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**THE AMD DRIVERS THREAD**

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Right MANTLE, at ULTRA at 5760x1080 with zero MSAA and SBOA/HBOA I'll use around 2.5GB of my 3GB VRAM... now.... as soon as I enable MSAA or SBOA it jumps to 3.3GB of VRAM used... thats' mental... especially on the SBOA... and then spikes everywhere...
 
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I am still getting 'Display driver amdkmdap stopped responding and has successfully recovered' when I use Windows Media Center using the 14.1 & 14.2 drivers.

I seem to be alone on this one :confused:
 
Right, after the last hour of messing around, here are my MANTLE 14.2 conclusions.

I run Two 7990's in Xfire. Running 5760x1080. Now, in DX11, I can run ULTRA settings, 2xMSSA and HBOA and it's all pretty darn nice... usually in the 60fps region (apart from Shanghai which is mental in places getting as low as 20-30fps).

Now, with Mantle, as LTMATT stated, it uses tons of VRAM so... messing around with settings noticed this MAJOR bug. If you alter any settings ingame you seem to jump and use around and additional 600mb of VRAM and it won't come down (from circa 3.5-3.7gb)... sometimes it temp locks screen... all slows to 1fps etc... who knows... might just be me, but I have to alter and come back out of game.

Also, I found that running MSSA/SBOA/HBOA in Mantle now breaks the 3GB GPU RAM limit and runs around 3.4GB of RAM, meaning I get CPU spikes all over the shop which then means GPU spikes = choppy gaming. So, left everything on ULTRA and turned these options off, and I max on ANY level 2.95GB of GPU RAM keeping me under my maximum resulting in nice smooth gameplay. result HOWEVER, my system is capable of running these options maxed out IMHO and I prey that AMD reduce this usage of RAM if possible so I can turn them back on.

As for the smoothness... well I think that frame pacing is now working at high res as it does play really smooth... whether that's a combo of frame pacing AND MANTLE working nicely together who knows... BUT it is deffo smoother than DX11. The one thing that's at the back of my mind, I was playing GULLIN PEAK and I swear that the graphics don't seem quit as crisp under mantle as they do under DX11... think I may need some screen shots in the same places to see... might just be my mind lol

EDIT: I've just messed around with VSYNC qwhich I normally don't have on. Not, apart from increasing the CPU to around 16ms... it's smoothed everything out for obvious reasons... so, running around new Caspian, getting CPU around 16ms and GPU's at 32ms... with good stability. The game plays like an absolute dream with GPU VRAM maxing 2,964mb... so keeping under 3gb... perfect...

Am I impressed with Mantle after a couple of hours checking stuff out, yep indeed I am.. it's giving a petter, smoother more consistent game although Shanghai is still fubbered IMHO!

EDIT2: Anyway of showing FPS in Mantle/BF4? Seems like it ignores "Render.Drawfps 1 " now?!?

EDIT3: APPCRASH (AMDMantle64.dll).... do get this every 25% ish of game loads....
 
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if anyone wants any screen shots of the performance or a film, let me know and I'll do a DX11 and Mantle compare at same settings if required! If they let me know the best software to use for video.... and screenie's as I used to use FRAPS but no no now without DX. Saying that can stream at twitch.tv/pugheaven as well... so...

nice one, will use that and see what the difference is with Vsync off
 
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if anyone wants any screen shots of the performance or a film, let me know and I'll do a DX11 and Mantle compare at same settings if required! If they let me know the best software to use for video.... and screenie's as I used to use FRAPS but no no now without DX. Saying that can stream at twitch.tv/pugheaven as well... so...

nice one, will use that and see what the difference is with Vsync off

Mantle:


DX


I would love to see more Gamplay at higher settings.

This works. http://forums.overclockers.co.uk/showpost.php?p=25861300&postcount=228
 
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