TF2 MvM update (now with co-op mode)

I really don't see how hats ruined it. They added a bit customization to your characters that's all. I prefer the game with the new weapons as well, they are all easily craftable and none of them are OP so I think balance is fine. Like I said before teamwork is how to win on TF2 not what weapons you have or 1 or 2 good players on a team.
 
Oh no the new customisation to the characters that does nothing and the perfectly balanced weapons that are easy to get have ruined the game. :/
 
Searching for a MvM game. 35 minutes estimated time D:

I don't think they have enough servers. Only 77 by the looks of it with 10,000 people in queue.
 
Not too sure I like the idea of being forced to pay for a particular game mode or does the Mann Up mode only offer silly tat and badges over the normal mode?
 
I thought it was free? :o

No to play the higher mode you have to purchase a 59p ticket - it also gets you onto the official valve servers so the wait time is massively reduced. Completion of a whole mission takes the ticket away - the first time gives a badge which indicates how many times you've paid and won, and this time plus any subsequent time there is a rare item dropped for each member of the winning team, each item is cosmetic though. Dropping out or disconnecting from the game doesn't cause the loss of the ticket. Using a ticket has been the only way to get on this morning, although as a game mode it is a lot of fun, and I can see finding five people to work with and use voice comms could be a good laugh.
 
No to play the higher mode you have to purchase a 59p ticket - it also gets you onto the official valve servers so the wait time is massively reduced. Completion of a whole mission takes the ticket away - the first time gives a badge which indicates how many times you've paid and won, and this time plus any subsequent time there is a rare item dropped for each member of the winning team, each item is cosmetic though. Dropping out or disconnecting from the game doesn't cause the loss of the ticket. Using a ticket has been the only way to get on this morning, although as a game mode it is a lot of fun, and I can see finding five people to work with and use voice comms could be a good laugh.

I just host my own games, no need to wait then. :p
 
I just host my own games, no need to wait then. :p

I did that too :P but its kind of futile trying to complete any waves without the five other players...

Changed server to Manchester from London, came down at 1.4MB/s :)

Wait, you have pay 59p a play? (Based on what's been said above)

The game mode itself is free, although if you want the loot/badge/tracking of tours completed then yes you need to pay 59p for each tour completed (read: finished in its entirety, no loss of token for disconnect/loss)
 
So I just downloaded this only to find out I need to pay for the new game mode?! And the training mode has a queue of 40min! What the hell is this crap
 
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