The 800x600 MAXIMUM screenshot thread (56k no no)

RE: Quake 4.

Yeah it's pretty cool game, I can't really say why, but it's addictive. But just when I think to myself, "right I'll save it and come off now" I always find myself going through one more door and blasting some more Strogg away. Lol.

Anyways,

Agr3sive said:
Just had a scout round and found it on the "Best Of" series and it was just 7.99, should be here wednesday :) Can you do custom res on it, I had a few problems with the Doom3 demo to get it to run the res of my 26inch Samsung TV. (1360x768)

Bargain at 7.99. Well worth it. :D You can do custom res, there is a .cfg file under Quake4\q4base directory. So I'd assume you can just alter the 1280x1024 or what have you listed for whatever you wanted.

geeza said:
Firegod. what mods are you using with quake 4. im tempted to reinstall (for about the 5th time) never got past about the 5 checkpoint! oh, does it use duel core by default?

I think with the latest patch, there is an option under the Advanced part of the menu for Dual Core "Yes/No". Mine iirc is greyed out. So I think the possibility is there, yeah.

Like Sunlitsix has said, the GTX mod is cool. I've decided to use (this time round)...

- CorpsStay & Self-Shadow MOD
- Parallex Mapping MOD

Unforunately, I like two other mods, one being the "Brilliant Highlights MOD" and the other the "Relief Mapping MOD". However, if I want to use the "Parallex MOD" I can't use the other two shader MOD's listed before (Can use CorpsStay however).

But what the Parallex MOD does (similar to the GTX MOD)

(Parallex Mapping - Taken from the Readme)

Parallax Mapping Engine 2.0 is a mod that implements
parallax mapping technology into Quake 4. For those
who do not know, parallax mapping is an advanced
graphical technology used in next-generation titles
such as Unreal Tournament 2007 and Perfect Dark Zero.
It is also known as "virtual displacement mapping"
or "offset mapping."

This technology adapts to the player's angle of view
and offsets surfaces, thus simulating physical
displacements on the ground, wall, etc. This results
in a fuller 3D experience.

Here is where I got them all from:-

http://quake4.filefront.com/

Cheers. :)
 
geeza said:
really? on mine i get a message saying 'cannot locate the quake 4 dvd' Please insert the quake 4 DVD, select ok and restart the application

will try it again after ive installed 1.3 patch though. Where did you get the gtx mod from, ive found 1.3 patch now

If I remember correctly in patch 1.3 they made it so the agme runs with out a disc.
 
MoNkEyMiKeY said:
If I remember correctly in patch 1.3 they made it so the agme runs with out a disc.

yep works now. doesnt look that good really in 1440x900 high detail with noAA and AF. ultra, aa and af kills my x1800xt 256mb

edit -ill post a couple of screens in a min
 
Quake42007-03-2723-19-10-60Medium.jpg


Quake42007-03-2723-19-40-82Medium.jpg


Quake42007-03-2723-22-36-75Medium.jpg
 
geeza said:
yep works now. doesnt look that good really in 1440x900 high detail with noAA and AF. ultra, aa and af kills my x1800xt 256mb

edit -ill post a couple of screens in a min

Its cos your graphics card doesn't have enough memory. Ultra setting is a huge hog.
 
MoNkEyMiKeY said:
Its cos your graphics card doesn't have enough memory. Ultra setting is a huge hog.

does ultra look any better than high anyway. I tried it in doom 3 and it worked fine but i found 4xAA looked better and kept a higher fps aswell
 
Agr3sive said:
Quake 4 came today, I can set the res to 1280x768 which cuts off just about 80pixels on the right hand side, I have looked in the directory and have found the cfg.file, what program do you use to modify the file?

Notepad :)
 
Is TDU worth getting?

I like racing games 'n all but I get bored if its the same thing and a short story etc, like NFS Carbon didn't last long at all even though I quite liked it. I like super cars that Ferrari looks good yeh.
 
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