Unless you have GPU scaling enabled via your nvidia control panel, which could be adding additional input lag:
http://www.overclock.net/t/1622182/you-might-have-input-lag-without-even-knowing-it
Or are you basing this on a mode where there is no input lag added? If so, you need to make this more clear in your OP, in fact, you need to make that entire section clearer as to what you mean and specifically what mode you are referring to when carrying out your input lag test.
Your 16.9 monitor is not your only option, you do what other 21.9 gamers do for overwatch and play it in fullscreen 16.9 2560x1440 without any negative effects on input lag.... It will be no different to your 16.9 4k and 144HZ screen (outside of the panel differences)
Your 16.9 monitor is not your only option, you do what other 21.9 gamers do for overwatch and play it in fullscreen 16.9 2560x1440 without any negative effects on input lag.... It will be no different to your 16.9 4k and 144HZ screen (outside of the panel differences)
the real problem is you cannot fix it either. you cannot run full screen 16:9
Fullscreen 16:9 @ 2560x1440 creates black bars
I think we are getting confused on that last point so...
You said this in your OP:
Yet in a later post you say this:
To me that is "full screen 16.9"... As the play/screen area in the above mode is the same as a proper 16.9 27" screen. So you can in fact run "full screen 16.9" on a 21.9 monitor.
Also, testing "input lag" with the "fullscreen 21:9 3440x1440 mode" isn't exactly a fair test (if you're wanting to compare the 100HZ to 60/144HZ purely for input lag/aim/responsiveness) as it messes up your aim (since the image is zoomed in), this is the main reason I switched from "fullscreen 21.9 2560x1080" to "fullscreen 16.9 1920x1080"
him simply adjusting the gamma is not going to produce the same result on his un-calibrated LCD display as it does on a £8000 OLED TV that has been professionally calibrated .
Eh?i missed the last OR
Fullscreen 16:9 2560x1440 in overwatch stretches the image to full screen it does not do 1:1
the genji test does not need aim. you just drop a mine in front of you.
Fullscreen 16:9 @ 2560x1440 creates black bars
Fullscreen 16:9 2560x1440 in overwatch stretches the image to full screen it does not do 1:1
Eh?
So it was essentially the equivalent to a 23" 16.9 1920x1080 screen.