Star Wars Jedi: Survivor (fallen order sequel)

Really enjoying Survivor so far, made it through Jehda and just about to leave. Combat definitely feels a lot faster as does a lot of other mechanics from general movement to interactions with crates and other objects. Things feel like they were deliberately slowed down in Fallen Order after playing this. Like, why were these actions so slow and convoluted in Fallen Order in the first place. Makes for much better flow of gameplay.
Ended up having to lower graphics setting in Koboh, it was fine for the most part but it seemed to randomly chug at around 30fps-ish for short periods of time (20-30sec), It didnt seem to have any rhyme or reason, just seemed very random never the same place or under the same conditions. However, reducing the settings that I did, didnt really noticeably reduce visual quality all that much at all. I do get the odd random stutters when it feels like its loading in new areas, FPS dosnt drop but definitely a noticeable stutter?

I'd love to pretend I know whats going on in those graphs. But honestly thats just gobbledygook to me. I assume this is the reason for random slowdowns/stutters?
 
Really enjoying Survivor so far, made it through Jehda and just about to leave. Combat definitely feels a lot faster as does a lot of other mechanics from general movement to interactions with crates and other objects. Things feel like they were deliberately slowed down in Fallen Order after playing this. Like, why were these actions so slow and convoluted in Fallen Order in the first place. Makes for much better flow of gameplay.
Ended up having to lower graphics setting in Koboh, it was fine for the most part but it seemed to randomly chug at around 30fps-ish for short periods of time (20-30sec), It didnt seem to have any rhyme or reason, just seemed very random never the same place or under the same conditions. However, reducing the settings that I did, didnt really noticeably reduce visual quality all that much at all. I do get the odd random stutters when it feels like its loading in new areas, FPS dosnt drop but definitely a noticeable stutter?

I'd love to pretend I know whats going on in those graphs. But honestly thats just gobbledygook to me. I assume this is the reason for random slowdowns/stutters?
What GPU do you have? It sounds like a VRAM issue.
 
It's never the game at fault though, people just need better hardware/more vram, right @TNA

:cry:

turkish-guy-belly-dancing.gif
 
What GPU do you have? It sounds like a VRAM issue.
3070, VRAM usage normally floats around or just under 7gb for me with the settings I currently have.

Another thing I have noticed and have stopped doing was that Alt/Tabbing out messes with the game performance for me, sometimes I tab back in and its runs fine, other times it runs like an absolute dog. Not an issue I have for any other game I play.
 
I've found a bug which just shows what a poor state this game is in. When I load into my saved game on Koboh there is a high chance it will crash the display driver and hence game before it manages to load everything. To fix it I have to load another game file (of a separate playthrough) that's on Coruscant and then load into my Koboh save and somehow that causes it to work and never crash.
 
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yep and still is even when I run it on my current machine although it's very small.
Ta, just wanted to confirm if it's me or the game. Fortunately it's minor, fun game and the sequel looks even better :). My fighting isn't good though, I got ***** by the Third Sister at the start (I know you're meant to lose).
 
Played about an hour, the combat feels familiar but refined and movement is a lot tighter. Via the specs in my sig im getting about 80-110fps at "Epic" 1080p with FSR 2.0 on quality.

Is FSR forced upon us in this game? Edit: Nvm seen the sponsorship news. Thats pretty crud.
 
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Was there stutter on the first game? Definitely noticed some (5800X3D/3090 FE/32GB).
Yes, it was never fixed as far as I know (although modern CPUs will make it much less noticeable). That's the problem with the developers not fixing it in their previous game, they can't carry that work over into the next one.
 
This game truly identifies the need for wholesale adaption of direct storage in pc gaming.

It sounds like a mess but I really enjoyed Fallen Order so I'm looking forward to giving it a try.
 
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