The Division 2 - March 2019

Well Changed from DX11 (was set to this by default for me) and here are the results.

DX11

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DX12

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With my current AMD Drivers I had no issues playing with DX12 enabled (Played for 3 hours!) and I have no overclocks on anything so all at stock except XMP enabled in the bios. Can see FPS is much more stable with DX12 enabled
 
You need to unlock it after doing one of the main missions.

I have sent a request to the correct group now, group two didn't show up when searching for overclockers but searching ocuk did

I couldnt call it the same name with 2 at the end as the original name was already at max name length, hence the shortened name, sorry.
 
I wouldn't say it's "better", but i wouldn't say it's "worse" either.

The difficulty scales with the number of players in your group, so it could be argued that it's actually harder in co-op.

I like the fact that it's completely upto you how you wish to play, you can matchmake with others if you want to do open world exploration, or random activities etc.

The scaling isnt equal tho.

You dont get multiple of enemies equal to multiple of players, even tho HP may be bumped up on enemies ultimately its less enemies vs players and hence easier.

I have at times had to deal with 10+ enemies flanking me at once solo. Switched to rifle now from AR, as much more head shots and overall better efficiency at killing people, I switch to my LMG for armoured up elite's. Now I got finally a 100 ammo LMG this is helping a lot.

The weapon mods are still 80% bad, but some are useful. Usually its a buff of a unimportant stat like accuracy for something useful like -10% damage to elites. Dont know what they were thinking on the mods.

Everything I hear about D1 makes me think thats the better game for PvE LOL but I am committed to D2 now until I beat everything in it but will deffo play D1 when I am done with D2.
 
How are people finding DX12 in this game?

My specs are in my sig and when I jumped into the game it defauled me to medium settings and DX12 to "no" - I ran the benchmark and on medium my average FPS was around 85 or so but then this dropped to 64 on "high" - truth be told it looked very similar to my untrained eye anyway so I've lazily just left it on medium but I'm wondering whether DX12 will make much of a difference!

DX12 increases cpu usage but in return gets more out the GPU.

So if you GPU bottlenecked DX12 should help you.

Personally I think those getting crashes on DX12 have unstable cpu o/c's. Many who overclock their CPU I expect dont have a truly stable config.
 
The scaling isnt equal tho.

You dont get multiple of enemies equal to multiple of players, even tho HP may be bumped up on enemies ultimately its less enemies vs players and hence easier.

I have at times had to deal with 10+ enemies flanking me at once solo. Switched to rifle now from AR, as much more head shots and overall better efficiency at killing people, I switch to my LMG for armoured up elite's. Now I got finally a 100 ammo LMG this is helping a lot.

The weapon mods are still 80% bad, but some are useful. Usually its a buff of a unimportant stat like accuracy for something useful like -10% damage to elites. Dont know what they were thinking on the mods.

Everything I hear about D1 makes me think thats the better game for PvE LOL but I am committed to D2 now until I beat everything in it but will deffo play D1 when I am done with D2.

TD1 was easier solo due to the classified gearsets being so OP that CM mode missions were a cake walk. Loads of healing, lots of damage mitigation and the exact opposite of a cover based shooter.

My build in td2 is getting more forgiving due to armor on kill and so on but you still need to be careful. If you haven't played td1 - survival is a fantastic experience - I hope to see it return in td2.
 
DX12 increases cpu usage but in return gets more out the GPU.

So if you GPU bottlenecked DX12 should help you.

Personally I think those getting crashes on DX12 have unstable cpu o/c's. Many who overclock their CPU I expect dont have a truly stable config.

Seriously doubt that as I also get a lot of crashes in DX12 @ stock. CPU is only 3 months old and never been O/Cd, and is rock in solid in everything else.

DX12 over DX11 results in about a 15% frame rate increase for me. Well worth having if it works without crashes.
 
I think TD1 was easier solo, especially at the lower levels, due to the way med kits worked vs the armour replacement version in TD2. Med kits provided an almost instaneous recovery whereas in the time it takes to replace armour in TD2 it is possible to take damage, and this could lead to a wipe. I’m only level 5 in TD2 but adjusting to this aspect has probably been the biggest adjustment I’ve had to make from TD1.

I did not use any healing skills in TD1, relying on medkits and at the higher levels talents like Predatory (every weapon I used had Predatory on it), Nimble, Enduring and Relentless (I think that was the one that gave health on skill damage). The ultimate fallback was then Recovery Link. If something like these talents are not available at the higher levels then soloing will be much tougher.

On the other hand, I can’t believe the amount of loot presented in this version. It has certainly put the “looter” into looter- shooter.

Cheers
 
TD1 was easier solo due to the classified gearsets being so OP that CM mode missions were a cake walk. Loads of healing, lots of damage mitigation and the exact opposite of a cover based shooter.

Classified gearsets are really for legendary/heroic difficulties though - even high end gear will let you rambo through normal/hard difficulty.
 
Just been saved by the fixed skills, in a territory control enemies popped out a door behind me, and somehow I survived it, was already deployed turret next to me and I activated the healing drone with armour already gone, just kept shooting and came out the winner.

Level 8, Viewpoint Museum mission.

Just done it, sent clan request. :)

Just seen this and added you.
 
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