the direction pc gaming is heading...


Like, haven't paid for.

If you're adding new content to a well loved game, that's a genuinely new chapter, then that's great. That's the way to do DLC and I don't think I was clear in my first post.

Damn hard work goes into creating a new game, modifying the engine, developing the more, characters etc. And if that can be continued for plays who loved it with a fairly priced addition, then great.

Cut down releases whose butchered off parts are sold later, paying money for one or two new characters, or a 25 minute mission for half the price of the full game, is a joke, and it is this that I do not approve of.

I much prefer the systems of games like star citizen, people have paid good money to help development, by purchasing ships that CAN be achieved through hard work in the game, but they can choose to invest to help the developers. Early Access done right can also work wonderfully, take Rust (a polarising choice I'm sure) I chose to pay full price to support FacePunch because they release new content on a weekly basis, creating a dramatically evolving (utterly brutal) game, where people can create there own custom server rule sets.

Poor industry practices happen because we pay money for them.
 
Good video!!

I don't mind DLC if it adds longevity to a game I enjoy. Yes I preferred "add ons" from back in the day that you would get on bonus disks with magazines because they were essentially what DLC is today, but free.

The problem is, as per the video, micro transactions.
It's ridiculous that once you buy a game you need to pay more & more just to get the most out if it. I'm ashamed of myself for spending what I have on World of Tanks and that's the only game I play with micro transactions. All other games that include them I keep well away from!!
 
I have no problem at all with games that offer DLC. In fact if I buy a game and it doesn't release some DLC at some point I feel a tad annoyed because I want new content to add to new games to keep them fresh and interesting.

Having said that I don't tend to buy really popular games. I tend to stick to grand strategy games like Hearts of Iron 4, Crusader Kings 2 and Europa Universalis 4 along with more mainstream games like the Total War series and of course I enjoy a good MMO. I have no problem buying DLC or expansions for any of those games. Oh and the Elder Scrolls series. Those games are amazing especially as you can mod them to your hearts content.
 
I am quite happy paying for DLC as long as it brings a worthwhile addition to the game. I played a game many years ago called Shot Online (online golf) that cost me thousands with stupid "pay to win" boxes. I learnt my lesson with that game and won't be buying into anything like that again.
Wow. Never bothered with pay to win games. Anything I may have played I never spent actual money for anything that I can remember. Usually I actually make money from these types of games. People spend crazy money on skins and things on a game like Dota 2, I made £100+ selling stuff and enjoying playing with that game back in the day.

Then there someone who gave an example of Star Citizen here and why they won't be touching it. But I ended up getting it for free and made profit on top and still not even played it yet. I will not be spending a penny on buying anything for that either. Won't stop me enjoying it when it comes out though :D

I stay away from most mobile games, not played anything new in years. For me single player experiences is where it is at on the PC with the odd occasion of multi-player in fighting games or something like that. I reward developers that give a damn and do well by buying their games, others do not get my support even if I do end up playing their games anyway.

The last DLC I got as far as I recall was Deus Ex: Mankind Divided when I got the Digital Deluxe Edition of the game via pre-order as I wanted to support them. But then they went and really let me down by releasing an underwhelming game and DLC, tried to do this micro transaction crap, followed by putting the IP in cold storage when they did not make enough money. What a let down that was :(
 
I like Wolfenstein's recent method of just making a shorter and cheaper game based on the same mechanics etc and selling that instead of dlc.
 
I signed that petition too. Never bothered with one before. Doesn't stand easy with me that they have entire creation of the addictive entity, and the means to exploit it with free reign. It's gone too far, paid influencers that exert pressures on the behalf of these companies have made worse.
 
At this rate my GTX 970 will last me another 5 years as i'm playing less and less AAA titles these days. I enjoy playing indie and mid-tier titles, that's where i spend most of my time and money. It's these types of games that have made me like gaming again.

Most AAA titles are mediocre pish. I hope there is a crash for the AAA market because it needs it.
 
Shadow of War - Mature Rating
Assassins Creed Origins - Mature Rating
Forza 7 - ???
Overwatch - ???

My point being, if the game is rated as Mature, gambling is legal in a computer game, as its design for people 18+. If parents are circumnavigating that rating......Its their own fault.
 
There are people defending it too, like if somebody with an hour a day for gaming wants to maybe accelerate the speed they progress through a game with some micros then that's kind of okay I guess, if it's done right.

Years ago this would have been a free cheat code.. Also this type of 'dlc' really sucks when its included in a game of the year edition and ends up ruining the game for the people that want to play the game properly. Like in Rise of the Tomb Raider theres a dlc added in the 20th anniversary edition that gives access to all the guns from the start that you would have had to earn by finding parts normally.

Its not even just people with less gaming time, theres a large portion of gamers that are just impatient and want everything from the start without having to earn it. Which is fine, but not when they force that on everyone.
 
Petition signed.

DLC, loot boxes, micro transactions and especially season passes are, in my mind at least, disgusting business practices. There has been the odd exception were a piece off add on content has been worth the purchases (GTA4’s dlc was brilliant) but it’s few and far between.

As someone said above, my r9-290 is still going strong because I’m not playing any AAA titles anymore, due to the indie seen having the best and freshest games on the market right now. I believe the direction PC gaming is going is VR (absolutely incresible!) and larger higher Rez and high refresh rate monitors
 
DLC campaigns, or similar to Assetto Corsa's packs are fine in my eyes. If a full price game has enough content and any issues are patched by the devs, then I'll happily give a fair price for new developed material.
As someone mentioned previously, I remember going out and buying add-ons for games in the full size boxes. I had no issue with it then! :)

Cutting whole features out of a game, so they can be rewarded from real money loot crates? That's a load of ****, and should be stamped out.
There's so much money being made from it, that it will not go away though. I really hope that petition gains ground. It'd be nice to see sales seriously impacted for legal reasons on loot box gambling excuses for games.
I think worse than the PoS publishers and devs, are the end-users who make excuses for the shady practices though.

Go ahead and stuff your game full of real money loot crates, and VIP passes *vomits*, but do the right thing and release the game for free. In a game that's north of 50 quid, there's no place for it.
 
Petition signed. Mainly because I fear the trend of slow progression that is commonplace in Mobile gaming (unless you buy currency/crates) becoming common in all areas of PC/console gaming. I used to love mobile games until I saw it changing thanks to CoC and Angry Birds have avoided it ever since.

I don't use Origin period - as I want no part in EA's milking of titles, and I am avoiding certain games on Steam now because of the same practices. It's all upto the gamer and as I said earlier - gamers are fickle and that's why this sort of thing exists, because of us.

Worthabuy's video was excellent, he just needs to calm down on the swearies a tad in order to be taken seriously.
 
DLC - I have no problem with as long as it's fairly priced, season passes to buy all DLC up front at a discount is ok by me.
Microtransactions - Just no...buy to win, fleece the player who forgets or doesn't realise they just spent £100 on the game...

Game development costs money and if we want good content it's got to be paid for. In the racing games I mostly play licensing costs are a huge part of the problem.
 
Unsure about the "gambling" thing. Surely its the same with collectable things the kids get into, Football cards, Pokemon etc. They are gambling on a decent card.

One reason I stopped bothering with Fifa, buy a load of coins, get utter dross in packs, essentially peeing money down the drain yet I kept buying them. EA rely on that revenue stream and make more from the coins than selling the actual game.
 
Unsure about the "gambling" thing. Surely its the same with collectable things the kids get into, Football cards, Pokemon etc. They are gambling on a decent card.

One reason I stopped bothering with Fifa, buy a load of coins, get utter dross in packs, essentially peeing money down the drain yet I kept buying them. EA rely on that revenue stream and make more from the coins than selling the actual game.

I remember this in the late 80s running down to the newsagent on Saturday mornings for the new packs of stickers that just came in and once again the star players were not to be found. As if that was to be surprised about. :p
 
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