Associate
- Joined
- 30 Oct 2014
- Posts
- 2,081
- Location
- Norfolk
I didnt realise there was a thread for OCUk peeps..when I get my new gpu, need to add you lot and have a game, im a highly skilled sniper
main class I play on all maps haha

I didnt realise there was a thread for OCUk peeps..when I get my new gpu, need to add you lot and have a game, im a highly skilled snipermain class I play on all maps haha
Don't mess withn OCUK
had 1 game and was meh, bf3 not much better, so many badmins and rage ********...oh and plenty of clueless players.
when was this shot kiwi?
was it some weeks ago?
ive been floating about and i havnt seen many on i thought everyone had gone to db or gta5
The one that really grinds me is coming around a corner and finding yourself like 1 on 5 - the enemy you concentrate your fire almost always lives - some random player in the crowd dies to your shots - usually one blocked by 2 other players and then you die to one of the players who was in the least likely position to shoot you. (Coming from COD4 where I'd usually take most if not all of them out in that situation makes me rage that I can't do the same in BF4 lol).
They really need to tighten up the way the game works when there are a lot of players with varying latency in the equation and I think the server boxes are becoming a bit "over-subscribed" - seeing a lot more tradekills and dying long after going into cover - this one the other day had me laughing though there are a couple of ways its explainable - especially with a mix of latency/slower server update in the equation.
https://www.youtube.com/watch?v=UMn6N2ew-rM
Tracert I did to the server I play on mostly - I know it doesn't show stuff like packetloss and jitter but my connection is pretty decent and I'm used to a much more responsive environment on a low latency connection coming from other FPS games :S
Tracing route to server23383.i3d.net [151.236.46.161]
over a maximum of 30 hops:
1 <1 ms <1 ms <1 ms router.asus.com [192.168.1.1]
2 * * * Request timed out.
3 * * * Request timed out.
4 9 ms 9 ms 9 ms 31.55.187.160
5 9 ms 9 ms 9 ms 195.99.127.172
6 9 ms 9 ms 9 ms 195.99.127.13
7 9 ms 9 ms 9 ms ld5-linx.as29550.net [195.66.236.223]
8 9 ms 9 ms 9 ms ae1-cr1.rdg.as29550.net [91.186.5.241]
9 9 ms 9 ms 9 ms port49-a.19.magic.as29550.net [94.76.244.22]
10 9 ms 11 ms 9 ms server23383.i3d.net [151.236.46.161]
Trace complete.
very nice RPG Kiwi![]()
Right, Holiday is over, Beware of online Hazard!![]()
Also WTF is Nexus these days?
dice cant balance the games anymore.
BF2 had it right with hitbox, ping and movement of the avatar.
it wasnt perfect but you had consistency and it was fun
Not sure how well UK servers will hold upto 60Hz mindI get the feeling from playing lately that a good bit of the problem is due to the server boxes being "over-subscribed". Playing on other country servers - even with similar ping to UK ones feels more consistent usually.
Spoke to him last night, he's had some IRL stuff to deal with, said he will be back in the next couple of weeks.