Steam Workshop allowing creators to charge for mods

The money is crap in games. You don't go into the industry if you want to make lots of it.....if that's what motivates you then you can get more of it, much easier, in pretty much any other industry.

If people are the industry for the money, they are the ones that need a sanity check.

That doesn't really dispute his comment. People work in the game industry because it pays, as it does in with any other job. This doesn't mean they have any real interest in the what they are producing. This is evident in how many Battlefield developers actually play their own game, it's not very many.
 
On top of that, modding becomes a viable line of work for professional studios....expect more top quality mod content.
Nah man it will just be as it is with dlc they will leave things out of the game so you will buy them instead.

if some random guy can sell a sword for a few quid why can't the games makers?


Cities skylines will be amazing if they sign up to paid mods.......

In the past moding was done by people as a hobby in their spare time.
if your mod was good enough then maybe the games makers would buy you out and release the game as standalone like valve have done many times in the past for example Counter-Strike was originally a mod in 1999 before valve decided it was good enough to be it's own game.
Counter-Strike is a first-person shooter video game developed by Valve Corporation. It was initially developed and released as a Half-Life modification by Minh "Gooseman" Le and Jess "Cliffe" Cliffe in 1999, before Le and Cliffe were hired and the game's intellectual property acquired. Counter-Strike was first released by Valve on the Microsoft Windows platform in 2000
Team fortress
Team Fortress Classic is a team-based online multiplayer first-person shooter video game developed and released by Valve Corporation in 1999. Based on the 1996 Quake modification Team Fortress, the title was ported to Valve's GoldSrc engine as a way of promoting Half-Life's software development kit.

DOTA 2
Dota 2 is a multiplayer online battle arena video game, the stand-alone sequel to the Defense of the Ancients (DotA) Warcraft III: Reign of Chaos and Warcraft III: The Frozen Throne mod.
Other people have also used mods to show case their work if your mods were of high quality and liked by the community you had a chance the games devs would take notice and hire you.
I'd imagine being the author of some popular mods also goes down well on a CV if your attempting to break into the gaming industry.
for example the guys who did the desert combat mod for bf1942
On September 1, 2004, Digital Illusions CE (DICE) bought Trauma Studios, the developers of the Desert Combat Battlefield 1942 modification to help work on Battlefield 2.

Shortly before the release of Battlefield 2, DICE announced that the company has "decided to discontinue the New York office, Trauma Studios." DICE will no longer pay $200,000 in outstanding funds from the original deal.[6]

In 2006 the core members of Trauma Studios were hired by game publisher, THQ, forming Kaos Studios.

Now it's just going to be flooded by people making mods for the wrong reasons and with some games having hundreds of mods installed at a time like skyrim it's going to become very expensive
 
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That doesn't really dispute his comment. People work in the game industry because it pays, as it does in with any other job. This doesn't mean they have any real interest in the what they are producing. This is evident in how many Battlefield developers actually play their own game, it's not very many.

Well, I can't speak for every developer, but everyone at my studio is an avid gamer, studio head to lowest code monkey. Everyone plays the game they are working on. I've never met a single developer from anywhere else that has expressed that they are just in it for the pay cheque. If I was after money I'd be earning triple what I'm on in the City or something.

Meh....it's been a long week. Not only is the pay crap, but you get tired of the **** thrown at devs constantly. Have a nice weekend!
 
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Great, more micro-transactions. Whatever happened to paying 1 price and getting 1 complete product?

At this rate, all games will be free to play in a few years, but with the expectation you will buy hundreds of little additional content packs.

I can see some benefits of rewarding modders for their hard work, but there's enough incomplete trash on steam being sold as it is without adding more to the store.
 
I think he's thinking of "people making games" (coders, artists) who with afew notable exceptions are probably paid unimpressively, as opposed to "people running companies that make games" (marketers, managers, executives) who I'm sure make out like bandits just as they would in almost any field.

I do actually get what he means, course not everyone is on big bucks but that's the same in any industry

but what I have issue with is trying to claim 'everyone working in the games industry is in it for the love of games and not for the money' this is a completely and utterly ridiculous statement for anyone to make. especially when trying to defend steams decision to start charging for mods.

the guys who work on mods THEY are the ones who have been in it from day one for the love of the games and not for the financial gain not the folks at dev studios, and what steam is doing is not there to try and put money in the modders pockets.
steam are trying to do a money grab, pure and simple
 
Meh....it's been a long week. Not only is the pay crap, but you get tired of the **** thrown at devs constantly. Have a nice weekend!

Hey man, don't let it get to you. :)

There's a quiet core of gamers who truly appreciate all the work that goes into producing a decent game, and respect the devs for it as long as they treat the playerbase well and don't seem to be making desperate money-grabs left right and centre. (cough EA, cough)

It'll be interesting to see how paid-for mods works, and whether it gets 'accepted' in general or not by the modders and the mod-users. I wouldn't object in principle to paying for mod content, but a donate option would have been a far more suitable way to play it.
 
This is the biggest affront to PC gaming I've seen in a long, long time.

Modding was always about a free spirited community that shared resources and knowledge, the expectation was never about money. It was a hobby you did in your spare time for fun and gratification, and to pad your portfolio if you wished. What will you get now? A Unity like system where people hoard resources and knowledge because you are now competition. Anti community, and very toxic.

Exhibit A & B: The Sims and Minecraft. Two modding scenes that imploded on each other when the community spirit was leeched away by crap like this.

Furthermore, right in the FAQ Valve state if the mod doesn't work, you should 'politely ask the mod author to fix it.' They are under no obligation to make a working product, even if they are selling it. This is against every EU consumer regulation that exists and you are honestly a complete idiot if you actually support this kind of business practice.

A few final nails in the coffin:

Valve stated to one mod author that he is free to use other free mods as the basis of his work, effectively promoting mod stealing.

Valve are removing mods that instead put up links for donations.

Total money grab, they don't care for the community one bit.



Further food for thought:

If this takes off, the devs have even less of a reason to make a working game when the modders can do it for them, and they get paid to actually slack off and not do anything.

Is this the future you want?
 
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Meh....it's been a long week. Not only is the pay crap, but you get tired of the **** thrown at devs constantly. Have a nice weekend!

no one threw any **** that I can tell. you made a fantastical statement which no one in their right mind believes.

the issue here is not with game devs, it's what's happening to the modding scene which has always been done by the community or the ordinary joe on their own time
 
Completely wrong. So wrong you have idea.

So you create a compilation pack, that contains my mod, but you charge for it. Will you give me a cut? What about the 20 other people that have created the mods that you are using to get money, are you going to pay them?

This is ****ing disguising.

This will pull mods into a pay per mod paywall, rather then compilation packs.

Yes good example :rolleyes:
Did i say it was OK for people to steal other mods? no.
 
Valve will probably add a badge for mod purchases if transactions are slow. Using the same system as free to play games that provide a card every time a specific amount of money is spent.

That will bring in some interest and easy money for them.
 
Valve is turning into a soulless corporate giant. I don't have a problem with mod developers being paid for their work but why like this? Why not a simple donate button and be done with it? This isn't meant to repay developers for their efforts, it is just another gimmick with the aim of increasing revenue, it is the result of meetings in which a few execs sat at the table trying to decide how to squeeze more money out of the golden goose.

How the mighty have fallen!
 
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Seems fine to me.

Some people will still want to mod for free, others may want to sell what they make.

I'd never pay for a mod or extra unofficial stuff personally and think donations are a good way to go, but if someone else wants to sell what they made, then it's up to them as long as they comply with the rules or whatever.
 
Seems fine to me.

Some people will still want to mod for free, others may want to sell what they make.

I'd never pay for a mod or extra unofficial stuff personally and think donations are a good way to go, but if someone else wants to sell what they made, then it's up to them as long as they comply with the rules or whatever.

Unfortunately (unverfied rumour ahead) I have read that people putting donation buttons on their mods are getting bounced - it's Steam pay or nothing.
 
So Wet&Cold now costs money. I played that the first day it came out. It didn't work very well and broke my save...So I had a chat with the maker, and said I would come back to it later. I would expect a hell of a lot better for something I pay for!

I have also made donations to some of the better mods I have used...and in those instances, ALL of the money went straight to the modders.

Some of these modders have no idea of the level of **** they have opened themselves up to if they do this. I can not see this being worth it for modders at all.


http://www.forbes.com/sites/insertc...ds-are-a-legal-ethical-and-creative-disaster/
 
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