I see planes are again on a rampage after dice yet again messed with the AA. Tank combat is still a yawnfest, for some reason a lot of the time you take one hit and it disables your track regardless of where you get hit. Still barely any splash damage on the main shells vs infantry so you have to score a direct hit or hit the ground within a ball hair of an enemy that's got 1% health. Tank driver MG still has laughable bullet velocity (supposedly half of what the infantry mg34 is) so leading targets combined with the dip on the shots can get incredibly irritating. And a lot of the issues in the game such as medic packs vanishing through the ground still haven't been fixed.
They announce 2 new tank destroyers for this update yet somehow they still have not materialised (expecting them to drop on the day of the patch is madness it would seem). Rush mode is another "in the works" farce that just tells us all about the state this game was released in.
Tempted to go back to bf1 for some decent tank battles but the biplane with the tank hunter kit makes that a waste of time.
They announce 2 new tank destroyers for this update yet somehow they still have not materialised (expecting them to drop on the day of the patch is madness it would seem). Rush mode is another "in the works" farce that just tells us all about the state this game was released in.
Tempted to go back to bf1 for some decent tank battles but the biplane with the tank hunter kit makes that a waste of time.