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The end of my 2500k :(

Nothing stomps anything today. 1700, 5820k, 8700k all offer about the same performance unless you game with a 1080Ti running DX11 at 2ish MP resolutions and in that case you could say a 6700K, 7700K, 7640X or 7740X are the way to go.
 
Yeah. Even at 1440p the difference in performance is just as unnoticeable as it is at any other resolution. Nothing stomps anything so you might just as well buy on price or amount of RGB ports...
 
No it's not. 90-100 FPS is the holly grail. Most people cant see improvements over 60 FPS and the general consensus is 35-40FPS is playable.
I can tell the difference between 60 fps and 90fps easily, some games are fine with lower FPS but 60 is the lowest I like. If I had to chose between Freesync @60fps or 90 fps without I'd have 90 without like I do so now, I've also had AMD cards so know what it's like. 144 fps with CS is awesome, no headaches, sickness and less motion blur, can only imagine what 200hz is like.
 
I'm sure others will be along shortly to dispute that.

I'm sure we will hear about feelz. Lets see how many of these feelerz are running X299 with mega overclocked 7740X chips and 4500Mhz memory.

Anyway unless you're looking to pair a CPU with a 750 quid DX11 graphics card and run benchmarks at 1990's resolutions you might aswell buy on price or core count.
 
I can tell the difference between 60 fps and 90fps easily, some games are fine with lower FPS but 60 is the lowest I like. If I had to chose between Freesync @60fps or 90 fps without I'd have 90 without like I do so now, I've also had AMD cards so know what it's like. 144 fps with CS is awesome, no headaches, sickness and less motion blur, can only imagine what 200hz is like.

Well now we're getting into game engines and many fall apart as the frame rate increases, but 85-100FPS and I'm golden. Network latency and the new fad of balancing servers is a much bigger problem. CS 1.6 had it right. Kick the laggy players and make the game about skill.
 
Well now we're getting into game engines and many fall apart as the frame rate increases, but 85-100FPS and I'm golden. Network latency and the new fad of balancing servers is a much bigger problem. CS 1.6 had it right. Kick the laggy players and make the game about skill.

Any examples of what game engines fall about at higher frame rates? I have yet to come across any myself yet.
 
Any examples of what game engines fall about at higher frame rates? I have yet to come across any myself yet.

Gavin, I know you have very selective memory, but we have already proven you dont have the senses to notice latency half a dozen times now? and in fact you asking this question is just more evidence you have no intent on actually discussion and just here to argue why AMD are crap and Intel are amazing. The reality of the situation is the gaming performance on offer between all the usual CPU suspects falls within a very narrow band.

You will see zero stomping between a very wide range of chips unless you benchmark with a 750 quid DX11 graphics card at 1990's resolutions. Or you're in the top 0.5% of the population that can see 100Hz and moan about network stacks and TFT monitors.
 
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Well now we're getting into game engines and many fall apart as the frame rate increases, but 85-100FPS and I'm golden. Network latency and the new fad of balancing servers is a much bigger problem. CS 1.6 had it right. Kick the laggy players and make the game about skill.
The only recent games I've played with issues tied to FPS is Bethesda, Skyrim/Fallout and the older GTA 3/VC/San Andreas otherwise it's been fairly decent.
 
The only recent games I've played with issues tied to FPS is Bethesda, Skyrim/Fallout and the older GTA 3/VC/San Andreas otherwise it's been fairly decent.

PUBG and GTA are pretty bad TBH. Anyway a discussion for another tread.

OP, just pick whatever makes sense for the money. Want longevity go for core count. It might be worth waiting for the next Intel 115* boards and AM4 4** chipset.
 
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Been using my 165hz 1440p screen for a while and it's definitely smoother on the eyes. Saying that though it's a small difference in smoothness over my old 1080p 120hz except for the Gsync.

60hz = 16ms, 120hz = 8ms, 165hz = 6ms and then a huge jump to 240hz to get down to 4ms.. So pretty big diminishing returns, and ridiculous GPU power needed to drive it.

Mix of high hz and high res is best IMO.
 
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