Associate
- Joined
- 1 Aug 2004
- Posts
- 389
- Location
- Stirling, Scotland
Indeed, Thanks Mr McBain
Never thought to ask about the talents, very useful
Never thought to ask about the talents, very useful


Good fun running with Mach and Pearson right up until we got Delta'd followed by the Mike error...
Highlight was Pearson deciding we should go rouge, killing two agents and then getting absolutely steam rolled by the third.
Oh and death alley, can't forget death alley. Should have guessed something was up as the enemies were spawning out of nowhere.
I *think* I got some decent loot. I wasn't paying much attention to what dropped (I know I got a high end chest) but got disconnected before I couldn't check it all out in my stash.
EDIT: Thanks to Facebaker for the relatively painless run through the Lincoln Tunnel checkpoint mission.
EDIT2:
Well that (increased conversion cost) is crap. One step forward, one step back...

Thanks McBain![]()
Indeed, Thanks Mr McBain![]()
Never thought to ask about the talents, very useful![]()

Ah right, thanks, so I'll have to just rely on purple mods to attach to the gun ?
The Navy MP5 N is such a great gun to play with even with my garbage roll and base power. Not quite as laser like as the Vector but with the bigger mag it has, makes up for it with the vertical "wobble". I just need to figure out what to get next I think maybe some of the electronics/stamina gear although that RPK maybe a suitable replacement for my trusty phakan.
I have been playing with a number of builds to see what works now that I have more high end items, and try to get that balance between dps, health and skills rather than solely focus on DPS which I think was my biggest mistake early game.
After struggling the last week or so to try and get challenge modes done (god damn those running shot-gunners) I was with a group of guys last night (ex/current destiny players) and we managed to crank out 3 completed runs with not too much of an issue. The third run I decided to go max scavenging 159% to see if that got me more high-ends and seemed it did work as I got 3 total at the end of the run (2 from boss, 1 from completion) although I was getting battered a lot as it had dropped my health down to low 50K
my build currently sits at 170K, 65K, 13K for max dps after seeing how high I could get my new shiny mp5 but I think I will drop 30K - 40K dps to up the health and electronics.
For a base "general" high end build would something like 120K dps, 80K health, 40K electronics be a good starting point or am I in the land of make believe and unicorns with this as a base build?
I am just struggling at the moment to get that decent blend of all the stat types to bring up my overall build to something that doesn't feel like a squishy hunter at times especially against those level 32's.
You may be in for hard times for the challenging incursion mode going for a jack of all trades master of none build.
The current way to go seems to be either pure firepower, or pure electronics.
Your skill power build can be both an effective healer, and a damage dealer when combinging talents and using heal / stickybomb.
You may be in for hard times for the challenging incursion mode going for a jack of all trades master of none build.
The current way to go seems to be either pure firepower, or pure electronics.
Your skill power build can be both an effective healer, and a damage dealer when combining talents and using heal / stickybomb.
The issue I'm having (other than not being able to craft all my gear as not DZ50) is keeping the stats balanced enough to keep the talents active on my guns.
My Vector has Brutal, Destructive and Fierce which is a great combo but requires a min stat of 1880-odd on F/S/E so I'm stuck on my build at the moment until I can get a ilvl 31 vest and gloves
EDIT: My build is currently 133K/57k/22.5k
mod slots on gear? craft required mod for stat.

Don't forget guys you want high Armour on the chest. It's where you get most of your damage reduction
it's raises damage reduction %How does armour work? Does it just minus what ever you get hit with? So if you have armour of 1000 and weapon does 500, you only take 500 damage?
The issue I'm having (other than not being able to craft all my gear as not DZ50) is keeping the stats balanced enough to keep the talents active on my guns.
My Vector has Brutal, Destructive and Fierce which is a great combo but requires a min stat of 1880-odd on F/S/E so I'm stuck on my build at the moment until I can get a ilvl 31 vest and gloves
EDIT: My build is currently 133K/57k/22.5k
Wow, Division tech is completely locked down, people must have the crates on farm as it seems nigh on impossible to come across any. Apparently the respawn timer is over 2 hours? Madness.
, usually on from six ish onwards.