The Battlefield 4 Thread 2015

Loving (when hit reg/consistency is cooperating) running L86A2, DEagle 44 setup at the moment heh something satisfying tap firing the L86 then switching to the DE for anything that gets in close.
 
Giving up on this game again - dealing with the netcode is more irritating than it is fun and had about as much as I can tolerate again. Short of it being down to the QoS on the BT modem not liking Dice games I really don't understand why it affects me worse than most people.
 
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Giving up on this game again - dealing with the netcode is more irritating than it is fun and had about as much as I can tolerate again. Short of it being down to the QoS on the BT modem not liking Dice games I really don't understand why it affects me worse than most people.

There's still issues when a server hasn't been rebooted for a while, as a result of levolution, or when the ping difference between you and the player you're trying to hit is big. I tend to move servers under those circumstances.

Anyone on this evening? (no work for me tomorrow)
 
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Its not related to the server - about 40% of the time for instance if I'm gunner in a vehicle and say the driver is facing forward and I engage someone running at us from behind - I'll get like say 5-6 shots/indicated hits, then the driver gets off what seems like 2 shots and I get an assist for say 22 damage (when I've clearly been engaging the hostile for a few seconds before the driver) and similar if I run into a room with the enemy all facing away from me - it is like by the time it has rolled all the player updates together it has discarded half of my shots as too old to be valid or something and maybe the last guy I was shooting at dies before I do.

Was fiddling with some stuff just now to try and bypass the modem as much as possible which seemed to relieve it a little so it could be the default QoS on the BT modem - unless I can confirm it don't really want to spend money replacing the modem unless I'm sure and its one of the ones where BT has removed the 2nd port and internal connection and covered them with glue gunk so I can't easily get into the control panel and disable the default upstream QoS.
 
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Its not related to the server - about 40% of the time for instance if I'm gunner in a vehicle and say the driver is facing forward and I engage someone running at us from behind - I'll get like say 5-6 shots/indicated hits, then the driver gets off what seems like 2 shots and I get an assist for say 22 damage (when I've clearly been engaging the hostile for a few seconds before the driver) and similar if I run into a room with the enemy all facing away from me - it is like by the time it has rolled all the player updates together it has discarded half of my shots as too old to be valid or something and maybe the last guy I was shooting at dies before I do.

Was fiddling with some stuff just now to try and bypass the modem as much as possible which seemed to relieve it a little so it could be the default QoS on the BT modem - unless I can confirm it don't really want to spend money replacing the modem unless I'm sure and its one of the ones where BT has removed the 2nd port and internal connection and covered them with glue gunk so I can't easily get into the control panel and disable the default upstream QoS.

Vehicles are an interesting one. Ever since kiwi went across the pond, I've noticed that it's much harder gunning for him. The issue is not me vs the guy I'm trying to kill , but also where the vehicle actually is. Once you are in a vehicle, there's 3 people's ping to take into account, and it really sticks out because he's got a much higher ping than me if he's playing on a European server. In some rounds, it's me getting all the kills, and in others it's kiwi. I can adjust to it, but if I then jump out and get in a tank with squeeze for instance, I've got to re-adjust again. Sadly battlenonsense and symthic don't seem to cover these more complex latency issues.

@hazard won't be on tonight but no work for me either tomorrow so will be most of tomorrow if you're on

I should be on for an afternoon and probably evening session too. :)
 
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AH was giving us some crap today so I decided to give him a SMAW to the face.


I thought you had saboted him from base, didn't realise it was a SMAW, good shot! I was having a mare on that map. I don't know whether it was rebooting my modem, or just easier competition later on, but things improved.

Got asked if we wanted to do a friendly clan war sometime with (Wolf) lot.

This is there platoon http://battlelog.battlefield.com/bf4/platoons/view/1666770212090035697/

Anyone up for that, can be any size teams.

Edit wp hazard on that last game tonight.

We need air cover to put together a clan war team Ares_Topcat who invited us looks to be a competent jet pilot for instance. Maybe Sidewider and Roff could cover jet and heli if they were interested. The problem with clan wars is getting everyone you need together at the right time, and having an effective plan. It's not easy at all, ask Joe ;)

Not sure why you ended up on the other team in that last game, I did set the squad that Valiant and I were in to public, but you got team switched. I think it was you who killed me the most if it's any consolation. :)

http://battlelog.battlefield.com/bf4/battlereport/show/1/737403456513211968/247671749/

Good rounds last night far better than the afternoon rounds, Slowly getting better in tanks.

Yeah, got back in the swing of things thankfully. It's been a roller coaster weekend for me, started at 513 skill after Friday night, sank to ~370 by mid Sunday and was back up to 466 by the end of Sunday.
 
We need air cover to put together a clan war team Ares_Topcat who invited us looks to be a competent jet pilot for instance. Maybe Sidewider and Roff could cover jet and heli if they were interested. The problem with clan wars is getting everyone you need together at the right time, and having an effective plan. It's not easy at all, ask Joe ;)

Not really to fussed about clan vs clan stuff, if we can get enough people together I will give it a go. However my skills in the jet ain't what they used to be as shown by those final stand maps on Saturday.
 
Not really to fussed about clan vs clan stuff, if we can get enough people together I will give it a go. However my skills in the jet ain't what they used to be as shown by those final stand maps on Saturday.

Mate, you did a hell of a lot better than I could!

I had a hour session in the test range yesterday with the helis, I was starting to get quite confident by the end, at least with rotating around ground targets and strafing them, also practiced landing on the building roof. However, being able to hit moving targets and especially heli pros is going to take a lot more practice, and unfortunately that can only be done in a real server.

I'd really like them to take the test range forward in BF1, and allow access to all the different vehicles from each nation, and have bots as ground and air vehicles to practice on (not firing back, but actively trying to evade).
 
Mate, you did a hell of a lot better than I could!

I had a hour session in the test range yesterday with the helis, I was starting to get quite confident by the end, at least with rotating around ground targets and strafing them, also practiced landing on the building roof. However, being able to hit moving targets and especially heli pros is going to take a lot more practice, and unfortunately that can only be done in a real server.

Once you get your eye in hitting moving stuff is not that difficult as most of the time they are not trying to avoid getting hit as they don't know that you are there. The explosive filling in the rockets takes care of any close misses.

Best way to get experience in the Attack heli is to play Siege and Dawnbreaker. It's one thing to fly around on the test range but it a whole different game trying to weave in and out of building with people firing at you while looking out for ground targets and enemy helis.
 
Once you get your eye in hitting moving stuff is not that difficult as most of the time they are not trying to avoid getting hit as they don't know that you are there. The explosive filling in the rockets takes care of any close misses.

Best way to get experience in the Attack heli is to play Siege and Dawnbreaker. It's one thing to fly around on the test range but it a whole different game trying to weave in and out of building with people firing at you while looking out for ground targets and enemy helis.

The most difficult thing with the helis in the game really is getting past any trepidation about flying - the flight model is very forgiving aside from the attack chopper being a bit more lumbering than the scout. Its easy to do well hard to truly master flying helis in BF4.

The other thing that is useful is knowing how to fly with the countermeasure and upgrade combinations - i.e. unless you know what you are doing don't randomly mix up ir, ecm, gyro, stealth and so on - stealth and ecm when combined can be used to dip in and out of combat using the longer time it takes to lock you, ecm, retreat until ecm has recharged, etc.

EDIT: On the subject - was flying with this guy the other day http://battlelog.battlefield.com/bf4/battlereport/show/1/735517264787512384/917377806/ (player with 135-1 only time he died was due to me stopping repping to type lol) sadly I think he might have been using an aimbot but his flying was insane and you can't fake that - able to fly through the smallest spaces - engage in combat in building interiors, etc. with pixel perfect precision and control. He was constantly aware of i.e. recon's radio spawn beacons that weren't showing on the map, weren't visible on screen, etc. but he'd find them like he knew they were there and/or shoot though stuff that visually obstructed them, etc.
 
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I can join clan war if you need someone to drive mad jeep/quadbike/jetsky... otherwise useless :D

After that fail on Siege of Sanghai I smashed the chopper onto a crane, I doubt sidey will ever jump into my heli....cant blame him but the chopper on the other side was 67:0 so yeah rekt.

but the run on hangar with sidey was pretty good, he just need to scrape the rust off of the jets, but when together in heli we had some nice rounds, unfortunately about 20 people running stingers and ramming jets don't help the cause.
 
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I can join clan war if you need someone to drive mad jeep/quadbike/jetsky... otherwise useless :D

After that fail on Siege of Sanghai I smashed the chopper onto a crane, I doubt sidey will ever jump into my heli....cant blame him but the chopper on the other side was 67:0 so yeah rekt.

but the run on hangar with sidey was pretty good, he just need to scrape the rust off of the jets, but when together in heli we had some nice rounds, unfortunately about 20 people running stingers and ramming jets don't help the cause.

If they're running stingers that gives me room to maneuver on the ground without the javelin/mbt LAW 'pros'

The nightmare scenario is a recon or two with SOFLAMs while the enemy engineers run SRAWs, then we're both screwed,
 
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