*** The Division Thread 2.0 ***

Personally I find it makes a difference. IMO, try to get a mix of both.

On my main assault rifle, I have:

EAD - 54.5%
Crit chance - 16.5%
Crit damage - 78%

This is without pulse.

Although IF you have to choose then definitely EAD.


Nice one. Cheers:)


Seeing as how I've been unable to loot any decent AB parts, I've been playing around with combinations of different gear pieces. I looted some (possibly?) capped Striker and Predator gear a few days ago. 4xStriker and 2xPredator yields 350k FA, 480k Toughness and 85k Elec. 54.7% armour and an EAD of 65%. Although as mentioned, my crit chance is only 5% with 45% crit damage. Still, HS damage is 123%. Going to give it a test...
 
^^

Yup that is why I have such a hard time getting matching gear sets :p If the attributes are crap i.e. increased xp, low armour AND electronics as the main stat etc. etc. then it gets sold :p :o
 
Can someone give a quick explanation of what Survival is? Where do you start what do you do etc?

Do you use your own gear?
Just literally got back into this game after 4+ months off.
 
Can someone give a quick explanation of what Survival is? Where do you start what do you do etc?

Do you use your own gear?
Just literally got back into this game after 4+ months off.
Start with nothing but a pistol and 1hr to live.
Need to scavenge/kill stuff to get mats for an air filter to enter DZ.
In DZ you need to find virus stuff, then get extracted.
 
i get 70-120 on a 290x @1440p

Post your settings please, I find those numbers on a 3 year old GPU a little over inflated, especially at 1440p. I cant even see that being achievable when running everything on low at 1440p, but I'd like to try out your settings for myself. I'm on water, on a card with twice as much VRAM, and a CPU with quite a big overclock. I don't even get 90fps on average when running crossfire at high settings on 1440p, so be interesting to try your settings on a single GPU.
 
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Spent a little more time configuring my gear and I think I'm happy with what I have but there are still a fewimprovements to be made

CHC - 11.50%
CHD - 44%
EAD - 55%
Armour Mitigation - 53.95%
PFE is only 7% but something is better than nothing

Running an M44, which is completely brutal and a lightweight M4.

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4 Buids I'm running are:

4 AB 2 HE (savage gloves/spec bp) with g36/famas 367k dps, 419k toughness
3 Sent 3HF 578k dps 300k toughness, doesnt feel like it does anywhere near the dps figure
4 FC 2 HE just for fun
3 Preds 3 Striker with Famas this for some reason feels just as strong if not stronger than my AB build, but a bit more squishy 366k dps, 368k toughness.

I dont know why but I find myself enjoying the preds more, possibly because I dont have to worry about matching the right talents up every time an AR drops XD.
 
PC

Additionally, we are deploying a patch on PC tomorrow (29.11) at:

10:00 AM CET
04:00 AM EST
01:00 AM PST

This will not require maintenance.

» Source

Patch Notes

Here is the list of changes to be implemented with the November 29th maintenance:

- Fixed incorrect framerate limit when VSync is on or when Frame Limiter is enabled.

- Fixed a bug where the game would become unresponsive when switching between applications while in “fullscreen” mode.

» Source

Wafer thin patch.

Back home tomorrow, so will be on in the afternoon :) Hopefully see you guys in there/Discord
 
4 Buids I'm running are:

4 AB 2 HE (savage gloves/spec bp) with g36/famas 367k dps, 419k toughness
3 Sent 3HF 578k dps 300k toughness, doesnt feel like it does anywhere near the dps figure
4 FC 2 HE just for fun
3 Preds 3 Striker with Famas this for some reason feels just as strong if not stronger than my AB build, but a bit more squishy 366k dps, 368k toughness.

I dont know why but I find myself enjoying the preds more, possibly because I dont have to worry about matching the right talents up every time an AR drops XD.

Depends how the ab build was built - as you will be getting EAD from the strikers now.

Killing with math - dte, ead, hsd and ooc are multiplicative still so if you combine all of these together, it will be powerful.

That's why I'm using 3 sentry, 3 striker with everything put towards hsd, dte and ead whilst using an lmg for the ooc.

Might even try 3 banshee with 3 striker for the increased ooc but I would lose hsd.

Chd is additive now which is why it cant compete as much anymore.

Edit: this is the theory,

damage = (base(1+CHD)))x(DTE)x(HSD)x(OOC)x(EAD)

So if that turns out to be true (still being tested thoroughly) than adding on each of these elements will keep producing more and more damage.

The base is actual base FA without any additions.
 
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