Associate
- Joined
- 23 Jul 2006
- Posts
- 944
Kali is on sisi from 1 pm tommorow
sidthesexist said:Kali is on sisi from 1 pm tommorow
Dj_Jestar said:lol
the amarr "love" is missles for khanid ships (maled, veng, sac, damn, heret, and curse) according to tux. (he agreed to the proposal put forward by someone in mods+ships)
Efour2 said:Are you serious?? I seriously will give up on amarr. I cant do a single high level mission without having to warp in and out about 5 times.
My mates trained projoctiles for his geddon and he has no issues...... Its pathetic its the only way to be able to tank and pew.
They so better come up with something better than missiles for a bunch of T2 ships that not many people use anyway.
It's the bonus' I'm bothered about. It's difficult enough as it is to compete with like ships from other races, but to lose specific bonus' will turn the ships into jack of all trades and masters of none, whilst the other races all have very specific layouts and pwn because of that.JC said:The Khanid changes are very interesting and, as far as I read, are far from spreading doom to the amarr race.
You can read all about them here http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=351948
Sarmaul is quite an experienced pilot and the changes seem very well thought out, he proposes that the ships in question keep their laser turret hardpoints allowing them the versatility that amarr requires.
I'm not an amarr pilot, but they sound like good changes, I'll let muffin say the final word though![]()
to be honest, apoc rule for missions, but you still need the skills to use it.[DW]Muffin said:deffo lose the Tach's, Mega pulses or Beams if you need the range, even having 2 or 3 different types of guns is popular. But get an Apoc, its far superior for hard missions, yes less damadge but the extra cap and hp is needed.