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The New Ashes of the Singularity Bench

Matt, not the best way to portray your fastest dual gpu card. 1080p with single gpu running :(

Happy now? ;)

1080P Maxed
5960x @4.9Ghz
Radeon Pro Duo @1172/600 + 1125/500 (still finding out the max overclock for the second core)
16.5.2.1

g7liGrb.jpg

1080P Maxed
5960x @4.9Ghz
2x Fury X @1170/545
16.2

wBfqiDO.jpg

==========================================================================
Oxide Games
Ashes Benchmark Test - ©2015
C:\Users\matth\Documents\My Games\Ashes of the Singularity\Benchmarks\Output_16_02_27_0837.txt
Version 0.90.17585
02/27/2016 08:40
==========================================================================

== Hardware Configuration ================================================
GPU 0: AMD Radeon (TM) R9 Fury Series
GPU 1: AMD Radeon (TM) R9 Fury Series
CPU: GenuineIntel
Intel(R) Core(TM) i7-5960X CPU @ 3.00GHz
Physical Cores: 8
Logical Cores: 16
Physical Memory: 16253 MB
Allocatable Memory: 134217727 MB
==========================================================================


== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Custom
==========================================================================

Resolution: 1920x1080
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 16 million
Terrain Shading Samples: 16 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 8x
Texture Rank : 1


== Total Avg Results =================================================
Total Time: 60.001915 ms per frame
Avg Framerate: 93.602211 FPS (10.683509 ms)
Weighted Framerate: 91.317329 FPS (10.950824 ms)
CPU frame rate (estimated if not GPU bound): 130.563934 FPS (7.659083 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 4462.510254 Batches
Average Batches per frame: 16481.996094 Batches



Good score and on the board.:)
 
So you had 4 fury x cards, sold them to get a pro duo which overall is slower than 2 separate fury x cards? :confused::confused:

I like to familiarise myself with as much AMD hardware as possible, it makes my job easier. That said, i got a Radeon Duo for the 8K Virtual Super Resolution feature. A few FPS here and there are not important to me, but this is the best clocking Fiji Asics I've used so far, already comfortably beaten my best Fury X scores in this bench.
 
So you had 4 fury x cards, sold them to get a pro duo which overall is slower than 2 separate fury x cards? :confused::confused:

He is an AMD rep. He probably doesn't pay for them / even get to decide which he has? Perhaps he is given cards and told to return others, who knows. I'm not in the industry. (yet) lol. I'm a marketing and branding wizard. But I'm in the pharma industry which doesn't excite me. I would love to work for AMD. Maybe Matt can hook me up :)
 
6700k gtx970

1080p Maxed
GTX970 @1253/1752
6700k @ 4.4
dr 361.43


picture host
==========================================================================
Oxide Games
Ashes Benchmark Test - ©2015
C:\Users\Dave\Documents\My Games\Ashes of the Singularity\Benchmarks\GPU Overclockers 970.txt
Version 1.00.18769
05/26/2016 16:55
==========================================================================

== Hardware Configuration ================================================
GPU 0: NVIDIA GeForce GTX 970
CPU: GenuineIntel
Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
Physical Cores: 4
Logical Cores: 8
Physical Memory: 16304 MB
Allocatable Memory: 134217727 MB
==========================================================================


== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Custom
==========================================================================

Resolution: 1920x1080
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 16 million
Terrain Shading Samples: 8 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 8x
Texture Rank : 1


== Total Avg Results =================================================
Total Time: 60.001503 ms per frame
Avg Framerate: 34.635445 FPS (28.872158 ms)
Weighted Framerate: 32.173416 FPS (31.081560 ms)
CPU frame rate (estimated if not GPU bound): 95.462692 FPS (10.475297 ms)
Percent GPU Bound: 95.014511 %
Driver throughput (Batches per ms): 5861.796875 Batches
Average Batches per frame: 15795.057617 Batches
==========================================================================


== Results ===============================================================
BenchMark 0
TestType: Full System Test
== Sub Mark Normal Batch =================================================
Total Time: 71.016228 ms per frame
Avg Framerate: 37.864586 FPS (26.409903 ms)
Weighted Framerate: 35.108910 FPS (28.482798 ms)
CPU frame rate (estimated if not GPU bound): 115.017014 FPS (8.694366 ms)
Percent GPU Bound: 97.194305 %
Driver throughput (Batches per ms): 4126.055664 Batches
Average Batches per frame: 5779.439453 Batches
== Sub Mark Medium Batch =================================================
Total Time: 55.977615 ms per frame
Avg Framerate: 33.370480 FPS (29.966604 ms)
Weighted Framerate: 30.980370 FPS (32.278503 ms)
CPU frame rate (estimated if not GPU bound): 96.034134 FPS (10.412964 ms)
Percent GPU Bound: 97.147072 %
Driver throughput (Batches per ms): 5250.043457 Batches
Average Batches per frame: 12479.777344 Batches
== Sub Mark Heavy Batch =================================================
Total Time: 53.010654 ms per frame
Avg Framerate: 33.068821 FPS (30.239964 ms)
Weighted Framerate: 30.784977 FPS (32.483376 ms)
CPU frame rate (estimated if not GPU bound): 81.178329 FPS (12.318558 ms)
Percent GPU Bound: 90.702164 %
Driver throughput (Batches per ms): 7159.434570 Batches
Average Batches per frame: 29125.957031 Batches
=========================================================================
=========================================================================
======
 
Last edited:
1080p Maxed
GTX970 @1253/1752
6700k @ 4.4
dr 361.43


picture host
==========================================================================
Oxide Games
Ashes Benchmark Test - ©2015
C:\Users\Dave\Documents\My Games\Ashes of the Singularity\Benchmarks\GPU Overclockers 970.txt
Version 1.00.18769
05/26/2016 16:55
==========================================================================

== Hardware Configuration ================================================
GPU 0: NVIDIA GeForce GTX 970
CPU: GenuineIntel
Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
Physical Cores: 4
Logical Cores: 8
Physical Memory: 16304 MB
Allocatable Memory: 134217727 MB
==========================================================================


== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Custom
==========================================================================

Resolution: 1920x1080
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 16 million
Terrain Shading Samples: 8 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 8x
Texture Rank : 1


== Total Avg Results =================================================
Total Time: 60.001503 ms per frame
Avg Framerate: 34.635445 FPS (28.872158 ms)
Weighted Framerate: 32.173416 FPS (31.081560 ms)
CPU frame rate (estimated if not GPU bound): 95.462692 FPS (10.475297 ms)
Percent GPU Bound: 95.014511 %
Driver throughput (Batches per ms): 5861.796875 Batches
Average Batches per frame: 15795.057617 Batches
==========================================================================


== Results ===============================================================
BenchMark 0
TestType: Full System Test
== Sub Mark Normal Batch =================================================
Total Time: 71.016228 ms per frame
Avg Framerate: 37.864586 FPS (26.409903 ms)
Weighted Framerate: 35.108910 FPS (28.482798 ms)
CPU frame rate (estimated if not GPU bound): 115.017014 FPS (8.694366 ms)
Percent GPU Bound: 97.194305 %
Driver throughput (Batches per ms): 4126.055664 Batches
Average Batches per frame: 5779.439453 Batches
== Sub Mark Medium Batch =================================================
Total Time: 55.977615 ms per frame
Avg Framerate: 33.370480 FPS (29.966604 ms)
Weighted Framerate: 30.980370 FPS (32.278503 ms)
CPU frame rate (estimated if not GPU bound): 96.034134 FPS (10.412964 ms)
Percent GPU Bound: 97.147072 %
Driver throughput (Batches per ms): 5250.043457 Batches
Average Batches per frame: 12479.777344 Batches
== Sub Mark Heavy Batch =================================================
Total Time: 53.010654 ms per frame
Avg Framerate: 33.068821 FPS (30.239964 ms)
Weighted Framerate: 30.784977 FPS (32.483376 ms)
CPU frame rate (estimated if not GPU bound): 81.178329 FPS (12.318558 ms)
Percent GPU Bound: 90.702164 %
Driver throughput (Batches per ms): 7159.434570 Batches
Average Batches per frame: 29125.957031 Batches
=========================================================================
=========================================================================
======

For the scoreboard you need

Terrain Shading Samples: 16 million
 
1080p Maxed
GTX970 @1253/1752
6700k @ 4.4
dr 361.43

hope i got this correct now


photo hosting sites

==========================================================================
Oxide Games
Ashes Benchmark Test - ©2015
C:\Users\Dave\Documents\My Games\Ashes of the Singularity\Benchmarks\Bench Overclockers 2.txt
Version 1.00.18769
05/26/2016 22:27
==========================================================================

== Hardware Configuration ================================================
GPU 0: NVIDIA GeForce GTX 970
CPU: GenuineIntel
Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
Physical Cores: 4
Logical Cores: 8
Physical Memory: 16304 MB
Allocatable Memory: 134217727 MB
==========================================================================


== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Custom
==========================================================================

Resolution: 1920x1080
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 16 million
Terrain Shading Samples: 16 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 8x
Texture Rank : 1


== Total Avg Results =================================================
Total Time: 60.010994 ms per frame
Avg Framerate: 28.047760 FPS (35.653473 ms)
Weighted Framerate: 25.024395 FPS (39.961006 ms)
CPU frame rate (estimated if not GPU bound): 72.219627 FPS (13.846651 ms)
Percent GPU Bound: 86.526604 %
Driver throughput (Batches per ms): 4162.125488 Batches
Average Batches per frame: 15889.832031 Batches
==========================================================================


== Results ===============================================================
BenchMark 0
TestType: Full System Test
== Sub Mark Normal Batch =================================================
Total Time: 70.919403 ms per frame
Avg Framerate: 29.653378 FPS (33.722969 ms)
Weighted Framerate: 26.411427 FPS (37.862400 ms)
CPU frame rate (estimated if not GPU bound): 85.180275 FPS (11.739807 ms)
Percent GPU Bound: 92.331276 %
Driver throughput (Batches per ms): 2905.899170 Batches
Average Batches per frame: 5687.438965 Batches
== Sub Mark Medium Batch =================================================
Total Time: 56.071499 ms per frame
Avg Framerate: 28.463659 FPS (35.132515 ms)
Weighted Framerate: 25.523594 FPS (39.179436 ms)
CPU frame rate (estimated if not GPU bound): 74.897461 FPS (13.351587 ms)
Percent GPU Bound: 88.197266 %
Driver throughput (Batches per ms): 3737.301758 Batches
Average Batches per frame: 12216.198242 Batches
== Sub Mark Heavy Batch =================================================
Total Time: 53.042068 ms per frame
Avg Framerate: 26.243322 FPS (38.104931 ms)
Weighted Framerate: 23.342030 FPS (42.841179 ms)
CPU frame rate (estimated if not GPU bound): 60.795612 FPS (16.448555 ms)
Percent GPU Bound: 79.051262 %
Driver throughput (Batches per ms): 5065.140137 Batches
Average Batches per frame: 29765.859375 Batches
=========================================================================
 
GTX 980 Ti 1470/3900
4790T
1080p
362 drivers




== Hardware Configuration ================================================
GPU 0: NVIDIA GeForce GTX 980 Ti
CPU: GenuineIntel
Intel(R) Core(TM) i7-4790T CPU @ 2.70GHz
Physical Cores: 4
Logical Cores: 8
Physical Memory: 16331 MB
Allocatable Memory: 134217727 MB
==========================================================================


== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Custom
==========================================================================

Resolution: 1920x1080
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 16 million
Terrain Shading Samples: 16 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 8x
Texture Rank : 1


== Total Avg Results =================================================
Total Time: 60.002850 ms per frame
Avg Framerate: 49.974728 FPS (20.010113 ms)
Weighted Framerate: 48.728085 FPS (20.522047 ms)
CPU frame rate (estimated if not GPU bound): 60.730148 FPS (16.466286 ms)
Percent GPU Bound: 50.672520 %
Driver throughput (Batches per ms): 4661.742676 Batches
Average Batches per frame: 19584.638672 Batches
==========================================================================
 
Titan X @ 1443/3557
5930K @ 4.5GHz
1440
Driver 368.22
20160527094441_1.jpg~original

==========================================================================
Oxide Games
Ashes Benchmark Test - ©2015
C:\Users\Klunt\Documents\My Games\Ashes of the Singularity\Benchmarks\Output_16_05_27_0940.txt
Version 1.12.19928
05/27/2016 09:44
==========================================================================

== Hardware Configuration ================================================
GPU 0: NVIDIA GeForce GTX TITAN X
CPU: GenuineIntel
Intel(R) Core(TM) i7-5930K CPU @ 3.50GHz
Physical Cores: 6
Logical Cores: 12
Physical Memory: 16253 MB
Allocatable Memory: 134217727 MB
==========================================================================


== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Custom
==========================================================================

Resolution: 2560x1440
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 16 million
Terrain Shading Samples: 16 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 8x
Texture Rank : 1


== Total Avg Results =================================================
Total Time: 60.004936 ms per frame
Avg Framerate: 46.837444 FPS (21.350439 ms)
Weighted Framerate: 46.274899 FPS (21.609987 ms)
CPU frame rate (estimated if not GPU bound): 112.016548 FPS (8.927252 ms)
Percent GPU Bound: 100.000000 %
Driver throughput (Batches per ms): 8696.615234 Batches
Average Batches per frame: 19940.990234 Batches
==========================================================================
 
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