Man of Honour
What kind of low fps are you getting? I used to get slowdowns on my 320MB 8800GTS but the512MB 8800GT solved that - I reckon it's the lack of efficiency on the G80 that's probably the problem.
It is more down to the CPU than gfx. I've got an overclocked 4870 + E8400 @ 3.4 running 1680x1050 in High detail (2xAA, 16xAF) and it struggles when a few people on screen / mid fights etc.
I tried that mat_queue thing but it gave weird lag/stutter. Hope they get it sorted and support Dual/Quad fully.
Damn, that was the CPU I was tempted to buy in the hope it would resolve this issue.
Not looking forward to this fresh install.
I would also like to add:
True comic img
From Steam forums said:There are a few things at work here.
mp_maxrounds
A "round" of Dustbowl consists of all three stages. It starts on the first cycle of Blue attacking Red, and the round continues until Red successfully defends a stage, at which point the round ends, the teams switch places and the next round starts. For the symmetrical CP maps, the round ends only when a team has taken over the entire map.
A CTF "round" ends when a team has completed the required number of flag captures. The individual flag captures do not add to the mp_winlimit total (unlike Dustbowl), only the round wins do. There is a separate variable, tf_flag_caps_per_round, which governs the number of caps required to win a round.
mp_winlimit
In Dustbowl, each individual CP taken counts toward the win limit. Even if a team fails to capture all six points on all three stages at the same time, they can still win over the course of many rounds, assuming a sufficiently high number of rounds in the server's dustbowl.cfg. On the symmetrical CP maps such as Granary/Well/Badlands, a team only gets a point for winning when they've taken over the entire map.
How i understand it from the steam quote is that the winlimit specifies the maximum amount of wins for a team before a map change. Whereas the max rounds specifies the max number of rounds to play overall, regardles of how many rounds each team has won.mp_maxrounds 5
mp_winlimit 3
For the symetrical maps and ctf. I dont really understand the difference between these two commands. Can anyone explain?
I would also like to add:
My personal suggestions would be Anim, [OcUK] Duke and fcuk. I Like Turtles. Possibly "The Cheese" as well but I don't really know him that well, don't think he's a member here either is he?