Also, for those of who of you who might have problem with Freesyncs I think the explanation (from an AMD guy) below will be useful:
[–]AMD_RobertTechnical Marketing 4 points 1 month ago*
OP, I see you're using FreeSync and FRTC together. Don't. The FRTC algorithms that analyze frames to reject useless ones can interfere with the rolling frame time analysis performed by FreeSync to synchronize the display with the GPU. If you are using FreeSync, your FPS is being capped anyways because you have vsync enabled alongside it to pull the FPS back down when it exceeds the DRR range supported by the display. And if you didn't want vsync enabled to contain the framerate to the DRR range of the display, because you cared about the lowest possible input latency, then you wouldn't be using FRTC.
//edit for clarity: If an app's FPS is within the DRR range of a monitor, then the FPS vs. Hz will be synced 1:1. The vsync setting matters for what happens outside of the DRR range. If vsync is on, then the GPU will simply reject frames to keep you within the DRR range of the display if the FPS tries to go above the range. If vsync is off, then the FPS can go however high it wants and you will get input latency benefit at the expense of marginal tearing. FreeSync will resume activity if the FPS falls to the DRR range again. Below the DRR range of the display, LFC is active if the monitor supports.
In both cases, FRTC is undesirable and unnecessary in the presence of FreeSync.
https://www.reddit.com/r/Amd/comments/4z2spv/fix_freesync/?st=iuicx2mf&sh=ed9bcd66
I personally used to have issues with Freesync not working on some games when I was using it with FRTC, since following the recommendation above I no longer have any problems (R9 Fury + Asus MG279Q).