Do you not find that it just makes it blurry?
it may depend on the screen. because on my tv at 2560x1440 and 3220x1800 it doesn't look blurry.
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Do you not find that it just makes it blurry?
I guess so. Do you have any kind of text/windows scaling or something else going on?
everything set to normal 100% but i have to use the magnifier sometimes because the text is way to small even on a 46" screen
It's an issue with Windows 8.1, windows 10 will support better resolutions. What you better doing is keep your normal res for desktop and just use downsampling for games.
Guys can you confirm that there's limited resolution increases for resolutions above 1080p
I have have around 8 resolution options on DSR for my 1440p resolution and looking at AMD's charts I would only have 1 option with VSR?
http://techreport.com/review/27481/catalyst-omega-driver-adds-more-than-20-features-400-bug-fixes
- Capture and streaming support in Mantle games. A growing number of games use AMD's Mantle graphics API. Now, with the Catalyst Omegas, those games can be captured and streamed to Twitch.tv via the AMD Gaming Evolved client. As with Direct3D capture and streaming, AMD says users won't see a performance hit—and overlays are supported.
- The company is also working on benchmark tools to record frame rates (and frame times) in Mantle titles, but it's "not quite there yet." Fraps is a Direct3D-only affair right now, so measuring performance in Mantle games requires either a built-in benchmark mode or something like the Nvidia FCAT tools we use for GPU testing.
Loving them so far, 4k no loss to me wasn't planning on upping that far. 1440p is more than enough.
1920x1200
2048x1536
2560x1440
3200x1800
So it's useless to me then
Was planning on jumping back on the AMD bandwagon and VSR was the tipping point but looks like it's a no go.
AMD is cooking up a "phase 2" driver that will add VSR capabilities (with 4K downscaling) to additional cards, including everything from the Radeon R7 260 up. That driver is expected in the January-February time frame.