The last game you completed, and rating.

Warhammer 40K: Rogue Trader.

Really liked this game. A well-worked crafting of the 40k grimdark setting, and even though I know a bit about the lore, the game had some moments that brought out the desolation and brutality of the 40k universe in ways that still surprised me. As seems par for the course with Owlcat games, the levelling and stat/skill system is either beautifully or horribly deep, depending on your taste. I had 112 hours in my run, and I don't think it would be totally unrealistic to say that possibly a quarter of that was time spent in the levelling process - reading all of the skill descpriptions, checking synergies with gear and existing or future skills, allocating stat points, etc. I loved all that as was happily able to construct a deliciously overpowered MC and retinue.

Also part of the Owlcat experience is that alongside the depth or writing, world-crafting, detailed RPG mechanics and all the general good stuff, there's some element(s) that I'm going to like a lot less. Here it was the space map and space combat. Not entirely bad, but just far less engaging and a bit annoying. I guess the way timed events work with warp jumps was behind the mechanic that means you have to make each jump on a cross-system journey from star system to star system individually, but hooo boy was that annoying! Colony management was an okay bolted-on element, but felt a bit clumsily integrated really. Ship combat was too shallow and also too long-winded for my liking. Plus the game kept randomly de-populating my ship systems, so I had to quit the battle, go back to the save just before and put the appropriate crew members back in post manually. Ugh!

The good far, far outweighed the bad, though, and even after such a mammoth playthrough I am still missing the game a few days after finishing it. 8.5/10 (would have been even higher but for the odd minor bug still in the game and the space navigation/combat bits).
Played this early this year for about 10 hours, really liked it but feel like I should wait to for the complete edition. Will you be going back for a second run when all the dlc comes out. Does it bother you that you haven't got the complete experience or did you still have tonnes of fun.
 
GTA4, never played it when it first came out on console and was stuck for something to play between my main games getting updates.

Loved playing through it after adding some mods to make it better on PC and put the old radio back, definitely a product of it's time and you could imagine the outrage if it was released today with how some of the characters talk / behave.

Controls are a little clunky with KB+M but playable once you get used to the jank. Few little bugs that don't break the game but look funny when you see them.

8 / 10

Got both the DLC to get around to playing when I get some spare time again.
 
Played this early this year for about 10 hours, really liked it but feel like I should wait to for the complete edition. Will you be going back for a second run when all the dlc comes out. Does it bother you that you haven't got the complete experience or did you still have tonnes of fun.

I've vaguely heard that a new DLC is coming sometime next year, but the game is now well-patched and plays very well. A few minor bugs, but nothing that is overly bothersome.

I'll probably keep my pre-point of no return save in case I feel like going back in for the second DLC. I could consider doing a second run as a different conviction, but as much as I enjoyed the game it's really long, so not sure I will make another 100 hours or so for that. Once my playtime gets north of about 100-110 hours, I'm not sure I feel the need for more content no matter how good the game!

I really liked the game, it didn't feel unfinished to me, and I would imagine the only bits I liked to a somewhat lesser extent aren't going to be changed in the DLC anyway.
 
I could consider doing a second run as a different conviction, but as much as I enjoyed the game it's really long, so not sure I will make another 100 hours or so for that. Once my playtime gets north of about 100-110 hours, I'm not sure I feel the need for more content no matter how good the game!
Amen, I tend to be a long play kind of guy but sometimes you're so deep into a game and it's great, but you need it to end!
 
Little Big Adventure - Twinsen's Quest: 3/10

A remake of the 1994 original. Little Big Adventure is that game to me. The first one you remember playing and still loving it decades later. This remake however missed the mark entirely.

- The graphics are a huge downgrade. Kiddish and lacking any detail. The original graphics hold up amazingly today in my opinion and attain a solid mix of childlike imagination and a serious tone that matches the themes of the story.
- The changes they made to the story feel utterly pointless. They also managed to water down a story that was already pretty basic and included lot of on the nose dialogue straight up explaining it to you too.
- The game went from being 90s hard in the original to a complete walk over in the remake further pushing it towards being a full on kids game.
- The controls suck. Platforming with a keyboard felt awful even compared to the original which wasn't known for its amazing controls. Combined with the buggy combat it didn't feel great to control at all.

The only positives I can think of were the music was nice (though worse than the original imo) and the fact that it's an LBA game released in 2024.
 
Little Big Adventure - Twinsen's Quest: 3/10

A remake of the 1994 original. Little Big Adventure is that game to me. The first one you remember playing and still loving it decades later. This remake however missed the mark entirely.
I had a similar memory of the original, although I never owned it or played it to the end. But I remember running it on my cousin's PC aged around 10 when I still didn't have a CD-ROM drive or audio card. Windows 95 was so futuristic and I remember being really wowed by LBA. It might be the first 3D game I played? Certainly on PC.

Sadly the remake looks exactly as you've described, no improvements, only downgrades.
 
I had a similar memory of the original, although I never owned it or played it to the end. But I remember running it on my cousin's PC aged around 10 when I still didn't have a CD-ROM drive or audio card. Windows 95 was so futuristic and I remember being really wowed by LBA. It might be the first 3D game I played? Certainly on PC.

Sadly the remake looks exactly as you've described, no improvements, only downgrades.
Yeah both the games from the 90s were some of the best looking and sounding games from the time in my opinion. The original nailed the prerendered isometric 3D years before the likes of Resident Evil and Final Fantasy did it and the CD quality audio was amazing for the time.

The second game combined the beautiful prerendered isometric 3D with fully explorable 3D environments and still looks and plays great in my opinion thanks to it's colourful, detailed environments.

Both are massively overlooked when it comes to the best looking games of their respective years.
 
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Hob - 7/10
Got this on epic ages ago so decided to give it a go with a controller. Played it with my lil one who quite enjoyed it and we had some good fun and moments of frustration with it. The story is mostly told through with signs and enviornment but without dialogue and you generally get the gist of it. Would definitely recommend if you want a relaxed game that you can play sitting back with a controller. Believe it was the last game developed by Runic games (torchlight dev) before they dissolved.
 
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Star Wars Jedi fallen order. 9/10 (Perfect Steam game for all achievements)

Really good combat with the light sabers and force powers. Reminded me of the wonderful Jedi Knight II game from yesteryear.

Just started playing the sequel via EA Play and wowzers the graphics are very impressive in just the opening level!
 
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Shadow of the Tomb Raider 9/10

Probably my 5th or 6th playthrough of this game and it never gets dull. It looks incredible and plays really well.
 
Shadow of the Tomb Raider 9/10

Probably my 5th or 6th playthrough of this game and it never gets dull. It looks incredible and plays really well.

Is that the one with the waffling around a campfire? I've only played one modern TR and can't recall which.
 
All 3 of the newer ones use campfires so could have been any of them :p

Oh lol. Can't remember anything else, maybe there was a snowy section where you had to climb radio towers.
It had some achievement for waffling to the people around the fire I think.
 
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Oh lol. Can't remember anything else, maybe there was a snowy section where you had to climb radio towers.
It had some achievement for waffling to the people around the fire I think.
Sounds like Rise of the Tomb Raider, although there's an achievement in the first game where you have to complete all conversations with specific NPC's.
 
Sounds like Rise of the Tomb Raider, although there's an achievement in the first game where you have to complete all conversations with specific NPC's.

Oh yeah maybe that one then because I just looked on my old PlayStation account and it says I played it in 2014 and was just called Tomb Raider (definitive)
 
Indiana Jones: The great Circle

Story 10/10
Voice Acting 10/10
gameplay 2/10
Level design 2/10 (the Vatican was 10/10)
Graphics 10/10

overall 4/10. Would have made an AMAZING movie.
 
Inscryption

This is an ‘oddball’ game which begins with you playing a card game against a mysterious stranger. Beyond that, the less said the better.

I love being surprised and on that front the game delivered. It M. Night Shamlyan’ed me!

The gameplay is good but without going into too much detail, I think the gameplay ended up going downhill a bit as the game progressed, or it outstayed its welcome.

It also falls into that trap that so many indie games do of being a bit too ‘clever clogs’ and mysterious with its narrative and lore.

Definitely worth a play as something weird and different.

10/10 when it’s at its best but overall I’d give it 7/10.
 
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Indiana Jones and the Great Circle: 7/10

It really captured the spirit of Indiana Jones, and it was really fun to play with a great story, voice acting, graphics, and performance; however, certain features and issues brought it down, such as ridiculously powerful hand-to-hand combat (more powerful than guns), companions telling you clues to a puzzle 5 seconds after being in a room and not letting you work it out, and lazy development/art in some places (glitches, bugs, all artifacts look the same, repetitive NPC animations, T-posing, the last pip of stamina being basically pointless, food/fruit to buffer health/stamina is an unnecessary mechanic, etc).

I feel bad giving it a 7/10, as it has parts of it that are 9/10 or higher, and it has other parts that just leave me thinking "did anyone actually play-test this game? Or did the developers just ignore feedback?". The good parts I really enjoyed, and the parts that brought it down you just can't forgive or ignore as they are too numerous. I hope it gets a sequel, but I hope the developers just polish it more and work out the kinks or/and get better playtesters.
 
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