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The AMD Driver Thread

Witcher 3: Wild Hunt - Patch 1.03 for PC now available

Be good if AMD users could post whether this has improved their performance.

Patch is awesome.
Hairworks performance is much better, and hair move more naturally.
With forced tesselation x16 I have 40+ fps and 30 fps close to the character.
Before it was 30+ fps and 20 fps close.
They were too soft before. But I can't be sure about fur of big monsters or bears. Don't see any in my playthrough.

They return downgraded blood in water! That's awesome! But still all blood effects are very limited and disappear too quickly for no reason.
Tried playing with text config with no success - looks like parameters fixed in game.

They add AFx16 for Ultra Texture settings. Previosly even with AF forsed throught driver, it looked like x6 or x8.
But why AF only for Ultra textures? And something strange in config file.
[Rendering]
MaxTextureAnizotropy=8
MaxTextureAnisotropy=16

My friend, who is nvidia 980 owner, said that sharp options is great. But he said that he need medium sharp, because high is too much for some scenes.
 
The game still runs about the same for me with the patch in terms of raw FPS. But I am experiencing some kind of strange micro stutter now.
 
Glad i'm on Windows 10 then. :) That sorts it, any Amd user just move to Windows 10 and you will get very good performance for less price. Win, win situation :D.

Cautionary tale, I have 2 PCs on Windows 10 with R9-290 series cards that wouldn't start at all with that driver.
 
Cautionary tale, I have 2 PCs on Windows 10 with R9-290 series cards that wouldn't start at all with that driver.

Weird. No problems here running either the Windows 10 driver or 15.5 beta on a 290. What are your system specs for both PC's that would not start with the driver and is your 290 ref. ones? I take it the driver that would not start is the one that automatically install's with Windows 10? If so have you tried going into safe mode and un-installing the driver using DDU rebooting and installing the Amd 15.5 driver?
 
Patch is awesome.
Hairworks performance is much better, and hair move more naturally.
With forced tesselation x16 I have 40+ fps and 30 fps close to the character.
Before it was 30+ fps and 20 fps close.
They were too soft before. But I can't be sure about fur of big monsters or bears. Don't see any in my playthrough.

They return downgraded blood in water! That's awesome! But still all blood effects are very limited and disappear too quickly for no reason.
Tried playing with text config with no success - looks like parameters fixed in game.

They add AFx16 for Ultra Texture settings. Previosly even with AF forsed throught driver, it looked like x6 or x8.
But why AF only for Ultra textures? And something strange in config file.
[Rendering]
MaxTextureAnizotropy=8
MaxTextureAnisotropy=16

My friend, who is nvidia 980 owner, said that sharp options is great. But he said that he need medium sharp, because high is too much for some scenes.

Nice one, thanks for taking the time to give your feedback. It's improved for me on with Nvidia GPU as well.

Good to see that the dev's are working fast to get more performance for PC.
 
We always aim to have the latest Crossfire optimisations for launching titles in our latest Catalyst driver.

Shame that AMD don't actually achieve this then. Especially as multi GPU users are going to be those who have spent the most on their setups and are probably the best customers to try and keep.
 
Boomstick777
At last me and my friends actually understand what was this downgrade thing.
CDPR just turned all features and options down to make game work on consoles.
Now they tweaking and restoring back one by one.
Actually the main goal was to make game work from the beginning to the end without gamebreaking bugs and performance problems.
And developers achieve that. Well done.

For peoples out there, who new to witcher series: all witcher games are in this state at the start, but devs will fix and enchance entire game a year after.

Also game is absolutely playable and nice. If you expiriencing problems and strange things - most of them are misunderstandings, because game and withcer univerce are complex. From standpoint of old fan, who read books, game is briliant. It shine above success of previous games.
 
Shame that AMD don't actually achieve this then. Especially as multi GPU users are going to be those who have spent the most on their setups and are probably the best customers to try and keep.

Let me put that in perspective for you, multi GPU users would be luckily to be even 1%.

So for very 100,000 GPU users 1000 will be multi GPU users and multi GPU with freesync even less ATM, so no its not good that AMD hold up drivers to look after the 1% because its the other 99% is where most of the income is coming from, hence why single GPU users get priority.
 
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Let me put that in perspective for you, multi GPU users would be luckily to be even 1%.

So for very 100,000 GPU users 1000 will be multi GPU users and multi GPU with freesync even less ATM, so no its not good that AMD hold up drivers to look after the 1% because its the other 99% is where most of the income is coming from, hence why single GPU users get priority.

That shouldn't be the case though. We've all paid for an AMD product, we should all be the priority.

I've spent £500 of my money on two GPU's and if what you are saying is correct, it's not looking likely that my next upgrade will be in the red corner...
 
Let me put that in perspective for you, multi GPU users would be luckily to be even 1%.

So for very 100,000 GPU users 1000 will be multi GPU users and multi GPU with freesync even less ATM, so no its not good that AMD hold up drivers to look after the 1% because its the other 99% is where most of the income is coming from, hence why single GPU users get priority.

Say we take that 1% figure (no idea if it's accurate) and we double that as these people have at least two cards, you can double it again at least as the these guys are buying the most expensive cards with the greatest profit margins, and again as multi-GPU users are likely to upgrade more often as they chase the best performance and the numbers start to get bigger quickly.
 
Say we take that 1% figure (no idea if it's accurate) and we double that as these people have at least two cards, you can double it again at least as the these guys are buying the most expensive cards with the greatest profit margins, and again as multi-GPU users are likely to upgrade more often as they chase the best performance and the numbers start to get bigger quickly.

There are many SLI/CF users on older cards where they added another card rather than spending more on a new top of the line card. Many of those will be 2nd hand as well. So no, your assumption is wrong, imho.

SLI/CF users are definitely a very vocal minority, though what the actual numbers are we could argue about until the end of time as the steam hardware survey doesn't seem to report the numbers either.
 
There are many SLI/CF users on older cards where they added another card rather than spending more on a new top of the line card. Many of those will be 2nd hand as well. So no, your assumption is wrong, imho.

SLI/CF users are definitely a very vocal minority, though what the actual numbers are we could argue about until the end of time as the steam hardware survey doesn't seem to report the numbers either.

My assumption is wrong based on your assumption? Well played sir.
 
Let me put that in perspective for you, multi GPU users would be luckily to be even 1%.

Where did you get that figure from? Given that AMD have sold the 7990 and 295x2 in the last years I can't work out if I agree or disagree. The only stats I could find was a Steam Hardware Survey but it was all the way back from 2007.
 
Yeah, where does this 1% figure come from?

Would be interesting to see some actual stats. Assuming it's not all being pulled out of thin air of course.
 
In 2009, the steam hardware survey had multi-gpu users at 1.87%. In 2010, it was at 2.67%. However, in 2011 multi-gpu was removed from the survey for a number of reasons, but one of them may have been because it sometimes only registered 1 gpu. Therefore the percentages were innacturate.

Also, over the last 4 years, with the creation of more single pcb, multi-gpu cards, it's safe to say that the market share has probably increased. I wouldn't be surprised if it were around 5%.
 
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Who can honestly say that they haven't been put off by going amd crossfire in the future though at the moment? I've had many crossfire configurations, and now I'm completely off going crossfire in the future
 
I am currently using 2x290 and yes, I'm considering trading it in for the flagship Nvidia die shrink. It's the driver support that's getting to me, it's just not good enough.
 
You can't forget though, no matter how small a percentage us XFire/SLi users are we tend to be more at the enthusiast end of the market.

And what do us 'enthusiasts' do? We enthus!!! Good or bad, we damn well make sure others know!!! I'm regularly asked for advice from friends (as well as doing multiple builds per year for friends of friends) and stuff like this affects my (and other enthusiasts) advice...
 
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