General
- Capcom is aware of unblockables and attempting to fix them, no details on how yet.
- Goals were to decrease the gap between high and low tier characters in SF4 with balance changes.
Ken:
- Faster walk speed.
- Crouching Hard Kick has a shorter start up.
- Standing Light Punch combos into Crouching Hard Kick now.
- Ultra 1 does more damage when it connections without the full animation playing.
Dudley:
- Short Swing Blow has throw invincibility.
- He's been given better hit boxes on some of his attacks.
- Target combo does more damage.
Chun-Li
- Health increased to 950.
- EX Fireball knocks down on hit.
- EX Flip Kick breaks armor.
- Increased her damage.
T. Hawk
- Faster walk speed.
- Crouching Medium Kick is special cancelable.
- Ultra 2 has been improved.
Cammy
- Cannon Stride can be done LOWER to the ground now.
- Damage reduced on Hard attacks.
- Stun reduced on Hard attacks.
- They tried to reduce the "2 combos and you're dead" effect.
Balrog (Boxer)
- Faster charging of his Turn Punch.
- Less Headbutt recovery.
- Farther range on his Ultra 2.
E. Honda
Ultra 2 has more range.
Ultra 1 has a faster start up.
Jump Toward MP has a smaller hurt box.
Ibuki
- Less vortex for her.
- More defense options.
- Soft knockdown now on Neckbreakers, but EX version is still a hard knockdown.
- EX DP will have more invincibility.
- Spin Kicks have a larger and lowered hit box.
Fei Long
Rekka Ken range nerfed.
Yang
- Faster walk speed.
- Shorter start up on Standing Light Kick.
- Increase in jumping middle throw?
Vega (Claw)
- Hit stun increased on Crouching Light Punch.
- Faster start up on Ultra 1.
- Faster start up on Ultra 2.
Rose
- EX Soul Spiral now fully invulnerable,
- Increased damage on most moves
Oni
- U2 input changed to QCF QCF KKK
- Slashes to be 'safer' on block