Don't forget the triple grenades being lobbed randomly in the air![]()
But seriouslyhardcore mode with huge amounts of recoil/spread on sustained fire but nice tight accuracy on single shots is the ultimate test of skill
but I guess it makes games a bit one sided when a good player can actually take on 5:1 odds and win without be encumbered by crap gameplay mechanics...
So am I.. Refering to my old WarBirds/AcesHigh days here
But yeah, youre right.. However I just mean, its not often equal. Generally a skilled pilot will have alt, speed, etc. over their prey.. And half the time the prey wont even know theyre being watched. While that is all part of the skill, its more about the prelude than the fight itself I guess is what Im trying to say.
Christ I cant type/talk today.. Excuse the utter waffle.
I sometimes wish I wasn't an elitist pipsqueak or CoD4 might be vaguely fun![]()
I'd like to hear if people know of race games that need a lot of skill for the PC, preferably more of a sim style then like grid.
Personally I think it's hard to single out specific games, as different games require different types of skill.
Quakeworld is very high skill because we've nearly all been playing for over 10 years, meaning that things have got very refined. This makes it hard for novice players, even 'progamers' from other FPS to be competitive even after a few months. When successful Q3 players like Fatal1ty, Fox etc have tried their hand at QW (usually in preparation for a big LAN) they have done 'OK-ish' but still got smacked down by merely 'good' players who aren't in the top echelon. On the face of it QW appears to lack depth but routine plays a big part in the modern game, especially in TP. The speed of the game is a shock to many (bear in mind that Quake 3 is viewed as slow by QW players) and you need to be able to think on your feet as well as have good aim.
'Pro' RTS games like Starcraft have gotta be up there too. Driving games can have a steep learning curve but I think the fact you have a (relatively) static target helps. 90% of the game is just driving against the track, there isn't so much interference from other players as a FPS/RTS game.
Warcraft PVE requires some skill. Beating the final final final encounter in the game (also optional). Yogg Saron with zero Keepers. Can't be asked explaining what it is, just know that only 4 guilds in the world have done it, from all the hundreds of thousands of guilds across the world. We've tried and very very quickly gave up.
Now before all the bored office workers jump on me, I'm not saying this is the hardest thing to do in gaming, just that some encounters in WoW can still rank up there with the best and hardest of them.