The Elder Scrolls V: Skyrim - MODS & TWEAKS

It might look nice but the frame rate is awful.

Have to agree something dont seem right they have the same gpu as me and I get constant 60 fps might get slight drop to 55 when running enb mods. I have posted list of all the mods I use (most are hd texture ones the ones I have disabled are because not needed with enb).
 
It might look nice but the frame rate is awful.

Have to agree something dont seem right they have the same gpu as me and I get constant 60 fps (prob higher with v sync off but I have it enabled) might get slight drop to 55 when running enb mods.

Edit strange double post sorry about that.
 
Thats an awesome effect with the light beams :eek: Could you please tell us which preset you are using? Thanks! :D

Its a kind of hybrid mixing some TV_ENB with Unreal Cinema, with setting of my own... but, either of the two will give something similar, I've just tweaked it a bit... just make sure the 0.113 d3d9.dll is added to see the sun rays.

For those not wanting the oversaturated look try TV_ENB... IMO its one of the best out there, giving a convincingly realistic look, and the widescreen bars are easy to remove, as mentioned an the previous page.

If you have performance issues with ENB then turn off SSAO_SSIL in the enbseries. settings ini and the nV CP. It is a frame rate killer and it seems to cause some issues with the water... it does look good at times though.
 
I get a weird mouse/look judder using ENB and looking over the mountains near the Greybeards (I'm not far into the game so unsure of names :P) so I've uninstalled it, shame because even the temple inside looked so much better with it on. The lighting was amazing.
 
I get a weird mouse/look judder using ENB and looking over the mountains near the Greybeards (I'm not far into the game so unsure of names :P) so I've uninstalled it, shame because even the temple inside looked so much better with it on. The lighting was amazing.

Hmm, thats odd and I can't imagine why enb would cause such a thing. Did you try more than one config?

Once you've experienced enb its hard to go back... but, if you can't get it to work, there is IMAGINATOR which gives you a broad range of control over your visuals as well as DYNAVISION to add depth of field.

Maybe not a good as enb, but worth trying.

IMAGINATOR
http://skyrim.nexusmods.com/downloads/file.php?id=13049

DYNAVISION
http://skyrim.nexusmods.com/downloads/file.php?id=12525
 
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tbh its bareable, its just odd. You're right about not being able to go back, I've been fiddling for hours today and not played at all!

I have a seperate issue now, shadows are making my weapons slightly transparent.. say on a bow, the string/top of the bow casts a shadow down on the rest of the bow and I can see through it. Really no idea whats causing this.

2012060100012.jpg

At night its basically invisible, during the day you can see its just transparent.. odd!

Edit:

Worked it out, was "ambient occlusion" causing the issue. Using an "ENB Customizer" tool makes it easier to test the options :) bit of an odd one that.

In my screenshot I have "realistic lighting" on but I think its just too dark, a glossy screen makes it hard to see things with the lights on in my house lol
 
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It might look nice but the frame rate is awful.

i was waiting for someone to comment on that. I have a weird stuttering when entering indoor locations. I get poor FPS for about 15s until I turn to another direction when all of a sudden it jumps back up to 60+.

Gotta love the GTX670, eh!
 
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i was waiting for someone to comment on that. I have a weird stuttering when entering indoor locations. I get poor FPS for about 15s until I turn to another direction when all of a sudden it jumps back up to 60+.

Gotta love the GTX670, eh!

I don't get that, or low frame rates in general, even with SSAO_SSIL active and some pretty hefty mods... maybe 35fps at the lowest. With SSAO off 60 all the time, and stutter free.

@ToejaMz0r... yeah SSAO does come with some issues, in can look really good, but most of the I keep it off.
 
Its a kind of hybrid mixing some TV_ENB with Unreal Cinema, with setting of my own... but, either of the two will give something similar, I've just tweaked it a bit... just make sure the 0.113 d3d9.dll is added to see the sun rays.....

Thanks for that info mate :D Will check it out.

Currently Im using FXAA Injector...ENB is better than this? Well the screenshots of ENB say it all, it does look awesome.

I like FXAA because you can tab in and out of Skyrim and adjust the FXAA Injector sliders and instantly see the result in the game.

But that new mod you mentioned also allows this...hmmm so many to choose from. But first I wanna get those light beam results!
 
Thanks for that info mate :D Will check it out.

Currently Im using FXAA Injector...ENB is better than this? Well the screenshots of ENB say it all, it does look awesome.

I like FXAA because you can tab in and out of Skyrim and adjust the FXAA Injector sliders and instantly see the result in the game.

But that new mod you mentioned also allows this...hmmm so many to choose from. But first I wanna get those light beam results!

FXAA inj is great and I used it for months, but ENB is way beter as it offers so much more... almost too much to get to grips with.

However check this http://skyrim.nexusmods.com/downloads/file.php?id=17400 this allows real-time changes to enb [ALT+TAB] and though it won't change all parameters, it will get you going.
 
I don't get that, or low frame rates in general, even with SSAO_SSIL active and some pretty hefty mods... maybe 35fps at the lowest. With SSAO off 60 all the time, and stutter free.

@ToejaMz0r... yeah SSAO does come with some issues, in can look really good, but most of the I keep it off.

Certain areas bring the FPS right down. Usually quick save and then quickloading cures it, quite annoying :/
 
I haven't had much time to play Skyrim lately, sorry for the delay in updating the OP.

Skyrim update 1.6 is out very soon, I'm sure a lot of you are testing the beta already. Mounted combat and, more importantly, fixed navmeshes, are sure to bring a lot of mods that will enhance the game even further. That brings us to what I was looking into lately.

I've got a bunch of ini tweaks that might be useful for most players, especially in combination with some mods. These will be added this weekend so you can try them out and give me some feedback on whether they make any difference.

Fixed navmeshes mean that mods like Open Cities Skyrim will finally work without the usual bugs (like NPCs being where they shouldn't be).

I've always intended this guide to be brief but comprehensive, answering all basic questions that new players might ask and having a list of more significant mods that improve the gameplay without altering the vanilla feel of the game (unless it seems necessary). It should also be a collective work so if you have any suggestions to add, feel free to do so.

What prevented me from further improving on the guide I have was saves corruption. That's right, once you install, uninstall and reinstall a variety of mods, you're bound to encounter not only conflicts but also save breaking "features" that will be a PITA to resolve in the future. That's the way Elder Scrolls games' engine works and I don't think there's any simple solution to it.

I'm trying out some lore-friendly mods that will increase immersion of the game, some might alter the combat a little, others can add things like portable campsites, wearable lanterns, etc.

There is a large ongoing project that aims at improving Skyrim experience (STEP) and, in my opinion, largely succeeds in that matter, but the drawback is that it's very time consuming and the amount of mods may not be easy to manage, especially to people who are new to modding.

The major graphical overhauls brought by the latest ENB releases can alter the visuals in a significant way. Last time I checked, ENB had a truly awful impact on performance but it might have changed so I will look into that very soon.

EDIT: also, mods like Better Sorting and CFM will become obsolete in the near future, Script Dragon will no longer be required and PISE is now developed as ASIS from scratch.

There are some less known mods such as Economics of Skyrim that might bring changes to aspects of the game that had previously been untouched by modders.

Unofficial Skyrim Patch should contain a lot of fixes done by other mods until now, but with the amount of things it fixes, the development is kind of slow.

Optimising textures is a crucial feature that improves performance and reduces VRAM consumption.
 
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Im am getting completely lost here so I would be grateful for some help.

I am trying to add Unreal Cinema enb to skyrim but I can't deside what I should be installing to get this.

I have downloaded:

enbseries_skyrim_v0113.zip

which I have to extract into my skyrim folder? This contains two folders, Injectorversion and wrapperversion. Do I need both of these.

Now as far as understand it, I then need a to add a preset to this. Is Unreal Cinema a preset or is it in the default enb I downloaded above? I'm asking this as I cant seem to find it when I search on nexus.
 
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