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**THE NVIDIA DRIVERS THREAD**

Not overly impressed so far though.

1440 (Native)

25225694259_1f5232906d_o.png
[/url]witcher3_2016_03_07_18_43_53_117 by Klunt Bumskrint, on Flickr[/IMG]

4K

Looks the same to me if not a bit more aliased on the 4k
 
Not overly impressed so far though.
Looks the same to me if not a bit more aliased on the 4k

You can't screenshot DSR you just get the high res buffer before it is run through the DSR filter to produce an image at your native res.

If you are getting temporal artefacts it probably isn't working properly as they should be reduced.
 
The Nvidia forums thread on these drivers make it sound like this driver release is a complete dogs dinner.

I usually jump on the latest drivers immediately. Might wait a bit on these.

You guys seeing the same issues?

This
was posted by an Nvidia rep 20 mins ago:

"Status update: No resolution yet. We are treating this as a top priority. We have finally managed to repro the issue internally and engineers are debugging the repro system as I type. The large majority of systems don't have this issue, but we are definitely aware of it's seriousness and are trying to isolate it as quickly as we can."

Do we know what they are referring too?
 
The Nvidia forums thread on these drivers make it sound like this driver release is a complete dogs dinner.

I usually jump on the latest drivers immediately. Might wait a bit on these.

You guys seeing the same issues?

This
was posted by an Nvidia rep 20 mins ago:

"Status update: No resolution yet. We are treating this as a top priority. We have finally managed to repro the issue internally and engineers are debugging the repro system as I type. The large majority of systems don't have this issue, but we are definitely aware of it's seriousness and are trying to isolate it as quickly as we can."

Do we know what they are referring too?

AOTS with a pair of TXs and these new drivers (364.47).

Performance is exactly the same as 362.00

The only difference is the newer drivers are a bit more unstable when the cards are pushed.



Some things I have noticed about AOTS benchmark in DX12.

There is a big benefit using an 8 core 5960X over even a 5930k when using 2 cards.

System RAM needs to be setup properly to run DX12 without crashing, DX11 is not so fussy.
 
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