Wow, okay. Since "considering" rejoining back at the beginning of Decemember, I've:
Made it back from Beagle Point to Colonia in my Anaconda.
Joined the [CLB] Squadron (cheers
@Adam-r !).
Bought a Mandalay with Arx, outfitted and engineererd it at Colonia, and experimented with a little exo bio and exploration nearby.
Heard the last Titan was heading to Sol, so hot footed it back to the bubble. Read up/researched the Anti-Xeno initiative, resurrected my old anti-xeno Anaconda and re-outfitted it appropriately (including hitting up Guardian sites for more blueprints). Built a Python Mk2 and a Krait Mk2 to their combat specs too, the Anaconda with modified shard cannons just feels the most fun of the lot.
Murdered 3.5 billion credit's worth of Thargoids while systems were recaptured (including doing the Hutton rescue run), got in on the Titan bombing and subsequent freebie SCO engineered drives.
Bought a Cobra MkV that I later realised I had no purpose for.
Found out about merit farming via platinum laser mining, bought, engineered and outfitted a Cutter and made it to #4 on my power's leaderboard, maxing out PP 2.0 and unlocking all the modules.
Heard about the Pilots Trade Network and the incredible work those guys are doing, and made another 4 billion or so credits doing carrier restocking and wing missions. I now have three or four Type-9s scattered in various systems these guys use to help with loading their Carriers up. I hear the crazy-credit-farm Booze Cruise to Rackham's Point is in the works, but unfortunately I'm not going to be around for the next couple of weeks so will miss out
And this is all without even touching Odyssey ground content yet.
It's a great time to return to Elite Dangerous. Is it perfect? No, there's still plenty for Frontier Developments to work on (CQB needs fixing badly, amongst other things), but is it great fun, absorbing and addicting? Hell yes!