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Has the Aspect Ratio problem been resolved yet?
I am playing it now using CF and works very well for me
Mind me asking what the problem is?
Think it's a driver or W10 issue. Games will not stretch when selected in the CCC options and will remain with the black bars when playing at a lower resolution.
It works if you install the W8.1 beta drivers, but anything above doesn't work!
Think it's a driver or W10 issue. Games will not stretch when selected in the CCC options and will remain with the black bars when playing at a lower resolution.
It works if you install the W8.1 beta drivers, but anything above doesn't work!
This alpha driver contains day one support for World of Warships for the selected products listed. This driver also resolves a crash some users may experience when using those products with this game.
@AMDMatt
It is time for the truth pill on AMD drivers. Please read my post here:
http://www.overclock.net/t/1573982/amd-gpu-drivers-the-real-truth#post_24423181
Thing is, if it was easy they would have done it no? Pretty sure they would be interested in offering better performance when feasible. Also pretty sure they are not enjoying bleeding market share to Nvidia
That said, still no word on Elite Dangerous CF drivers. They just keep on avoiding this topic...
Ok fair enough.. Don't get me wrong the game feels great on what ever its running at. Am just not sure if its 144hz though.
Although that might be true, lets not forget that Nvidia managed to do it back in 2010, and more so in early 2014.
Any news as to if the frame rate control feature in CCC will be extended to 144 for 144Hz monitors ?
Just curious as using Rivatuners frame limiting feature isn't compatible with every game out there, Mainly Ubisoft titles and makes them crash on startup.
Am yet to have a game not work with msi afterburner. Would be nice for ccc to support more I have no idea why they picked 95.
Am yet to have a game not work with msi afterburner. Would be nice for ccc to support more I have no idea why they picked 95.
Am yet to have a game not work with msi afterburner. Would be nice for ccc to support more I have no idea why they picked 95.
Its to keep your GPU cooler, which is the idea of FRTC.
Its to keep your GPU cooler, which is the whole point of FRTC.
I just tryed AC: Unity and with Rivatuners on it crashes straight away, I turn it off and it works straight away
True, But would have been nice to have the option of having 144Hz as I play a few games that can shoot up into the hundreds and limiting them to 144 would be quite nice instead of using 3rd part software
You have anything else hooking into that game? Sweetfx for example?