The Elder Scrolls V: Skyrim - MODS & TWEAKS

I can recommend a few mods for animations, i only use one now as i am past my jiggle and bounce part of my life :D

for all round improved animations, Enhanced Animation http://www.nexusmods.com/skyrim/mods/45970/?
for a sexy walk with MCM menu, FNIS Sexy Move http://www.nexusmods.com/skyrim/mods/54521/?
you need Fores New Idles in Skyrim - FNIS, i find FNIS Behavior V5_1 -- ALWAYS necessary june 1 and FNIS Sexy Move 1.0 june 1 works with no problems and is easy to set up. Just make sure your using xp32 maximum skeleton x93ar50 from lovers lab

other animations can be handled by the HDT system so best one i can recommend is Remodeled Armor for CBBE Bodyslide and TBBP HDT http://www.nexusmods.com/skyrim/mods/25259/?

Myself i just use Remodeled armor (no bbp) and sexy moves, they look good and walk like women

Thanks for these.

I managed to get FINS installed without any problems plus FINS Sexy Move.

Went on to install HDT Physics and a few other HDT plugins.

Finally installed Dual Sheath Redux and got that working, but I was expecting it to add dual sheaths to my back but it hasn't.

I'm guessing I need a plugin just to add them?
 
Heres a repost of my mod list..

Ygvs9Fk.jpg


JWNSoff.jpg


vC9zk4m.jpg


6gIozE4.jpg


NX5GCBG.jpg

Thanks for doing this. I have looked at it before but finally went though it tonight one by one checking it with my list and about 90% of it matches mine.

Few differences here and there but pretty much the same, only major difference is that am not using ENB. ;) Be posting mine soon.

Have to ask, you installed the Civil Wars mod, have you had any trouble with it? I decided against it because reading the posts/comments put me off due to bugs/problems it can cause.

Also you also had Riverside Lodge installed. I had a older version of this and it worked for me kinda, sometimes I would crash and sometimes I wouldn't crash. Have you had any problems with v1.5? (I've just installed it now so will test myself too)
 
Last edited:
Been wanting to ask this for a while now, does everyone have any "conflicts" with their texture mods against other texture mods?

I have a good handful and don't think they are causing any problems in game, but am slowly trying to fix them one by one.

Well, seems I might have added a graphical mod too much. I keep getting FPS slow-downs pretty much none stop with my game freezing and my FPS shooting up to 30+ and then dropping again. I honestly thought a 6950 2GB should be good enough to keep my FPS stable even if it's low.

Bit late for me now but tomorrow going to start disabling a few and see if I can get a stable FPS again.
 
Last edited:
Well an update from me for those asking:

I've got the game working again after installing Dawnguard, Hearthfires and Dragonborn from the summer sale... Wasn't too tough really I more or less disabled everything and then re-activated it all in a similar order to the first time (activate mods which add meshes and/or items/creatures/weapons/armors first, then large gamplay/scripting mods, then finally texture mods in an order that lets the ones you like best overwrite the others)... This allowed me to catch any mods which have checkboxes for DLC in their installers

Before I did all that I used TES5Edit to clean the masters for the DLC packages, and then after the above I ran LOOT and looked through the messages it gave me - several of these pointed either to compatibility patches I now needed or to alternate versions of certain mods that are designed to work with the DLC. Went through each of these and addressed the issues, and then just had to make a bashed patch with Wrye bash and manually edit the load order a bit (LOOT seems to put a few mods in bad places for me, in particular Realstic Water Two + ENB Colors for RWT, and Realistic Needs + Diseases)

Haven't done any extensive testing yet but I loaded an old save and it seemed okay, will do a little more experimenting on old saves before I go back to my main game
 
Thanks for these.

I managed to get FINS installed without any problems plus FINS Sexy Move.

Went on to install HDT Physics and a few other HDT plugins.

Finally installed Dual Sheath Redux and got that working, but I was expecting it to add dual sheaths to my back but it hasn't.

I'm guessing I need a plugin just to add them?

with dsr depending on what mods are installed eg cabals weapons or heavy armory etc you need to install the mesh packs from the dsr mod page install it and rerun the patcher again and they should show up on your back then.

You could also try one of the Custom Skeleton Replacers by Skulltyrant. Just pick one and install it over the XP32 Maximum Skeleton and see how it goes. The only other thing i could suggest is using Better Shaped Weapons - BSW by LeanWolf and masterofshadows and he has got a dsr options for left handed weapon meshes plus it makes weapons look so much better http://www.nexusmods.com/skyrim/mods/39870/?

Ps come to think of it try armed to the teeth http://www.nexusmods.com/skyrim/mods/9614/? that adds weapons every where :)
 
Last edited:
Ah the joys of spending 4+ hours modding Skyrim and enjoying every minute of it. I really should stop checking this thread :)

Moved from NMM to Mod Organizer which I have to say is a lot better, although it's harder to see which mods are active and which aren't. It's sort of a Skyrim version of MultiMc for Minecraft as it's instanced to profiles which I really like.
 
So are you always getting above 60 with crossfire + ENB?

With crossfire I was getting close to a constant 60 but I just can't get it to work with the end without turning things off and losing those graphical effects so I gave up and just use a single card. The flickering and extremely bright screen was only fixed by turning end settings off.
 
Thanks for doing this. I have looked at it before but finally went though it tonight one by one checking it with my list and about 90% of it matches mine.

Few differences here and there but pretty much the same, only major difference is that am not using ENB. ;) Be posting mine soon.

Have to ask, you installed the Civil Wars mod, have you had any trouble with it? I decided against it because reading the posts/comments put me off due to bugs/problems it can cause.

Also you also had Riverside Lodge installed. I had a older version of this and it worked for me kinda, sometimes I would crash and sometimes I wouldn't crash. Have you had any problems with v1.5? (I've just installed it now so will test myself too)
I took the civil wars mod out.. I got crashes to desktop sometimes when I was close to the action.
 
Hmm having played a bit more there are a few things I'm not sure about (or exactly how to fix):

1. I seem to get quite muted water-splash colours at times, say for example the spray which comes off waterfalls looks almost like a drab grey-blue sort of colour rather than white...

2. I don't have any underwater effects at all... when my character (* well, the "camera" anyway) is underwater there is no filter applied to the screen or anything it just looks totally clear

3. I could have sworn before I re-installed everything my grasses and shrubs were denser and maybe slightly bigger than they are now (this could be my imagination though)

4. I get a very consistent, reproducible CTD whenever I go near the Meadery near to Whiterun... No idea why... I've done the thieves guild quest where the meadery gets taken over by the black-briars if that might be relevant

If anyone has any ideas that would be really helpful :)
 
Hmm having played a bit more there are a few things I'm not sure about (or exactly how to fix):

1. I seem to get quite muted water-splash colours at times, say for example the spray which comes off waterfalls looks almost like a drab grey-blue sort of colour rather than white...

2. I don't have any underwater effects at all... when my character (* well, the "camera" anyway) is underwater there is no filter applied to the screen or anything it just looks totally clear

3. I could have sworn before I re-installed everything my grasses and shrubs were denser and maybe slightly bigger than they are now (this could be my imagination though)

4. I get a very consistent, reproducible CTD whenever I go near the Meadery near to Whiterun... No idea why... I've done the thieves guild quest where the meadery gets taken over by the black-briars if that might be relevant

If anyone has any ideas that would be really helpful :)

1 if you got skymills and skyfalls installed maybe you used a different waterfall effect there are 3 to chose from or it might be your enb (off the top of my head)

2 in skyrim prefs ini try bDoDepthOfField=1 on and off, some enb's like it on or off and you will see the difference straight away

3 maybe you got your iMinGrassSize in skyrim ini to high, should be 20 for high end rigs and higher 40+ for mid to low range rigs, 20 should give tall lush grass :)

4 try using Savegame script scalpel http://www.nexusmods.com/skyrim/mods/53045/? and see if you got any unattached instances which it can fix for you :)
 
With crossfire I was getting close to a constant 60 but I just can't get it to work with the end without turning things off and losing those graphical effects so I gave up and just use a single card. The flickering and extremely bright screen was only fixed by turning end settings off.

not sure why its like this for you mate...I'm getting solid 60fps everywhere with 7950s in Crossfire with the method I posted . DOF is working perfectly, might be a little bright in places but overall I'm very happy with the outcome. I'll have to take some pics later of it with my fps overlay on, over 200 mods and all 2k and 4k where possible.
 
I get the same flickering with xfire enabled. It's not always there, and mostly shows up in brighter areas.
One OC'd 7970 does alright though, so I just leave it on single card.

Don't you guys find that DOF gets annoying, especially on horseback? Great for pics, but not for playing the game IMO.
 
guys with crossfire, make sure you turn of frame pacing and dont use any AA or AF from CCC. I'm not able to post any pics at the minute, but will tomorrow.

And yes, DOF works great for pics, but when I'm playing I dial it back a little so it's not to strong.
 
lol iv been playing this with the supersampling setting enabled in ENB so im downsampling from 4k. It looks incredible and with crossfire im getting around 40fps with it. Single card its not really playable enough though but damn does it look good.
 
1 if you got skymills and skyfalls installed maybe you used a different waterfall effect there are 3 to chose from or it might be your enb (off the top of my head)

2 in skyrim prefs ini try bDoDepthOfField=1 on and off, some enb's like it on or off and you will see the difference straight away

3 maybe you got your iMinGrassSize in skyrim ini to high, should be 20 for high end rigs and higher 40+ for mid to low range rigs, 20 should give tall lush grass :)

4 try using Savegame script scalpel http://www.nexusmods.com/skyrim/mods/53045/? and see if you got any unattached instances which it can fix for you :)

Cheers... I do have Skymills + Skyfalls but I thought the description said that the author had used the same waterfalls as Realistic Water Two (which I also have installed), I can't remember if I installed/overwrote Mills/Falls with RWT or visca versa - any idea which way round is right? (my interpretation of the description was that it shouldn't make any difference)

Will try the .ini thing - I have EWIS .ini file with a few tweaks suggested by various mods. I did disable DOF on my ENB though as I don't really like the effect for actually playing and it seemed quite performance heavy

As above, I figured perhaps when I re-installed stuff the .ini had been modified or reset to defaults of something, but I checked it against my backup version from before and nothing has changed :confused: I was wondering maybe was it to do with the order of installing Vurt's Flora, Lush Grass and Grass on Steroids...

Also thanks for the savegame cleaner thing, will check it out :)
 
Well an update from me for those asking:

I've got the game working again after installing Dawnguard, Hearthfires and Dragonborn from the summer sale... Wasn't too tough really I more or less disabled everything and then re-activated it all in a similar order to the first time (activate mods which add meshes and/or items/creatures/weapons/armors first, then large gamplay/scripting mods, then finally texture mods in an order that lets the ones you like best overwrite the others)... This allowed me to catch any mods which have checkboxes for DLC in their installers

Before I did all that I used TES5Edit to clean the masters for the DLC packages, and then after the above I ran LOOT and looked through the messages it gave me - several of these pointed either to compatibility patches I now needed or to alternate versions of certain mods that are designed to work with the DLC. Went through each of these and addressed the issues, and then just had to make a bashed patch with Wrye bash and manually edit the load order a bit (LOOT seems to put a few mods in bad places for me, in particular Realstic Water Two + ENB Colors for RWT, and Realistic Needs + Diseases)

Haven't done any extensive testing yet but I loaded an old save and it seemed okay, will do a little more experimenting on old saves before I go back to my main game

Cheers for this. I'll have a good look at it later on :)
 
Back
Top Bottom