I just bought the blue controller. Dammit.
I really really want that orange one
You'd need to import it
I just bought the blue controller. Dammit.
I really really want that orange one
In fact, I want a PS4 Pro special edition in those colours!
How you finding the remaster? I was enjoying it on the Vita before I sold it :/
Was very tempted by both games when they went on sale.
Going to grab the disk versions.
There’s such a back catalogue of PS exclusives I want to play but I keep picking 100 hour games.
Ordering from amazon Germany is hassle free.(less so than the uk actually, things arrive quicker ! ) So not really a problemYou'd need to import it
The colorful platformer is coming to PlayStation 4 and Xbox One on November 14.
Wired Productions' puzzle platformer will launch on November 10 both physically and digitally for PS4.
Gameplay
In Merkava Avalanche, there is no concept of HP.
Instead, there are only two ways to defeat enemy Merkavas: either by bringing them down to their knees and finishing them off once they’re defenseless, or, under certain conditions, by dealing piercing damage, instantly vanquishing them.
But doing so is by no means a matter of chance.
Whether you can pull off such a feat depends on your speed, angle, attack type, whether your target has a shield, and more.
Key Features:
Future Planned Features:
- High Production Values and Fluid Camera Movement
- Maximum Immersion with no Unnecessary UI
- A Sense of Speed and Weight
- Dynamic Combat Conditions that Change Constantly
- A Rich Voice Cast with Powerful Performances
- Wide, Varied Battlefields
- Tactics
- Armies and squadrons that can think and act as a group.
- The ability to form columns of Merkavas for added destruction.
- Magical areas that can be conquered to earn buffs, armor restoration, and enhanced magic attacks.
- Great beings that can be summoned with large amounts of magic…
- Additional Machine Types
- Bombardment class Merkava units
- Merkavas built for long range attacks, healing abilities, etc.
- General and Guard class units that can dispense buffs to surrounding units when assuming a formation.
- Customizable weapons, shields, and wheels.
- Skills
- Passive skills and artes.
However despite critical success and numerous awards, our games just haven’t sold in significant numbers.
Lackluster sales of Nex Machina have led us to the thinking that it is time to bring our longstanding commitment to the arcade genre to an end. While this genre will always hold a special place in our hearts, the industry is moving more toward multiplayer experiences with strong, robust communities, and it’s time for Housemarque to move forward with the industry. Hence Nex Machina and Matterfall will be the last of their kind coming out of our studio.
Decided to fire up the ps4 after many many weeks of not playing on this platform, chucked in the disc of The Last Guardian which i had yet to play, it was like playing in treacle, after coming from playing games with very high frames rates of 100fps and Gsync i felt sick playing the peice of junk that it really is.
Only 100fps with Gsync? Lol. You are doing it wrong.
Just finished Until Dawn. Brilliant!!!
Trying to catch up on the back catalogue of games I have missed since playing fifa17 for the most of last year and have managed to fight the urge to buy Fifa18
A few titles I fancy.
Persona 5. This is the game I want to play the most but a little afraid too as I might end up in a couple of 100 hour play through's
Nier: Automata
Ratchet & Clank
Bloodborne
The Last Guardian
Nioh
Gravity Rush 1 & 2. I enjoyed 1 when I had a vita but sold it before I could really get into it.
The Order 1886.
Beyond: Two Souls. I really enjoyed heavy rain.
Any recommendations on what to try first?