Ok here's the scoop, since the other thread has essentially been killed and buried i thought, since i have nothing to do at the moment, i'd make an official thread. (Yes i know it's early but i would like a single place to discuss this game)
The rules as are as such: no bickering about GT or Forza, lets reserve judgement until both are actually out.
November 17, 2010
Overview:
Gran Turismo 5 is set to feature around 1000 cars and over 20 total track locations, with variations bringing the number of unique circuits to 70.
Head Tracking:
The game was reported by media in September 2009 to feature head tracking using the PlayStation Eye. This feature would allow the player to move their head naturally while sitting down, upright, and have the view around the 3D cockpit change accordingly.
Here's a brief video demonstrating the concept:
GPS Based Replays:
Officially announced in conjunction with Toyota in January 2010 is a GPS-based device which, when loaded into the game, will create a 'ghost' lap of a run through a race circuit in real life if equipped for data recording, allowing someone to view or race against their real life driving. Naturally, this would only be available for tracks which exist in real life, there is no information on which or how many circuits in total will support the feature.
Damage:
Gran Turismo 5 will become the first game in the Gran Turismo franchise to include both mechanical and external damage modeling, including a real-time deformation engine that will process model deformation according to the speed and angle of impact. In addition, it was revealed at the 2009 Tokyo Game Show that it will also be possible to overturn cars for the first time in the series. Yamauchi initially commented that all vehicles would receive damage, with racing class cars expected to feature advanced deformation. However, the final implementation of the damage system is currently unknown, common belief is that visible damage will only apply to a portion of the cars in the game.
The Fact Sheet:
From Polyphony Digital Inc. (PDI), the development powerhouse that has shipped more than 55 million units worldwide, the award-winning Gran Turismo® franchise makes its way to the PlayStation®3 (PS3®) system in the first complete installment of the fan-favorite series on the console. Developed exclusively for PS3 by the internal team of designers and engineers at PDI, Gran Turismo® 5 brings the world’s most realistic and comprehensive driving experience to fans in one of the most highly anticipated games of all time. Consistently setting the bar in terms of quality of design and physics technology with every product release, Gran Turismo 5 on PS3 is no exception and aims to set new standards in terms of graphics, presentation, and gameplay.
Gran Turismo 5 features more than 1000 licensed cars from the world’s top manufacturers and more than 20 tracks with more than 70 variations, including famous world circuits, city courses, and other environments. Featuring exciting gameplay and modes to suit newcomers, automotive enthusiasts, and seasoned fans, Gran Turismo 5 raises the bar on the franchise’s depth of content and unparalleled visuals including lifelike graphics that are difficult to distinguish from a live race. Further reflecting this realism, cars will feature real-time visual damage with adaptive and accurate car deformation based on point of impact and velocity. Additionally for the first time, Gran Turismo 5 will feature an extremely deep online and community feature set.
Players can progress and acquire credits through a variety of modes like GT Career Mode, Championship Races, License Tests and more, or they can explore different tracks and circuit variations in Arcade Mode. Additionally, players can race online with up to 16 players through PlayStation Network®(PSN). Players can also participate in a robust online system, and transfer vehicles unlocked in Gran Turismo® for PSP™ into their garage in
Gran Turismo 5.
CARS THAT LOOK AND FEEL REAL
· A first for the franchise, vehicles will now show real-time damage and wear that reflect the driver’s treatment of the car. Cars will collect dirt (and can be washed at car washes) and will feature adaptive and accurate body deformation and performance damage based on point of impact and velocity (on select vehicles).
· Additional graphic touchups that add to the realism include smoke from tires, sparks that fly from vehicle rollovers, and dirt accumulation.
· Brand new vehicle physics engine that replaces the engine from Gran Turismo 5 Prologue, making the action more realistic than ever.
· PlayStation Eye camera features that add a new level of detail to the game, including face tracking for looking around the interior of vehicles while in the interior dash view.
MORE CARS, MORE TRACKS, MORE MODES
· More than 1000 licensed cars, including those representing racing organizations from around the globe such as NASCAR, World Rally Championship, Super GT and more.
· More than 20 tracks with more than 70 variations featuring famous world circuits and real-world city locales.
· Arcade mode lets players take in the stunning tracks and environments of
Gran Turismo 5 alone or with a friend in split-screen two-player mode.
· The fan-favorite career mode returns with a full world map, licensed car dealerships, tuning and body shops, and car washes. Start your car collection, customize them to your liking, and live the life of a pro racer.
· Compete in franchise mainstays like point-based Championship Race series and hone your skills with License Tests.
· Gran Turismo TV Video gives players access to an online clearinghouse of great motorsport video programming (both HD and SD – all broadcast quality) through PLAYSTATION Network. Users can now export this content to the GT PSP Museum (GT PSP required).
CUSTOMIZE YOUR RIDE, AND YOUR GAME
· Photo Mode and Photo Album allows users to capture their greatest GT moments, and share with friends. Players can stage and capture stylish shots from a number of angles and locations.
· Photo Album can be shared online, and the Online Replay Album lets players capture replay video from their favorite races and upload them to YouTube for the world to see.
· Players can create custom soundtracks from music stored on their PS3s to play in-game.
RACE AGAINST THE WORLD, ONLINE
· Online racing evolves in Gran Turismo 5 with robust racing options that are shaping up to deliver the deepest online racing experience available.
· Players can join in on public races featuring up to 16 players at once with text and voice chat, or host private races with lobbies supporting up to 32 players per lobby.
OTHER FEATURES
· Players who own Gran Turismo PSP and Gran Turismo 5 Prologue can transfer cars unlocked in that game directly to their garage in Gran Turismo 5 for use in Arcade Mode through special cross-talk interoperability.
· Gran Turismo 5 will feature full PSN Trophy support, making players’ accomplishments that much more satisfying.
The official E3 09 Trailer:
The Release Date Announcement Trailer:
Tracklist, carlist, soundtrack and many more to come.
The rules as are as such: no bickering about GT or Forza, lets reserve judgement until both are actually out.
November 17, 2010
Overview:
Gran Turismo 5 is set to feature around 1000 cars and over 20 total track locations, with variations bringing the number of unique circuits to 70.
Head Tracking:
The game was reported by media in September 2009 to feature head tracking using the PlayStation Eye. This feature would allow the player to move their head naturally while sitting down, upright, and have the view around the 3D cockpit change accordingly.
Here's a brief video demonstrating the concept:
GPS Based Replays:
Officially announced in conjunction with Toyota in January 2010 is a GPS-based device which, when loaded into the game, will create a 'ghost' lap of a run through a race circuit in real life if equipped for data recording, allowing someone to view or race against their real life driving. Naturally, this would only be available for tracks which exist in real life, there is no information on which or how many circuits in total will support the feature.
Damage:
Gran Turismo 5 will become the first game in the Gran Turismo franchise to include both mechanical and external damage modeling, including a real-time deformation engine that will process model deformation according to the speed and angle of impact. In addition, it was revealed at the 2009 Tokyo Game Show that it will also be possible to overturn cars for the first time in the series. Yamauchi initially commented that all vehicles would receive damage, with racing class cars expected to feature advanced deformation. However, the final implementation of the damage system is currently unknown, common belief is that visible damage will only apply to a portion of the cars in the game.
The Fact Sheet:
From Polyphony Digital Inc. (PDI), the development powerhouse that has shipped more than 55 million units worldwide, the award-winning Gran Turismo® franchise makes its way to the PlayStation®3 (PS3®) system in the first complete installment of the fan-favorite series on the console. Developed exclusively for PS3 by the internal team of designers and engineers at PDI, Gran Turismo® 5 brings the world’s most realistic and comprehensive driving experience to fans in one of the most highly anticipated games of all time. Consistently setting the bar in terms of quality of design and physics technology with every product release, Gran Turismo 5 on PS3 is no exception and aims to set new standards in terms of graphics, presentation, and gameplay.
Gran Turismo 5 features more than 1000 licensed cars from the world’s top manufacturers and more than 20 tracks with more than 70 variations, including famous world circuits, city courses, and other environments. Featuring exciting gameplay and modes to suit newcomers, automotive enthusiasts, and seasoned fans, Gran Turismo 5 raises the bar on the franchise’s depth of content and unparalleled visuals including lifelike graphics that are difficult to distinguish from a live race. Further reflecting this realism, cars will feature real-time visual damage with adaptive and accurate car deformation based on point of impact and velocity. Additionally for the first time, Gran Turismo 5 will feature an extremely deep online and community feature set.
Players can progress and acquire credits through a variety of modes like GT Career Mode, Championship Races, License Tests and more, or they can explore different tracks and circuit variations in Arcade Mode. Additionally, players can race online with up to 16 players through PlayStation Network®(PSN). Players can also participate in a robust online system, and transfer vehicles unlocked in Gran Turismo® for PSP™ into their garage in
Gran Turismo 5.
CARS THAT LOOK AND FEEL REAL
· A first for the franchise, vehicles will now show real-time damage and wear that reflect the driver’s treatment of the car. Cars will collect dirt (and can be washed at car washes) and will feature adaptive and accurate body deformation and performance damage based on point of impact and velocity (on select vehicles).
· Additional graphic touchups that add to the realism include smoke from tires, sparks that fly from vehicle rollovers, and dirt accumulation.
· Brand new vehicle physics engine that replaces the engine from Gran Turismo 5 Prologue, making the action more realistic than ever.
· PlayStation Eye camera features that add a new level of detail to the game, including face tracking for looking around the interior of vehicles while in the interior dash view.
MORE CARS, MORE TRACKS, MORE MODES
· More than 1000 licensed cars, including those representing racing organizations from around the globe such as NASCAR, World Rally Championship, Super GT and more.
· More than 20 tracks with more than 70 variations featuring famous world circuits and real-world city locales.
· Arcade mode lets players take in the stunning tracks and environments of
Gran Turismo 5 alone or with a friend in split-screen two-player mode.
· The fan-favorite career mode returns with a full world map, licensed car dealerships, tuning and body shops, and car washes. Start your car collection, customize them to your liking, and live the life of a pro racer.
· Compete in franchise mainstays like point-based Championship Race series and hone your skills with License Tests.
· Gran Turismo TV Video gives players access to an online clearinghouse of great motorsport video programming (both HD and SD – all broadcast quality) through PLAYSTATION Network. Users can now export this content to the GT PSP Museum (GT PSP required).
CUSTOMIZE YOUR RIDE, AND YOUR GAME
· Photo Mode and Photo Album allows users to capture their greatest GT moments, and share with friends. Players can stage and capture stylish shots from a number of angles and locations.
· Photo Album can be shared online, and the Online Replay Album lets players capture replay video from their favorite races and upload them to YouTube for the world to see.
· Players can create custom soundtracks from music stored on their PS3s to play in-game.
RACE AGAINST THE WORLD, ONLINE
· Online racing evolves in Gran Turismo 5 with robust racing options that are shaping up to deliver the deepest online racing experience available.
· Players can join in on public races featuring up to 16 players at once with text and voice chat, or host private races with lobbies supporting up to 32 players per lobby.
OTHER FEATURES
· Players who own Gran Turismo PSP and Gran Turismo 5 Prologue can transfer cars unlocked in that game directly to their garage in Gran Turismo 5 for use in Arcade Mode through special cross-talk interoperability.
· Gran Turismo 5 will feature full PSN Trophy support, making players’ accomplishments that much more satisfying.
The official E3 09 Trailer:
The Release Date Announcement Trailer:
Tracklist, carlist, soundtrack and many more to come.
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