Caporegime
No ultra-wide support - damn it!! Will probably still give this a go on GamePass but i want to use all of my 3840x1600 38"
their share price is at an all time high, hardly incompetentMicrosoft the eternally incompetent. Sigh.
The concept of playing in two 'realms' seems really familiar to me. I can't remember exactly what it was. Maybe Dishonoured? There was a level where you shifted between two time zones, and they were both connected in a similar way.
Actually, there's a bit of 'The Vanishing of Ethan Carter' about it as well.
Sadly a lot of developers will see this as an opportunity to not spend as much time optimising for PCI sometimes wonder if DLSS is an excuse to cover up badly optimized games
No ultra-wide support - damn it!! Will probably still give this a go on GamePass but i want to use all of my 3840x1600 38"
It’s a beautiful looking game. The YouTube videos didn’t do it justice.
The split screen sections are very clever and well done. I like something that hasn’t been done before, at least not like this.
Needs to be played with a decent headset. The sound is on point.
Hows everyones performance? mine is varying massively from 1080p everything maxed but no rt i get from 140+ all the way down to mid 60-70s.
Same for ray tracing, i'll be sitting comfortably at 60+fps with raytracing some scenes and then low 50s others, and then theres the split haha turned ray tracing off completely and i get about 50fps in splits.
on 5800x and rx6800
Mines fine in 1440, at least it feels fine. I looked at the fps numbers in the first 10 mins, hovering around the 50, but then I stopped looking, turned it off and decided to just go on whether it feels ok, which it does. At least its ok enough for me, its not like I'm playing Doom Eternal where the fps is a huge importance