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** The Official Nvidia GeForce 'Pascal' Thread - for general gossip and discussions **

You could also have a look at the gtx980ti overclocked v an overclocked 1080 and see that it's not great for a node shrink. I am open to good cooling improving things but so far the performance ain't great in comparison. Maxwell has loads of headroom and this appears not to. So at stock it looks great but once you use Maxwells headroom it's not great. This is overclockers and not your every day gamer that does not know about the hardware they use.

You're going out of your way to fabricate excuses in favour of the 980 Ti.

Comparing a reference 1080 with a custom 980 Ti is as ridiculous as it is meaningless. The fact is you haven't got a clue how well GP104 overclocks.
We're seeing a 30% increase in performance, and that from a chip that's literally half the size. That is, if anything, extremely impressive.

It's beyond me how so many people on this forum have managed to inflate their expectations beyond what's reasonable.
"Oh look, it doesn't achieve 60fps at 4k, how disappointing".
"Oh look, it doesn't outperform 980 Ti in SLi, what a lame chip."

If you want to know the true extent to which nVidia can push Pascal, why don't you wait for the 1080 Ti. Dismissing the entire architecture because what is essentially a mid-range card (although it sure isn't priced as one) doesn't double the performance of the last flagship is asinine.
 
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If I'm going to be milked for over £500 then I will be keeping the card for as long as I did my GTX 285, which was around 6 or 7 years lol, So I may as well just wait for the Ti and be done with it.
 
Then when the 1180 comes out a few months later....oh wait :p

Not really a fair comment. The bulk of 16nm performance will come from when they go for a big chip. The 1080Ti will likely have close to double the performance of 980Ti.

Therefore it would make sense for him to wait on this occasion.
 
Not really a fair comment. The bulk of 16nm performance will come from when they go for a big chip. The 1080Ti will likely have close to double the performance of 980Ti.

Therefore it would make sense for him to wait on this occasion.

Why not ...there is always something new...

Will the 1080ti be double the performance ? You just made that up.

Plus the Ti could be out in 12months... And cost (we don't know what ):p

Rinse and repeat...all this waiting around is nonsense.

I've flogged my 980ti getting a 1080 will cost me 150 quid...no big drama...
 
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how much bigger is the full chip that will give u an idea how fast it can be
if they can keep clock speeds high on the big chip is another thing tho
 
If you look at the Tom's hardware review it beats the Fury X by a nice margin (and the 980 Ti by a massive margin) in Ashes. So it must be a hardware implementation.
As far as I'm aware Ashes doesn't even attempt to enable async on NVidia cards in the current build, so the 1080 would appear to much the same as the 980TI - it's getting good results in Ashes by pure brute force, not using async.

From what I can tell the Pascal architecture cannot do async compute, not the way AMD does it with GCN, it just uses fine-grained pre-emption to reduce the overhead of switching from graphics to compute tasks. Which is an improvement over Maxwell but will not yield the performance jump seen on GCN cards.

NV seems to be betting their hardware is fast enough not to need async, which is fair enough against AMD's existing line up but may cause them some headaches when Vega arrives.
 
Why not ...there is always something new...

Will the 1080ti be double the performance ? You just made that up.

First of all I never said it would have double the performance, go read again.

Secondly there is a trend that becomes apparent once you look close enough and one can make educated guesses if you can see it.

What I see is with a chip that is close to double the size of 1080, plus hbm2 and other advanments, it is likely 1080Ti will be close to double the performance of the 980Ti. Not an unreasonable guess is it?
 
Has any site mentioned the physics based audio solution coming to non-VR games? I know it's touted as a VR feature, but I was hoping it could/would be implemented in any games.

no i havent seen much besides a little vr demo
apparently some of this stuff wont be totally rdy on launch but soon after, im not sure if the audio is one of them things
and i dont see why it couldnt be used in 3d games that are not vr, would be pretty cool
 
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