These last few days I've had issues loading saved games, basically crashing to desktop. After extensive testing it turned out to be forcing 16XAF in the driver control panel or using RadeonPRO. By using the in game AF - iMaxAnisotropy=16 in Skyrimprefs.ini instead they are all working fine
The latest enb's are really punishing, since the 2.45 binary and up I think. With all the effects on it even pegs my pair of 780 Ti's at 90% usage each at times.
but the white bordered tree issue makes it effectively unusable for those of us who don't play with ENB
its not compatiable with COT yet
http://s24.postimg.org/fzqvwvm85/Screen_Shot5.jpg
Real clouds hasn't been updated in a very long time and causes this above with mountainside clouds
also
Real clouds is fantastic and it works fine with CoT, it just takes away some of the CoT cloud effects...but Real Clouds is better anyway.
Real clouds is fantastic and it works fine with CoT, it just takes away some of the CoT cloud effects...but Real Clouds is better anyway.
Real clouds is fantastic and it works fine with CoT, it just takes away some of the CoT cloud effects...but Real Clouds is better anyway.
Well 2 days and counting and am still rebuilding my game, testing it every 5-10 mods and everything is working nicely so far.
Only problem I found is that am really hitting what I can do with my system, Riverhead kinda lags up a bit so am going to fix that by reducing some graphic settings and maybe reducing my resolution.
River**wood** is a weird resource hog in skyrim. On i7 2600k at 4.6ghz, and a pair of 780Ti's here, and it still dips down to around 45fps when you look in certain directions in Riverwood.
I know certain mods have a negative effct here - weirdly Enhanced Lights and FX, indoors only, used to have a bad impact on framerate here. I'm not using that anymore (using customised Realistic Lighting Overhaul) and I still get weird dips.
I think it's just the game engine at certain points, and no amount of hardware you can throw at it will make it better.