*** The Official Battlefield 5 thread***

Signed up to premium for this earlier, so far so very good!

Not tried multiplayer yet, just enjoying the campaign thus far....

Still wish they’d just remaster BF2, that - for me - would be Battlefield paradise!
 
The splash damage on some tank shells does seem weird, there's times you can hit a few feet away from someone and it does no damage. Not sure if its down to the round used or possibly some geometry on the map that's stopping the damage from being transferred to the enemy. Already found a couple of spots on some maps where you can basically disappear into a clump of rocks as infantry.

Some? I shot like 20 dudes with tank shells and like 1 infantry took damage.
 
What??? :eek: come again

Get a gun in BFV, aim at the same point on a wall and tap fire, every bullet will go exactly where the dot is. Do the same in bf1 you'll see 1 bullet hit where you are aiming and the rest will be spread all around the cone.

Skill players will control the recoil in BFV, the cream will rise to the top in every firefight yet in Bf1 it's luck of the draw or who can hold down the mouse button the longest to finally get the bullets going more on target.

I’ve found it too easy (easier than BF1) to just run around with an automatic gun, point and hold fire (hip for short, ADS for medium range) you get kills. Burst only required for medium-long range and you’ll best rifles a lot of the time.
 
Just finished my first conquest round and - I really do not like it at all. I played the beta and it felt so much more 'alive' then the 'finished' version.
I feel like I'm not attached to my soldier and the gun play is awful (IMHO).
BF1 in comparison feels much more connected, as though each movement of the mouse is replicated on screen. Unfortunately, BFV feels like a really bad version of COD WW2.
I really hope there's some driver issue that is needed to be fixed but I suppose only time will tell.
 
The 1907 is a monster, rip's through people up close and take a knee at range with tap fire for some nice kills as well, best weapon so far for assault and I've only got one left to unlock, hope they don't nerf it.
 
After following his channel for a few months he has a big trend of hating on everything AAA and loving Indy games and budget RTS's, he does come out with some funny things from time to time but I would never buy a game off his review good or bad.


His credibility imo went down the crapper when he played early levels of Doom 2016 and based his entire opinion of the game around the weak early enemies you fight.
 
Be great if the hitch mechanic would work properly instead of glitching out where it looks on your screen the truck and gun is being propelled thousands of feet into the air, yet to casual observers you're just stuck still, that's the only real annoying bug I've come across that could be considered game breaking
 
I literally have tens of thousands of kills playing armor in BF series and this is what I am seeing in BFV tanks:

1. They move extremely slow.
2. The turrets turn extremely slow, even more so in 1st person. Killing infantry around your tank is almost impossible, meaning you are forced to use it as a stand-off weapon.
3. You can't reliably use third person tank reticle as it doesn't line up with the 1st person in-tank view. So you constantly have to bounce between third person (to have any type of situational awareness at all) to 1st person in-tank to actually shoot something.
4. Main gun tank rounds almost do nothing to infantry. You may as well be shooting confetti at them. Main tank gun only seems to be worthwhile versus other vehicles and some buildings. You have to basically use the machine gun exclusively to kill people, and it's not even that powerful in that regard. Has lower TTK than some infantry machine guns.
5. Tanks take extreme damage from about everything infantry lob at you besides small arms fire.
6. Limited ammo is a bit silly. Less ammo in a GAME than a tank would carry in real life.
7. Ridiculously restrictive main gun elevation, making shooting up at aircraft or down into valleys arduous.

A MASSIVE departure from armor play in earlier BF games like BF3. Basically; tanks in BF5 are slow moving machine-gun platforms with a main gun only used to kill other tanks. But if main tank guns can't be used for anything else besides killing other tanks, you basically are worthless and there to nullify other tanks so that they don't shoot infantry with their slow moving machine-gun platform. Very linear and boring game-play. I cannot believe they made tanks even worse than BF1, I didn't think that would be possible.

This game will have low-replay-ability and server will be dead come spring. DICE continues to close the skill gap with gimmicks to appease noobs. Glad I only wasted $15 on it.
 
Thats handy, once you reach max rank in a tank you can reset its specializations and choose different ones without having to grind for the points all over again, so you can try out different combo's.
 
The 1907 is a monster, rip's through people up close and take a knee at range with tap fire for some nice kills as well, best weapon so far for assault and I've only got one left to unlock, hope they don't nerf it.

semi auto?

I've only used 2 assault weapons, got them both to rank 10 and 20 class rank but I'm to in love with the STG44. Its nowhere near as OP as it was in the beta and alpha, it's just the look and the sound I adore.
 
Thinking about it, is this even the release version of the game? Meant to be a patch on launch day and i've not seen any updates installing. Presumably that comes on the official release date?

baa7nVS.jpg


The aftermath of crossing a bridge in my panzer 4 and a bomber deciding to crash into it. :mad:
 
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BF3 came out like 5 minutes ago, i can understand wanting remasters or remakes of a game but bf3? MOH:AA is something i'd love to see a remake of seeing as it's 16 years old now.

BF3 felt like the last PC built BF for me. Now they just feel like console ports to PC. The gun play in BF3 was amazing, BF1 to me felt more arcade. PC is where BF made its name and now we are like second class citizens. In a moment of hope I pre purchased BF5 because I hoped they might just get back to what used to make this game great. If its just another kill fest like BF1 I'll lose interest very quickly.
 
I'm really starting to enjoy this game had some great rounds of conquest and grand operations yesterday. Played our first "Battle Royale" finish to a GO last night and despite thinking I'd hate it, didn't as it was fast and fluid not a 20min camping snorefest.

The medal system seems a bit sparse at the moment, but at least you get rewarded for your efforts without having to chose only on medal to work for. I noticed that one of the medal expects you to tow at least 100 "towables" onto capture areas though which might take some time..
The achievement system seems good so far, but I wonder if regular players will quickly exhaust them and have to wait for ages for new ones.
 
I can't find anything i like with this game, i hope there are still plenty of full BF1 servers up for a long time.

It really has a horrible floaty out of place feeling to the movement of the soldier.
 
Be great if the hitch mechanic would work properly instead of glitching out where it looks on your screen the truck and gun is being propelled thousands of feet into the air, yet to casual observers you're just stuck still, that's the only real annoying bug I've come across that could be considered game breaking

My main issue with the towing is that the run and gun people (assault) have rocket launchers. You only have to get a little stuck or go a little too close to the enemy and BLAM! Your cardboard vehicle is dead.
 
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