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**THE NVIDIA DRIVERS THREAD**

Not a lot fixed in this one:

Windows 10 Fixed Issues

[355.60] Frame rate drops to around 20 FPS in MechWarrior Online after driver
update. [1679323]
[353.62] Games made with RPG Maker exhibit flickering on Windows 10. [1674830]

Windows 8.1/Windows 8/Windows 7/Windows Vista Fixed

Issues
[Mosaic] DX Swap Group/Barrier causes flashing on slave displays. [1689421]
 
Far Cry 4 is finally working with no crashes using the latest 355.98 drivers. Fully maxed out and with ultra config tweaks.
 
If you go in the console and type list on SW Battlefront it says Render: DX12Enable

Valkia found it first but I can confirm I checked on the beta and it also says the same on mine.
Curious!

http://forums.overclockers.co.uk/showpost.php?p=28657247&postcount=1298

Interestingly if you type it in render.DX12enable it then says
Win32 status : Failure
yet I am on Win10.

Already speculation it could be enabled in a future patch.
 
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The game ready drivers for SWBF have destroyed my frame rate in BF4. I was at a constant 135fps @1440p with the last set, and now it's just making 100fps. I suspect they gone broke SLI again :(

Edit: Ah fixed it! It's not SLI, it's GSYNC. Nvidia have enabled vertical sync by default in the global driver options. This strangles GSYNC. Switch it off and your good to go with GSYNC. :)
 
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