Do AMD even care about directx anymore?
I am all for Mantle and giving a few people some performance boosts, not at the cost of directx performance though. I have serious performance issues with directx and texture flickering in almost every single game, ranging from mildly annoying to being a completely blinding tear that makes the games unplayable.
No point having these thief optimisations if directx itself has turned into a pile of trash.
AMD are officially annoying the hell out of me and I don't really get annoyed that easily...
I am aware they are beta drivers and things can go wrong, directx hasn't just gone wrong though, it's completely fallen off the level it was at 13.12. Multiple installs and it never changes, battlefield on Mantle, no texture flicker, battlefield on directx texture flickersville. Fifa 14, can range from a slight texture flicker, to the entire screen tearing up for moments (normally when the ball is out wide). Thief, shadows flickering and some textures seem like they stretch out of their boundaries somewhat.
I should really go back to 13.12, but what's the point in releasing these game optimisations in these beta drivers, if you are not going to put any effort into ensuring directx is the best it can be? If this is an attempt to make directx the best it can be, then I am worried for AMD, severe lack of quality in the last 2 beta drivers.
I am all for Mantle, but not at the expense of directx.