16.3.2 drivers - Artifacts in Hitman.
Going back to 16.3, which were fine.
I've gone back to 15.7.1 as the new Eyefinity setup is a real pain in the backside

Not sure how the drivers will cope with the Vive, but I'll just upgrade hen and see.
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16.3.2 drivers - Artifacts in Hitman.
Going back to 16.3, which were fine.
I've gone back to 15.7.1 as the new Eyefinity setup is a real pain in the backside
Not sure how the drivers will cope with the Vive, but I'll just upgrade hen and see.
Open Crimson, select Eyefinity, select Advanced Setup and the old CCC interfaces shows it's face. If you now right click the Taskbar icon for it and pin it to the Taskbar, next time you need it it's just a single click to get to it.
Not ideal, but works fine for me given that Crimson tells me it can't set up an Eyefinity group with my arrangement (3 screens on R9 290, 1 on the onboard Intel graphics).
I think we've had this conversation before
I can go through the set up for eyefinity 'easily' enough. It's the ability to disable/re-enable it that confuses me.
So is it worth jumping to these...I'm still on the 15:11 drivers after the first release of crimson crippled my card...I know they fixed that issue after 48 hours but scared me into not updating for a while....
P.S I use MSI AB to control Fan speed....
Credit to AMD they seem to be on the ball getting release drivers out.
Radeon Software Crimson Edition 16.4.1 Highlights
Support for:
Quantum Break™
Upto 35% faster performance using Quantum Break™ on Radeon™ R9 Fury X than with Radeon™ Software Crimson Edition 16.3.2(1).
Oculus Rift™
HTC Vive™
Resolved Issues
Frame rate capping issues experienced in some DirectX®12 applications is resolved.
Hitman™ may experience flickering when played in DirectX® 11 mode using high game shadow settings.
Known Issues
A few game titles may fail to launch or crash if the AMD Gaming Evolved overlay is enabled. A temporary workaround is to disable the AMD Gaming Evolved "In Game Overlay"
Need For Speed™ may experience poor scaling or flickering in AMD Crossfire™ mode. As a work around users can disable the profile through the Radeon™ Settings game manager.
The Division™ may experience flickering in AMD Crossfire™ mode.
Power efficiency toggle in Radeon™ Settings is showing up for some unsupported products.
XCOM2™ users may experience an application crash when using AMD Crossfire™ mode. As a work around please disable AMD Crossfire™ for the games profile in the Radeon™ Settings Gaming tab.
Some DX9 applications cannot disable AMD Crossfire™ mode through Radeon™ Settings.
A small subset of AMD Radeon™ R9 380 users may be experiencing slower than expected fan speeds. A work around is to raise your fan speeds through AMD Overdrive in Radeon™ Settings manually to a desired amount.
HDMI Scaling options may not be available in Radeon™ Settings on some system configurations.
https://support.amd.com/en-us/kb-ar...ware-Crimson-Edition-16.4.1.aspx?sf23707910=1
Hey but it is still flickering in DivisionThus AMD or Ubisoft is failing miserably
Fixed![]()
I was just joking, as we know that Ubisoft can't sort it out, not AMD![]()
Truth be told we just not sure.. With all these driver releasing it sure does point the finger right at Ubisoft tbh
And this is Ubi after all known for issues with games. I dont just defend AMD for the sake of it, might seem like that sometimesbut some us on here need to look at the bigger picture at times.
AMD is no way perfect, and it would be nice to hear an official statement why Crossfire is glitching in the Division.
Sli doesn't flicker though does it? I've friends that are on 970 sli that can play it with no flicker, it just has very poor scaling.
https://hardforum.com/threads/amd-radeon-software-crimson-edition-16-4-1.1896185/Surprise release for me, I'll try them out!
Both The Division & War Thunder seem to use a gameworks technique AMD can't seem to sort out for Crossfire. Again both The Division & War Thunder worked GREAT in Crossfire before Gameworks was added, guess nvidia figured out a way to screw AMD good. I wouldn't expect Crossfire support for either game anytime soon.
That makes no sense since The Division had gameworks features since the very first beta went live, and Xfire didn't even work at that time. They added Xfire support for it later, and no new gameworks features were added at that time.
Also when has AMD had issues with HBAO+ or PCSS Shadows affecting Xfire specifically? Besides Gears of War, I don't recall HBAO+ being an issue for a long time now.
Especially since GTA V uses both of the same GW features as The Division and didn't have the same flickering issue.