Soldato
Capcom has announced Street Fighter 30th Anniversary Collection. It features 12 games from across the series, including the original Street Fighter, Street Fighter 2, Street Fighter 3: Third Strike, and Street Fighter Alpha 3. Street Fighter 30th Anniversary Collection is expected to launch in May 2018 for PlayStation 4, Nintendo Switch, Xbox One, and PC.
Online play will be enabled for Street Fighter 2, Street Fighter 2 Turbo, Street Fighter Alpha 3, and Street Fighter 3: Third Strike, allowing players to compete in ranked and casual matches, as well as jump into lobbies and place on leaderboards.
The trailer shown during Capcom Cup touts "arcade perfect gameplay" along with "comprehensive galleries" that contain interactive timelines, concept art, a music archive, and a sprite viewer. A complete list of games included in the package can be found below.
Street Fighter
Street Fighter 2
Street Fighter 2: Champion Edition
Street Fighter 2: Hyper Fighting
Super Street Fighter 2: The New Challengers
Super Street Fighter 2 Turbo
Street Fighter Alpha
Street Fighter Alpha 2
Street Fighter Alpha 3
Street Fighter 3
Street Fighter 3: Second Impact
Street Fighter 3: Third Strike
In related news, Capcom recently announced Street Fighter V: Arcade Edition, a new version of its flagship fighting game that will be available for PlayStation 4 and PC from January 16, 2018. The updated version will include post-release content from Season 1 and Season 2 of the game, as well as a number of new gameplay changes.
AWESOME tbh
Looks like capcoms actually going to take away the ability to get free FM from doing the various in game modes with free update.
So if any of you are still playing you should make sure you got all the easy stuff collected before the arcade edition update.
Capcom has released new information and screenshots on the new Team Versus Mode that will be in Street Fighter V: Arcade Edition. Read more information on the game here.
Street Fighter V: Arcade Edition will launch for the PlayStation 4 and Windows PC on January 16, 2018 for $39.99.
Read the details below:
Team Versus Mode allows local teams of up to five players to fight it out to see which side will come out victorious. To start it up, head to the main menu, select Versus, which will take you to another screen allowing you the option to choose Team Versus. Once you select it, you’ll be prompted with a list of different options to match your desired Team Battle, whether it’s against a team of players or CPU.
Before each match begins, there will be a quick intro to show which character and V-Trigger was selected. Though you will choose all characters on the team beforehand, you’ll only choose the V-Trigger as each match begins, allowing you to change your strategy depending on which opponent you’ll face. During the match, the HUD will show how many players are left on each team, including the order they’re in.
- No. of Team Members – You can have a team of up to five members. Each team must have an equal number of players.
- Match Format – Choose between Elimination and Best of Series
- Elimination – The winner stays on as the teams fight to the last man standing.
- Best of Series – Each team member will match up against their corresponding opponent until one team wins the majority of the matches. If the number of battles won by each team is even, the result will be a draw. Draws can only occur in teams of two or four.
- Vitality Recover – Choose how much vitality the winner recovers after each round. You can opt for Partial (recover green health and some gray health), Partial Green (recover actual health), or Full Recovery.
- Retain EX Gauge – Allows whether the winner will be allowed to carry over their EX Gauge into the next round.
- V-Gauge Advantage – In Elimination, determine whether the losing team will be given V-Gauge in the next round. Two bars will be given for a difference of two fighters, and three for a difference of three or more.
- Change Order – The losing team can change their character order before the next fight. Selecting random will randomize the order, including who goes first.
- Throwaway Matches – In Best of Series, choose whether to play all the battles even if the winner has already been decided.
- Round Setting – Adjust the number of rounds required to win a game.
- Match Time Settings – Set the time limit for a round.
- CPU Difficulty – If playing against the CPU, determine their difficulty.
In between matches, the winner will recover Vitality, keep EX Gauge, or gain V-Gauge depending on which option was selected in the beginning. Under the Elimination format, the losing team will decide which of their players will go up next to fight the winner. In a CPU game, you’ll decide which character will fight you next.
Once the match ends, a battle summary will appear on screen detailing who won and lost each round, the win streak, and the win rate. Bragging rights are on the line! You can then choose to play the same battle over again, switch characters, or start from the very beginning.
It may be called Team Versus Mode, but that doesn’t mean you need more than two players – or even one, if you’re against the CPU. If you want to play all five characters in the team, go right ahead! This is especially useful if you’re learning multiple characters and want a quick way to use them all without having to return to the Character Select screen.
Team Versus Mode opens up more ways to flaunt your fighting prowess, especially if there’s more than one opponent waiting in the room. Get ready to round up your friends and call them over on January 16 when Street Fighter V: Arcade Edition launches on PlayStation 4 and PC with Team Versus Mode! Current owners of Street Fighter V will get a free update on January 16 that includes Arcade Mode, new V-Triggers, Extra Battle Mode, Team Versus Mode, and more!
A bit underwhelming this Arcade Editing has been. They are so stingy with characters. They should have released at least a couple characters, not just one with rest coming later. Sagat and Blanka should have just been free and included in this imo.
Still better than nothing I suppose.
The thing with all these additional editions of Street Fighter is they're usually aimed more at the hardcore and professional fighting game players. If you're your typical button masher, then yes, on the surface there aren't really any new characters or new stages or whatever major "tangible" new content, but the frame data of moves have been tweaked, characters have movement speed or health adjusted, everyone has a new V-Trigger, all of which will change the game a lot, even if you don't immediately notice it. A character who was trash can suddenly become amazing after a few tweaks. And when you have people who dedicate their lives to keeping the game alive, competing for hundreds of thousands in prize money, you kind of get why a developer would focus on updating things and keeping it fresh for their sake, as opposed to people who play a few matches once a week.
They seem to have taken away all the ways to earn fight money and not replaced them.
Nearly bought this last night...