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- Joined
- 15 Dec 2008
- Posts
- 3,417
Agreed with that. DSR + G-Sync + Multi GPUs = No![]()
It's not just that, if I set DSR to render at 4k it kills SLI scaling!
But if I turn DSR off and 4k as a custom resolution and do down sampling that way SLI scaling performs as it should.
DSR deffo needs some work.

It obviously also depends on whether the game supports multi card in the first place.