I am in two minds about augmenting gear with extra stats at the moment. I love the general idea, but it does seem to be a serious time commitment to do it. I am also debating at what level I should augment at. At first I was thinking level 50 gems, and then if I want I can upgrade with a second set at a higher level, but when I got 6 gems to 50 I started thinking that I am not sure I can be bothered to go through this again, so maybe just level them to around 70 and leave it there.
It is also a bit if an issue if you want to play more than one spec / class, got to augment a whole new set of gear. Was thinking about trying a Thorns Crusader, but am unsure I want to go through the whole augmenting process again.
I have been thinking a lot about this. I decided I won't go to 70 as it would mean a lot more time to reach it than 60. I originally thought of 50 as a ideal spot to power level gems but once the season started its easy to farm a rift 70 in moderate time allowing a guaranteed 60 upgrade before each chance diminishes. The next thing to decide is which do you play most solo or group. If solo then which barb build do you play/enjoy most Raekor/IK or Leap? Also ask yourself do you have enough ancient items to start augmenting I'm still deciding myself but most probably will be leap because (tbf) in this clan group progression doesn't happen.
It is a complete time sink that's for sure, it's a shame it's more efficient to level them by speed running grifts that are trivial rather than continuing to push higher grifts. If you could apply some factor to the difference between gem current level and grift level to give more upgrade chances (eg a 70 grift gives 8 chances on a level 1 gem or something) it would give more choices on how to level them up.
This is exactly what I think.