TF2 - ocuk clan Try number 2? <3

ok. respawn changed to 15 seconds.

Added ping kicker set to 225.

Added in Sudden Death Melee Redux. so if theres no winner after the timelimit it goes to suddendeath melee round! Should be fun!!!

I have also lowered the time it takes for the team balancer to kick in! Should be a lot more responsive!

With regards to the ping kicker. Im going to give immunity to [OCUK] tag wearers (inc turtles, firestorm, muffin, flatliner, and anyone else I can remember from this forum)

Any other suggestions?

Oh yeh, I also uploaded pl_dbheights and ctf_mach4. Dont worry there not on rotation, but if we are bored we can set them to nextmap.
 
ok. respawn changed to 15 seconds.

Added ping kicker set to 225.

Added in Sudden Death Melee Redux. so if theres no winner after the timelimit it goes to suddendeath melee round! Should be fun!!!

I have also lowered the time it takes for the team balancer to kick in! Should be a lot more responsive!

With regards to the ping kicker. Im going to give immunity to [OCUK] tag wearers (inc turtles, firestorm, muffin, flatliner, and anyone else I can remember from this forum)

Any other suggestions?

Oh yeh, I also uploaded pl_dbheights and ctf_mach4. Dont worry there not on rotation, but if we are bored we can set them to nextmap.
Some good changes there Oxy. The only thing I would do is reduce the ping kicker to 120ms.
 
I have missed the sudden death melee so it will be nice to have that on the server but the 15 sec respawn time is going to feel like forever now! :)
 
Grrr, this FPS slowdown in large fire fights is becoming intolerable. I'm reluctant to use the mat_queue_mode 2 command because of its reduction in overall stability.

I'm running an E2180 @ 3.2Ghz, Abit IP35-E, 8800GTS 640Mb, 4Gb GeIL ULL, Vista 64 and still getting crazy low FPS, no matter what settings or changes I make.

I might do a clean re-install of TF2 but it's going to take forever to update again :(
 
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