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Poll: ** The AMD VEGA Thread **

On or off the hype train?

  • (off) Train has derailed

    Votes: 207 39.2%
  • (on) Overcrowding, standing room only

    Votes: 100 18.9%
  • (never ever got on) Chinese escalator

    Votes: 221 41.9%

  • Total voters
    528
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Better performance allows us to turn the graphics up even further.... i.e. for the division on my PC with dx 11, I had dips to 30s, usually around 40s to low 50s and quite a few settings turned down to medium/low/off with the object detail + distance slider set to 10/0%

With dx 12..... I could turn up about 4-5 settings to high/max as well as the draw distance slider + object detail slider from 10/0% to 70/60% and be locked to 60 fps (vsync on) 90% of the time, my FPS never dips below 50 fps with dx 12

Same with every other dx 12 game I've tested on my PC, far better performance and as a result, able to whack the graphics to max.

Does the opposite in bf1, or at least did at launch and for many months after.
 
Nice get out there I'll give you that. But we wasn't talking games running only dx12 was we? Lol

They is loads more dx12 games also using dx11 that have excellent performance gains. Division, battlefield too name two

Edit
Doesn't matter if they have dx11 also if dx12 shows gains its a dx12 title.

It's not a get out at all. Have you tried switching your dx11 game to the at some point patched in and poorly implemented dx12 option? It rarely offers any improvement and it's seriously not worth the bother. Come back when DX12 is a serious option.
 
The division runs way better in dx12 for me and the majority i have talked to. Dx12 in BF 1 is also better for me although it has given me more problems compared to dx11 but performance wise it's better when working properly. Infact all the games Guru has tested would give me better performance. I am all for Dx12 and hopefully more developers start to use it for what it can do and not so much as tacked on.
So many BF1 players have had issues with DX12 but DX11 ran so well there was simply no need to even try it.
 
lol those are dx11 games with a dx12 option often patched in later.

Only from your list gears of war, forza and halo

And? They still offer massive performance boost over dx 11, well for AMD anyway....

How many dx 10 games had dx 11 patched in and so on? Also, the update for dx 12 has been far quicker than previous dx versions....

We know, as Nvidias doing em, they've already brought Mantle back from the dead.

You do realize mantle evolved into vulkan....

GDC_2015_Vulkan_Thanks_AMD.png


Ws1I1Jo.jpg


Does the opposite in bf1, or at least did at launch and for many months after.

FPS were much higher for me in dx 12 in the beta but there was a stutter compared to dx 11, however, the final game ran great with dx 12 when I last tried it a few months ago (I only played the free trial on SP though)

L

Again your speculating on what might happen in the future. I can think of very few who

Tberevare only 3 games that solely use dx12. Fact.

It's not a get out at all. Have you tried switching your dx11 game to the at some point patched in and poorly implemented dx12 option? It rarely offers any improvement and it's seriously not worth the bother. Come back when DX12 is a serious option.

Come back when you get an AMD card and you will be praising dx 12 :cool:

It reminds me when mantle was about and AMD owners were saying about how smoother mantle was, nvidia fans weren't having any of it, then a few non-bias owners got AMD cards to try it out and started to also praise it for the smoothness over dx 11 :D


Man this forum, and people calls themselves computer/PC gaming enthusiasts?! :o :D

I really can't wait till volta or whatever gets dx 12 working better than AMD as guaranteed, the nvidia league will be shouting about it from the roof tops :D Been building the bookmarks up for a long time now :p ;)
 
It's not a get out at all. Have you tried switching your dx11 game to the at some point patched in and poorly implemented dx12 option? It rarely offers any improvement and it's seriously not worth the bother. Come back when DX12 is a serious option.

Yes I have tested my rig with DX12 and all games have shown a gain in frame rates, better frames times and higher mins fps. Read above
May I ask what system you been testing these games on?
Because they is plenty of youtube footage out there to back me up.
 
And? They still offer massive performance boost over dx 11, well for AMD anyway....

How many dx 10 games had dx 11 patched in and so on? Also, the update for dx 12 has been far quicker than previous dx versions....



You do realize mantle evolved into vulkan....

GDC_2015_Vulkan_Thanks_AMD.png


Ws1I1Jo.jpg




FPS were much higher for me in dx 12 in the beta but there was a stutter compared to dx 11, however, the final game ran great with dx 12 when I last tried it a few months ago (I only played the free trial on SP though)



Come back when you get an AMD card and you will be praising dx 12 :cool:

It reminds me when mantle was about and AMD owners were saying about how smoother mantle was, nvidia fans weren't having any of it, then a few non-bias owners got AMD cards to try it out and started to also praise it for the smoothness over dx 11 :D



Man this forum, and people calls themselves computer/PC gaming enthusiasts?! :o :D

I really can't wait till volta or whatever gets dx 12 working better than AMD as guaranteed, the nvidia league will be shouting about it from the roof tops :D Been building the bookmarks up for a long time now :p ;)

Lol
3 games doesn't make it right. A handful of other games with patched in support doesn' make dx12 the future. Dx12 doesn't even make up 0.1% so let's not pretend it's the second coming!

Yes it may have made up for AMD's crappy CPU's but fortunately I won't suffer from that!
 
Yes I have tested my rig with DX12 and all games have shown a gain in frame rates, better frames times and higher mins fps. Read above
May I ask what system you been testing these games on?
Because they is plenty of youtube footage out there to back me up.
All games or just the tiny handful quoted above?
 
All games or just the handful quoted above?

Every single dx12 title I have played/owned even tomb raider when it got its first dx12 patch I noticed batter min frame rates in the forest part and also the game just felt so much better because of the reduced frame latency that low APIs bring.

You can read back all my impressions from mantle and onwards it carries over into direct 12 and Vulkan
These low APIs are not just about X avg vs X avg they is so much more to it than that.

Am sure you have Doom, even with your nvidia title lock the game to 60fps play using OpenGL and then switch to Vulkan tell me you don't notice a difference in frame latency.
Try with any DX12 title.
Listen I not alone here they is plenty of footage, threads over the Internet from people saying the same thing.

If you don't notice a difference then that is your own system configuration and maybe just don't notice frame latency like other do. That doesn't mean direct 12 is rubbish.
 
I was holding out to see what Vega would be like (the gaming cards), however, I have been tempted by a bargain price for a new MSI 1080ti EK X card.
 
DX12 is a disaster really - one of the biggest draws (lol) for an API like that is lifting of drawcall limits but it makes you do as much arse over backwards work, in an API that introduces new concepts and paradigms that no one asked for, to unlock that potential as the methods for just working around those bottlenecks while using an API you are already familiar with.
 
If you don't notice a difference then that is your own system configuration and maybe just don't notice frame latency like other do. That doesn't mean direct 12 is rubbish.

Sounds like placebo effect. Your claiming better latency but the frame rates don't reflect that. If you are claiming no improvement in frame rate can result in a perceived difference in frame latency then you clearly dont understand the relationship between the two.
 
Sounds like placebo effect. Your claiming better latency but the frame rates don't reflect that. If you are claiming no improvement in frame rate can result in a perceived difference in frame latency then you clearly dont understand the relationship between the two.

if you have a frame latency line that's spiking up and down but averages out to 16,6ms vs a nicely tight line with only minor deviation that also averages 16,6ms then you are going to feel the difference.
 
Sounds like placebo effect. Your claiming better latency but the frame rates don't reflect that. If you are claiming no improvement in frame rate can result in a perceived difference in frame latency then you clearly dont understand the relationship between the two.
fps != frame latency, fps is an average, you can get it in multiple ways using different sets of frame latencies.
 
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