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**THE NVIDIA DRIVERS THREAD**

I have my second screen set to run at 120Hz by default and the NV control panel set to use the highest available refresh rate when using full screen 3D mode (which switches it to 144Hz). I also have a couple of scripts which I can fire off which change the refresh rate between 120 and 144Hz for when I'm using windowed 3D mode. Not ideal, but better than letting it run 3D clocks all the time.
 
Ok got the latest drivers, in 144hz mode the card still won't downclock on idle and the temps still ramp up.

Also what settings should I run now for Gsync? I just have Gsync turned on and Vsync in Nvidia Controller turned off?

I think you're supposed to leave it on (in 3d settings) so that when your frame rate is out of range of GSYNC, it reverts to vsync. It helped me with the SWBF game ready drivers to disable vsync at the time.

I never successfully got my second monitor doing anything useful when running my main screen at 144Hz with gsync which is a shame as it would be helpful to see what's going on in TS/Discord chat while in game. With a second monitor attached, I'd only get 120-fps from my GSYNC screen.
 
Nvidia want to push everyone into using GeFarce Experiance for drivers by only releasing drivers on their website quarterly. http://www.anandtech.com/show/9721/...am-1080p-twitch-driver-update-changes-to-come

They can go choke on a bag of ***** if they think I'm installing that rubbish.

Agreed, not sure why they would do this. Does it save money by not publishing / hosting the drivers on their website also?

Maybe the larger picture is to force people into the GeForce Nvidia Experience, some big changes to that eco system coming perhaps.
 
Agreed, not sure why they would do this. Does it save money by not publishing / hosting the drivers on their website also?

Maybe the larger picture is to force people into the GeForce Nvidia Experience, some big changes to that eco system coming perhaps.

Down the line I'm thinking it would help in regards of driver profiles. Instead of us lot downloading and installing a new driver for each new game (hitting 300MB too) release it to update via Experience. At the moment the plan is to offer Beta access from what I gather and keep official driver releases going the usual way.

Need we install a complete driver package each time for say MGSV just to have it Game Ready? Recent exceptions seem to be the recent GSync update as that would require a full install.

Also highlighting the Nvidia readme on how to get 4k GameStream and 5.1 audio as before you needed to use a secret handshake to get in :p
To get 4k GameStream and 5.1 Audio, you need to have the SHIELD hub beta, To get the SHIELD hub beta you need to join this google+ group.
After you join the Google + Beta group, wait 5-10 minutes and check the Google play store for an update to SHIELD hub, you should then get SHIELD Hub Version 4.6.20041496.
 
Agreed, not sure why they would do this. Does it save money by not publishing / hosting the drivers on their website also?

Maybe the larger picture is to force people into the GeForce Nvidia Experience, some big changes to that eco system coming perhaps.

My feeling is that GFE is the perfect platform to sell GRID cloud gaming from.
 
Grabbing those hotfix drivers now. I noticed with the original 358s if I set it to g-sync on windowed, it would kill the performance in full screen games (FO3)
 
Without the hotfix drivers I was getting random slow downs in G-SYNC (without window mode selected) with the latest drivers - with the hotfix so far its not reoccurred.
 
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