TF2 is free for the weekend beginning Friday 22nd for you to try out if you still haven't got round to buying the game!Steam News said:To give all gamers a chance to check out the new gameplay introduced in "The Heavy" update, Valve will be running a Team Fortress 2 Free Weekend via Steam, a leading online platform for the delivery and management of PC games. The Free Weekend is open to gamers the world over and scheduled to begin Friday, August 22 at 11 am PDT.
The unlockable for the Heaviest pugilists out there is the K.G.B. Any time a Heavy kills an enemy with the K.G.B he receives five seconds of guaranteed critical hits. This crit-boost can be used to punch and kill further enemies, extending the boost time. Alternatively, the Heavy can switch to another weapon and use the boost to take out an enemy at range. The Heavy's slow movement speed, and the K.G.B's slower swing speed, make it a risky prospect.

UPDATE:
Heavy Melee Unlock, The Killing Gloves of Boxing.
Every time the Heavy kills an enemy with the K.G.B he gets 5 secs guaranteed critical hits.
http://steamgames.com/tf2/heavy/kgb.htm
I have to say, not a very original idea. We could all see something like this being made as one of the unlocks.
Not that I could do better myself though![]()
One of the achievements looks like hitting a demo primary back, possible 'air blast' for heavy?
I remember that in TFCI reckon the new game mode will be Hunted personally.

Which one? If you drag the image to the address bar it pretty much tells you what it is.
Don't Touch Sandvich

UPDATE:
From http://www.teamfortress.com/
So it's 5 new 'arenas' for the new gameplay type. Was hoping for some more attack-defend or more CP maps
'a new Payload map focusing on more open spaces than Goldrush' - should be interesting and hopefully better for Scouts.
I just think it's not suited to certain classes that well. The scout would have a nightmare in the tight corridor and there's not many spots for snipers. The way the final point is laid out isn't that great I think.
I personally would have liked to see pl_dbheights released, a payload version of Dustbowl. With a little input and help from Valve that map could be fantastic.
This is why Im looking forward to the new PL map theyve announced where they focus on more open space!Alright guys, hearing good things about team fortress. I play CS:S when I get a chance to game, and sometimes have a single player on the go as well (currently half life 2 I'm re-doing). What can I expect from Team Fortress and should I go straight into TF2? What about being able to run it? I have an e2140 clocked to about 3.2ghz, 2gb ram on XP SP2, and a ATI HD 3850 256mb
Cheers
otherwise its all a bit of a learning experience heheSometimes you die quicker in TF2 than you do in CS or CSS which annoys me since it never seemed that way in TFC but at least you get to respawn fairly soon
Was waiting for the TFC crew to come into this thread.

Was waiting for the TFC crew to come into this thread.


Yeah :/
Classes seem to be made of paper in TF2without the armour they used to have and with the random crit damage it all goes a bit wrong!
Now if only all the servers would turn crits off![]()