the direction pc gaming is heading...

If you've bought DLC in the past, then you're part of the problem.

I'm can't stand people who moan and whine about content delivery in games these days, and then go ahead and buy season passes or DLC.

The only reason it happens is because it's profitable. Stop buying DLC, it'll disappear.

I've never bought DLC in my life, nor a season pass. If I'm late to a game and it's on special including everything fine, otherwise I'm not interested.

The only time I buy content or skins is to support the growth of a game in development, like Rust or Star Citizen.

If you've bought DLC then you're part of the problem, and have no business posting negatively about DLC in this thread.

EDIT : spot in with the parental post by the way. Though that's indicative of a larger problem of moron parents.
 
Great Vid, I should show that to a pal of mine he pumps money into that Candy Crush game on his phone....very sad.


xl...out
 
If you've bought DLC in the past, then you're part of the problem.

I'm can't stand people who moan and whine about content delivery in games these days, and then go ahead and buy season passes or DLC.

The only reason it happens is because it's profitable. Stop buying DLC, it'll disappear.


I've never bought DLC in my life, nor a season pass. If I'm late to a game and it's on special including everything fine, otherwise I'm not interested.

The only time I buy content or skins is to support the growth of a game in development, like Rust or Star Citizen.

If you've bought DLC then you're part of the problem, and have no business posting negatively about DLC in this thread.

EDIT : spot in with the parental post by the way. Though that's indicative of a larger problem of moron parents.

I am? I went years with very little gaming and nothing changed. If I got hit by a bus or train tomorrow the same problems would still exist whether I’m alive or dead.
 
I am? I went years with very little gaming and nothing changed. If I got hit by a bus or train tomorrow the same problems would still exist whether I’m alive or dead.

What a strange view. Do you feel the same way about voting?

Any trend in commercialism depends on the actions of consumers.
 
It’s true though. Life moves on and doesn’t care. Well they only care about your money/votes.

You also never see football fans vote with their wallets either. Yet they still whine about £80 odd football tickets and £50 odd shirts.
 
It’s true though. Life moves on and doesn’t care. Well they only care about your money/votes.

You also never see football fans vote with their wallets either. Yet they still whine about £80 odd football tickets and £50 odd shirts.

Correlation with their average iq?
 
Look at 'No Mans Sky'. People didn't swallow the false advertising, they refunded, refused to buy and complained profusely.

Refunds were granted, and developers are still trying desperately to make the game what was promised.

The problem is the attitude of weak minded people saying "it never changes" as they hand over their money and contribute to industry trends we all hate.

"No one else does, so why should we bother?". I find it pathetic.

EDIT : I'd like to add I do like genuinely new content for a fair price. I've never bought it, but I can completely respect a new adventure built on the same game, with new content / characters / weapons etc.
 
I would also suggest any game that has such features automatically be an 18 game. We don't allow under 18s to gamble online but apparantly it's fine within the realms of a game. Seems like a loophole to me that should be closed.

How is it any different from buy a pack of MTG/Pokemon cards, or a claw machine, or even those plastic egg machines they used to have (maybe still do) by supermarkets?
 
The cost to make a game has gone up exponentially whilst the price to buy a game has remained in a similar pricing bracket, games were £40 for the PS1 era so for that to have barely changed when the production costs have rocketed is good.
The developers/publishers get by this in the way of DLC, when taking this view point I absolutely have no problem with DLC as long as it's not abused and priced at a fair rate.

In terms of skins, for me that is personal preference.. I'm not fussed but can see the appeal to some hence there is no problem from me for it to continue.
 
Best games I've bought in the past 3 years have all been indy titles like Prison Architect, Rimworld and ARK. AAA gaming hasn't been AAA for many years to be honest.

Best example of that is the Total War series, been at least a decade since a good one IMHO.

I will say Prison Architecture was gold. Ark not so much, probably my worst regret buying that waste of hard disk space. I would say though that the latest Total War:Warhammer as a marked improvement over their last decade, if they could sort out the pricing of DLC's then I would be fine. They are just too expensive, however the game itself is great in my opinion.

Now games that were these big studio sellers such as COD, Battlefield, Original Destiny, Assassin Creed series, Watchdog, Hitman are all ones that in my opinion have failed to really give a game that is worthy of the publisher level we expect. Some have small features that are nice or some nice graphics but overall do nothing that have really given in my opinion hours of fun like they used too. My age for some might account for this in that I have played the COD series for a decade and so am burnt out from it or the fact that some games like Hitman always have awful AI where you can walk up to them so easily and blindside them even when you should be in view. Etc.

So yeah I would say that there are some awful games and Total War did loose out since the original Rome but they are getting back to what made them good. Others are still awful. I do also think Ubisoft in terms of Rainbow Six Siege got the balance pretty close to paying for stuff and early access to earning in game in honesty. Games doing that I would be all for. Cosmetics where nothing changes being brought and a week early access and auto unlock on season pass is fine when I know I can grind to them by just playing the game to unlock for free.
 
Look at 'No Mans Sky'. People didn't swallow the false advertising, they refunded, refused to buy and complained profusely.

Refunds were granted, and developers are still trying desperately to make the game what was promised.

The problem is the attitude of weak minded people saying "it never changes" as they hand over their money and contribute to industry trends we all hate.

"No one else does, so why should we bother?". I find it pathetic.

EDIT : I'd like to add I do like genuinely new content for a fair price. I've never bought it, but I can completely respect a new adventure built on the same game, with new content / characters / weapons etc.

One game? Riveting.
 
The cost to make a game has gone up exponentially whilst the price to buy a game has remained in a similar pricing bracket, games were £40 for the PS1 era so for that to have barely changed when the production costs have rocketed is good.
The developers/publishers get by this in the way of DLC, when taking this view point I absolutely have no problem with DLC as long as it's not abused and priced at a fair rate.

In terms of skins, for me that is personal preference.. I'm not fussed but can see the appeal to some hence there is no problem from me for it to continue.

Well I was paying £35 for a game in 2000 so that is the same as £55 these days allowing for inflation. However games are costing now between £45 to £65 depending on IP. So yes I would say considering the costs have increased there is also larger market penetration compared to the earlier consoles as they are more affordable. For instance a game sells now 20 million copies world wide would likely have sold 4 million copies in 2000. This comes down to economics fo scale also and not just with DLC etc. To the point DLC's used to be known as expansion packs and still sold.

The problem is the relative cost of the DLC to the base game. If a DLC is £10 but only adds 5% increased gameplay it is hard to justify, If it is £10 but adds 25% gameplay then to me that seems justifiable. I feel those are the differences that really matter. Lets take Frontier and their DLC for spooky theme coming with Planet Coaster, they want £8 but it is one theme being added with 'X' number assets and a ride or two. The base game was £20-£35 depending when you brought in. So lets take £35. Now the single theme and what it adds to me doesn't justify the amount of gameplay to cost. If it came out at £4 then I would in my opinion feel it is fairer value for monies. This is purely based on the cost ratios to what I have paid for, what this adds and what was expected from Frontier.

All will be specific but Total War is same where paying for the blood and gore has no place in my opinion and should be free. The others have been overpriced with the latest Warhammer game but they look to be trying to correct this going forward so will see.
 
How is it any different from buy a pack of MTG/Pokemon cards, or a claw machine, or even those plastic egg machines they used to have (maybe still do) by supermarkets?

It's not really.

(although claw machine is pure skill :D )

Admittedly it's not gambling in the strictest definition but it still is wagering money on receiving an item. Generally people want the more desirable items which tend to have higher value.
 
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If anything I pay less for games these days. I dont buy DLC as generally by the time its released I am done with a game, plus most DLC is a waste of time. Otherwise I will get a GOTY edition or special edition a few months later that includes everything.
 
How is it any different from buy a pack of MTG/Pokemon cards, or a claw machine, or even those plastic egg machines they used to have (maybe still do) by supermarkets?
Because:
a. it's in your home
b. it's attached to a pastime that is already liable to elements of addiction from children
c. it's more difficult for parents to police
d. the game itself pressures you to get involved
 
Then we get into the issue of kids hoping for more valuable items to sell on the steam market place to fund their key addiction (better than heroin I guess :D).

Teaching a kid to earn currency to get the things they want is a good thing :D
 
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