Star Wars Jedi: Survivor (fallen order sequel)

Around 13hours into this now. Purchased for £41.79 from a reseller. ZERO performance issues. Runs beautifully smooth on my 6950XT + 12700K. It does use about 15GB of VRAM and 21GB of DDR4 RAM, 99% use on GPU, 10% or so on CPU (according to Adrenalin). Running with every graphics setting at maximum on a 3440x1440 144hz display. Really glad I got this, as I thoroughly enjoyed Fallen Order to the point I smashed out the Platinum trophy within 7 days of release on PS4.
 
It’s not acceptable and people should not be accepting it as if the do it is telling developers they don’t need to do better.
Anyway how is HDR working for you since you are running the same display 48” C1.
For me it works great as you can adjust both peak brightness and black point.?

When you first get into the cockpit I thought the lights on the panels there really popped on the OLED/HDR. Overall the game looks great but for the odd bit of stutter and low framerates in some of the cutscenes, saw it dip below 50 a couple of times. With overlay on the frametime graph looks pretty bad even when frame rates are decent.
Also the game advised me to use a controller on first boot and I tried mouse /keyboard but the input latency was horrible so xbox pad came out. Thankfully it feels very much a 'pad game' :p
 
Obviously HU is arguing the game is running perfectly smooth for them yet doesn’t want to prove it with frame time graph as Alex suggested.
It seems every game runs fine for HU unless it’s vram limited obviously. :rolleyes:
It is interesting to see contrasting opinion they are both competitors in a way, for our attention. But can't help but think HU is nowhere near as thorough in its deep analysis of games as DF.
 
As soon as I reached the village any delusions of suffering through the performance issues were soon shattered. I think I'll come back to this when they've hopefully improved the performance.
 
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Very sensationalist. Shouldn’t be released or be available to buy? Srsly?
Perhaps it shouldn't be given the state of the game, then developers and publishers will have an incentive to make sure it works properly on a wide range of hardware before selling it to us. I'm glad Digital Foundry are holding them to account which is rare in this day and age of ballooning game and hardware costs (given the huge increases in cost I believe we should demand more not less).
 
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I have no illusions the performance is crap for a lot of people and seeing some of those videos proves this is the case. But we seem to have one of those scenarios where people try to claim "it's broken for me, so it must be broken for everyone". I am also guilty of proclaiming it perfect when there are very rare stutter issues when entering new areas, or when a scripted moment happens.

I am 12 hours in and there have been occassions in the larger open areas where the FPS has dropped below 48 FPS for me (my low Freesync range). So I lowered shadows to high and AA to low to keep FPS above 50 and it seems to have worked. I am blessed with the ability to tolerate games from 45 FPS and above and in fact in many cases would limit FPS to 50 - 55 just to keep the GPU cool and quiet.
 
It is broken though. And it is £60, your individual use case is meaningless, by the way. Unless of course I was interested or asking for your individual use case, which of course, I wasn't and i'm not.

:)

Lol, you are on a public forum, you don't get to post an opinion and when someone posts a different opinion cry "nobody asked you". The utter arrogance from some people is astounding.
 
I have no illusions the performance is crap for a lot of people and seeing some of those videos proves this is the case. But we seem to have one of those scenarios where people try to claim "it's broken for me, so it must be broken for everyone". I am also guilty of proclaiming it perfect when there are very rare stutter issues when entering new areas, or when a scripted moment happens.

I am 12 hours in and there have been occassions in the larger open areas where the FPS has dropped below 48 FPS for me (my low Freesync range). So I lowered shadows to high and AA to low to keep FPS above 50 and it seems to have worked. I am blessed with the ability to tolerate games from 45 FPS and above and in fact in many cases would limit FPS to 50 - 55 just to keep the GPU cool and quiet.
Fair point, I think lowering settings should reduce the CPU burden though (not all of us have super high end CPUs). It's not very good when reducing settings from near maximum to lowest does nothing.
 
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Fair point, I think lowering settings should reduce the CPU burden though (not all of us have super high end CPUs). It's not very good when reducing settings from near maximum to lowest does nothing.

Yeah that would be an indication of a problem somewhere with the game needing optimisations. That fact I am using a 4080 kind of help brute force a bit.
 
Very sensationalist. Shouldn’t be released or be available to buy? Srsly?
They should have released the PC version and Xbox version in Early Access at the very least. That would at least be honest.

I think this is the same case as with Gotham Knights - at launch it had terrible performance, but after two months of additional development they literally added 20+fps to it, just be refactoring the code. I expect same to happen here, though hopefully faster.
 
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